parent
b44d72056c
commit
abb12629ad
2 changed files with 6 additions and 0 deletions
|
|
@ -28,6 +28,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
|
|||
* Added colours and usage examples (similiar to how the new ban system looks) for many more commands. (@moisterrific)
|
||||
* Changed `RespawnSeconds` and `RespawnBossSeconds` from `10` to `0` to respect the game's default respawn timers. (@moisterrific)
|
||||
* Updated Open Terraria API (OTAPI) and TSAPI for preliminary support of Terraria 1.4.3.0. This functionally changes OTAPI and points to 2.0.0.45 from 2.0.0.43 in previous versions. Developer note: SendData takes an extra arg in this version of Terraria but that's slated to be removed in a Terraria hotfix. This is vestigial and OTAPI "hacks that out." That's why it'll differ from the source code. (@Patrikkk, @DeathCradle, honorable mention: @Moneylover3246)
|
||||
* Added Deerclops to spawnboss command. (@hakusaro, @HiddenStriker)
|
||||
|
||||
## TShock 4.5.5
|
||||
* Changed the world autosave message so that it no longer warns of a "potential lag spike." (@hakusaro)
|
||||
|
|
|
|||
|
|
@ -2674,6 +2674,11 @@ namespace TShockAPI
|
|||
TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
|
||||
spawnName = "a Stardust Pillar";
|
||||
break;
|
||||
case "deerclops":
|
||||
npc.SetDefaults(668);
|
||||
TSPlayer.Server.SpawnNPC(npc.type, npc.FullName, amount, args.Player.TileX, args.Player.TileY);
|
||||
spawnName = "a Deerclops";
|
||||
break;
|
||||
default:
|
||||
args.Player.SendErrorMessage("Invalid boss type!");
|
||||
return;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue