Merge branch 'general-devel' into general-devel
This commit is contained in:
commit
aae0c9fbae
8 changed files with 89 additions and 44 deletions
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@ -260,6 +260,13 @@ namespace TShockAPI
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try
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{
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if (!TShock.Utils.TilePlacementValid(tileX, tileY))
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{
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TShock.Log.ConsoleDebug("Bouncer / OnTileEdit rejected from (tile placement valid) {0} {1} {2}", args.Player.Name, action, editData);
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args.Handled = true;
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return;
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}
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if (editData < 0 ||
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((action == EditAction.PlaceTile || action == EditAction.ReplaceTile) && editData >= Main.maxTileSets) ||
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((action == EditAction.PlaceWall || action == EditAction.ReplaceWall) && editData >= Main.maxWallTypes))
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@ -270,14 +277,6 @@ namespace TShockAPI
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return;
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}
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if (!TShock.Utils.TilePlacementValid(tileX, tileY))
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{
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TShock.Log.ConsoleDebug("Bouncer / OnTileEdit rejected from (tile placement valid) {0} {1} {2}", args.Player.Name, action, editData);
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args.Player.SendTileSquare(tileX, tileY, 1);
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args.Handled = true;
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return;
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}
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if (action == EditAction.KillTile && Main.tile[tileX, tileY].type == TileID.MagicalIceBlock)
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{
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TShock.Log.ConsoleDebug("Bouncer / OnTileEdit super accepted from (ice block) {0} {1} {2}", args.Player.Name, action, editData);
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@ -1654,6 +1653,13 @@ namespace TShockAPI
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short type = args.Type;
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short style = args.Style;
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if (!TShock.Utils.TilePlacementValid(x, y))
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{
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TShock.Log.ConsoleDebug("Bouncer / OnPlaceObject rejected valid placements from {0}", args.Player.Name);
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args.Handled = true;
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return;
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}
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if (type < 0 || type >= Main.maxTileSets)
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{
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TShock.Log.ConsoleDebug("Bouncer / OnPlaceObject rejected out of bounds tile from {0}", args.Player.Name);
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@ -1702,14 +1708,6 @@ namespace TShockAPI
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return;
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}
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if (!TShock.Utils.TilePlacementValid(x, y))
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{
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TShock.Log.ConsoleDebug("Bouncer / OnPlaceObject rejected valid placements from {0}", args.Player.Name);
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args.Player.SendTileSquare(x, y, 1);
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args.Handled = true;
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return;
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}
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if (args.Player.Dead && TShock.Config.Settings.PreventDeadModification)
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{
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TShock.Log.ConsoleDebug("Bouncer / OnPlaceObject rejected dead people don't do things from {0}", args.Player.Name);
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@ -1801,6 +1799,13 @@ namespace TShockAPI
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/// <param name="args">The packet arguments that the event has.</param>
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internal void OnPlaceTileEntity(object sender, GetDataHandlers.PlaceTileEntityEventArgs args)
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{
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if (!TShock.Utils.TilePlacementValid(args.X, args.Y))
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{
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TShock.Log.ConsoleDebug("Bouncer / OnPlaceTileEntity rejected tile placement valid from {0}", args.Player.Name);
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args.Handled = true;
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return;
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}
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if (args.Player.IsBeingDisabled())
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{
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TShock.Log.ConsoleDebug("Bouncer / OnPlaceTileEntity rejected disabled from {0}", args.Player.Name);
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@ -1828,6 +1833,13 @@ namespace TShockAPI
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/// <param name="args">The packet arguments that the event has.</param>
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internal void OnPlaceItemFrame(object sender, GetDataHandlers.PlaceItemFrameEventArgs args)
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{
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if (!TShock.Utils.TilePlacementValid(args.X, args.Y))
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{
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TShock.Log.ConsoleDebug("Bouncer / OnPlaceItemFrame rejected tile placement valid from {0}", args.Player.Name);
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args.Handled = true;
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return;
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}
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if (args.Player.IsBeingDisabled())
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{
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TShock.Log.ConsoleDebug("Bouncer / OnPlaceItemFrame rejected disabled from {0}", args.Player.Name);
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@ -2129,6 +2141,13 @@ namespace TShockAPI
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/// <param name="args"></param>
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internal void OnFoodPlatterTryPlacing(object sender, GetDataHandlers.FoodPlatterTryPlacingEventArgs args)
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{
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if (!TShock.Utils.TilePlacementValid(args.TileX, args.TileY))
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{
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TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected tile placement valid from {0}", args.Player.Name);
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args.Handled = true;
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return;
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}
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if ((args.Player.SelectedItem.type != args.ItemID && args.Player.ItemInHand.type != args.ItemID))
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{
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TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected item not placed by hand from {0}", args.Player.Name);
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@ -29,7 +29,7 @@ namespace TShockAPI
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public class FileTools
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{
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private const string MotdFormat =
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"Welcome to [c/ffff00:%map%] on [c/7ddff8:T][c/81dbf6:S][c/86d7f4:h][c/8ad3f3:o][c/8ecef1:c][c/93caef:k] for [c/55d284:T][c/62d27a:e][c/6fd16f:r][c/7cd165:r][c/89d15a:a][c/95d150:r][c/a4d145:i][c/b1d03b:a].\n[c/FFFFFF:Online player(s):] [c/FFFF00:%players%]\nType [c/55D284:%specifier%][c/62D27A:h][c/6FD16F:e][c/7CD165:l][c/89D15A:p] for a list of commands.\n";
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"Welcome to [c/ffff00:%map%] on [c/7ddff8:T][c/81dbf6:S][c/86d7f4:h][c/8ad3f3:o][c/8ecef1:c][c/93caef:k] for [c/55d284:T][c/62d27a:e][c/6fd16f:r][c/7cd165:r][c/89d15a:a][c/95d150:r][c/a4d145:i][c/b1d03b:a].\n[c/FFFFFF:Online players (%onlineplayers%/%serverslots%):] [c/FFFF00:%players%]\nType [c/55D284:%specifier%][c/62D27A:h][c/6FD16F:e][c/7CD165:l][c/89D15A:p] for a list of commands.\n";
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/// <summary>
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/// Path to the file containing the rules.
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/// </summary>
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@ -2809,10 +2809,26 @@ namespace TShockAPI
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{
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args.Player.SendErrorMessage("You do not have permission to hurt Town NPCs.");
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args.Player.SendData(PacketTypes.NpcUpdate, "", id);
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleNpcStrike rejected npc strike {0}", args.Player.Name);
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TShock.Log.ConsoleDebug($"GetDataHandlers / HandleNpcStrike rejected npc strike {args.Player.Name}");
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return true;
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}
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if (Main.npc[id].netID == NPCID.EmpressButterfly)
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{
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if (!args.Player.HasPermission(Permissions.summonboss))
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{
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args.Player.SendErrorMessage("You do not have permission to summon the Empress of Light.");
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args.Player.SendData(PacketTypes.NpcUpdate, "", id);
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TShock.Log.ConsoleDebug($"GetDataHandlers / HandleNpcStrike rejected EoL summon from {args.Player.Name}");
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return true;
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}
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else if (!TShock.Config.Settings.AnonymousBossInvasions)
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{
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TShock.Utils.Broadcast(string.Format($"{args.Player.Name} summoned the Empress of Light!"), 175, 75, 255);
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}
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else
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TShock.Utils.SendLogs(string.Format($"{args.Player.Name} summoned the Empress of Light!"), Color.PaleVioletRed, args.Player);
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}
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return false;
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}
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@ -3201,10 +3217,23 @@ namespace TShockAPI
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return true;
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}
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if (type == 3 && !args.Player.HasPermission(Permissions.usesundial))
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if (type == 3)
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpecial rejected enchanted sundial permission {0}", args.Player.Name);
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args.Player.SendErrorMessage("You do not have permission to use the Enchanted Sundial.");
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if (!args.Player.HasPermission(Permissions.usesundial))
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{
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TShock.Log.ConsoleDebug($"GetDataHandlers / HandleSpecial rejected enchanted sundial permission {args.Player.Name}");
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args.Player.SendErrorMessage("You do not have permission to use the Enchanted Sundial.");
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}
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else if (TShock.Config.Settings.ForceTime != "normal")
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{
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TShock.Log.ConsoleDebug($"GetDataHandlers / HandleSpecial rejected enchanted sundial permission (ForceTime) {args.Player.Name}");
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if (!args.Player.HasPermission(Permissions.cfgreload))
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{
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args.Player.SendErrorMessage("You cannot use the Enchanted Sundial because time is stopped.");
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}
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else
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args.Player.SendErrorMessage("You must set ForceTime to normal via config to use the Enchanted Sundial.");
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}
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return true;
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}
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@ -53,5 +53,5 @@ using System.Runtime.InteropServices;
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// Also, be sure to release on github with the exact assembly version tag as below
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// so that the update manager works correctly (via the Github releases api and mimic)
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[assembly: AssemblyVersion("4.5.4")]
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[assembly: AssemblyFileVersion("4.5.4")]
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[assembly: AssemblyVersion("4.5.5")]
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[assembly: AssemblyFileVersion("4.5.5")]
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@ -1526,8 +1526,10 @@ namespace TShockAPI
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}
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foo = foo.Replace("%map%", (TShock.Config.Settings.UseServerName ? TShock.Config.Settings.ServerName : Main.worldName));
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foo = foo.Replace("%players%", String.Join(",", players));
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foo = foo.Replace("%players%", String.Join(", ", players));
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foo = foo.Replace("%specifier%", TShock.Config.Settings.CommandSpecifier);
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foo = foo.Replace("%onlineplayers%", TShock.Utils.GetActivePlayerCount().ToString());
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foo = foo.Replace("%serverslots%", TShock.Config.Settings.MaxSlots.ToString());
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SendMessage(foo, lineColor);
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}
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@ -58,7 +58,7 @@ namespace TShockAPI
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/// <summary>VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.</summary>
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public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
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/// <summary>VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.</summary>
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public static readonly string VersionCodename = "Blood Moon edition";
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public static readonly string VersionCodename = "Olympics maybe?";
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/// <summary>SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).</summary>
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public static string SavePath = "tshock";
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