enableGuide is now killGuide
--Which now gives him low health, low defense, and makes him unfriendly.
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parent
79b2946bf5
commit
ac25526aa3
2 changed files with 19 additions and 8 deletions
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@ -4861,17 +4861,28 @@
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this.knockBackResist = 0.5f;
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this.value = 250f;
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}
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if (this.type == 0x16 && ShankShock.enableGuide == true)
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if (this.type == 0x16)
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{
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this.townNPC = true;
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this.friendly = true;
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this.name = "Guide";
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if (ShankShock.killGuide)
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{
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this.friendly = false;
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this.damage = 0;
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this.defense = 0;
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this.lifeMax = 1;
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this.name = "(Stupid) Guide";
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}
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else
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{
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this.friendly = true;
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this.damage = 10;
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this.defense = 100;
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this.lifeMax = 250;
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this.name = "Guide";
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}
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this.width = 0x12;
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this.height = 40;
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this.aiStyle = 7;
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this.damage = 10;
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this.defense = 100;
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this.lifeMax = 250;
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this.soundHit = 1;
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this.soundKilled = 1;
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this.knockBackResist = 0.5f;
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@ -12,7 +12,7 @@ namespace Terraria
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private static double version = 2;
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private static bool shownVersion = false;
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public static bool enableGuide = true;
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public static bool killGuide = true;
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public static int invasionMultiplier = 1;
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public static int defaultMaxSpawns = 4;
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public static int defaultSpawnRate = 700;
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@ -260,7 +260,7 @@ namespace Terraria
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string[] configuration = config.Split(',');
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try
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{
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enableGuide = Convert.ToBoolean(configuration[0]);
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killGuide = Convert.ToBoolean(configuration[0]);
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invasionMultiplier = Convert.ToInt32(configuration[1]);
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defaultMaxSpawns = Convert.ToInt32(configuration[2]);
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defaultSpawnRate = Convert.ToInt32(configuration[3]);
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