Update dead packets

This commit is contained in:
Chris 2019-03-30 15:09:40 +10:30
parent eeeea004b8
commit ac02468038

View file

@ -1230,8 +1230,7 @@ namespace TShockAPI
{ PacketTypes.ProjectileNew, HandleProjectileNew },
{ PacketTypes.TogglePvp, HandleTogglePvp },
{ PacketTypes.PlayerTeam, HandlePlayerTeam },
{ PacketTypes.TileKill, HandleTileKill },
{ PacketTypes.PlayerKillMe, HandlePlayerKillMe },
{ PacketTypes.PlaceChest, HandlePlaceChest },
{ PacketTypes.LiquidSet, HandleLiquidSet },
{ PacketTypes.PlayerSpawn, HandleSpawn },
{ PacketTypes.ChestGetContents, HandleChestOpen },
@ -1247,7 +1246,6 @@ namespace TShockAPI
{ PacketTypes.ItemOwner, HandleItemOwner },
{ PacketTypes.PlayerHp, HandlePlayerHp },
{ PacketTypes.PlayerMana, HandlePlayerMana },
{ PacketTypes.PlayerDamage, HandlePlayerDamage },
{ PacketTypes.NpcStrike, HandleNpcStrike },
{ PacketTypes.NpcSpecial, HandleSpecial },
{ PacketTypes.PlayerAnimation, HandlePlayerAnimation },
@ -2893,71 +2891,6 @@ namespace TShockAPI
return false;
}
private static bool HandlePlayerKillMe(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var direction = (byte)(args.Data.ReadInt8() - 1);
var dmg = args.Data.ReadInt16();
var pvp = args.Data.ReadInt8() == 0;
var text = args.Data.ReadString();
if (dmg > 20000) //Abnormal values have the potential to cause infinite loops in the server.
{
TShock.Utils.ForceKick(args.Player, "Crash Exploit Attempt", true);
TShock.Log.ConsoleError("Death Exploit Attempt: Damage {0}", dmg);
return false;
}
if (id >= Main.maxPlayers)
{
return true;
}
if (OnKillMe(id, direction, dmg, pvp))
return true;
if (text.Length > 500)
{
TShock.Utils.Kick(TShock.Players[id], "Crash attempt", true);
return true;
}
args.Player.Dead = true;
args.Player.RespawnTimer = TShock.Config.RespawnSeconds;
foreach (NPC npc in Main.npc)
{
if (npc.active && (npc.boss || npc.type == 13 || npc.type == 14 || npc.type == 15) &&
Math.Abs(args.TPlayer.Center.X - npc.Center.X) + Math.Abs(args.TPlayer.Center.Y - npc.Center.Y) < 4000f)
{
args.Player.RespawnTimer = TShock.Config.RespawnBossSeconds;
break;
}
}
if (args.TPlayer.difficulty == 2 && (TShock.Config.KickOnHardcoreDeath || TShock.Config.BanOnHardcoreDeath))
{
if (TShock.Config.BanOnHardcoreDeath)
{
if (!TShock.Utils.Ban(args.Player, TShock.Config.HardcoreBanReason, false, "hardcore-death"))
TShock.Utils.ForceKick(args.Player, "Death results in a ban, but you are immune to bans.", true);
}
else
{
TShock.Utils.ForceKick(args.Player, TShock.Config.HardcoreKickReason, true, false);
}
}
if (args.TPlayer.difficulty == 2 && Main.ServerSideCharacter && args.Player.IsLoggedIn)
{
if (TShock.CharacterDB.RemovePlayer(args.Player.User.ID))
{
TShock.CharacterDB.SeedInitialData(args.Player.User);
}
}
return false;
}
private static bool HandlePlayerKillMeV2(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
@ -3149,7 +3082,7 @@ namespace TShockAPI
return false;
}
private static bool HandleTileKill(GetDataHandlerArgs args)
private static bool HandlePlaceChest(GetDataHandlerArgs args)
{
int flag = args.Data.ReadByte();
int tileX = args.Data.ReadInt16();
@ -3550,76 +3483,6 @@ namespace TShockAPI
return false;
}
private static bool HandlePlayerDamage(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
var direction = (byte)(args.Data.ReadInt8() - 1);
var dmg = args.Data.ReadInt16();
args.Data.ReadString(); // don't store damage text
var bits = (BitsByte)args.Data.ReadInt8();
var pvp = bits[0];
var crit = bits[1];
if (OnPlayerDamage(id, direction, dmg, pvp, crit))
return true;
if (id >= Main.maxPlayers || TShock.Players[id] == null)
{
return true;
}
if (dmg > TShock.Config.MaxDamage && !args.Player.HasPermission(Permissions.ignoredamagecap) && id != args.Player.Index)
{
if (TShock.Config.KickOnDamageThresholdBroken)
{
TShock.Utils.Kick(args.Player, string.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage));
return true;
}
else
{
args.Player.Disable(String.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage), DisableFlags.WriteToLogAndConsole);
}
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (!TShock.Players[id].TPlayer.hostile && pvp && id != args.Player.Index)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.CheckRangePermission(args.Player, TShock.Players[id].TileX, TShock.Players[id].TileY, 100))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.Players[id].GodMode)
{
TShock.Players[id].Heal(args.TPlayer.statLifeMax);
}
return false;
}
private static bool HandlePlayerDamageV2(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();