EmojiHandler - Adding requested PR changes. Changing debug message. Fix wordings.

This commit is contained in:
Patrikkk 2020-06-02 11:20:04 +02:00
parent c94d15e634
commit acdbfecaf1
2 changed files with 5 additions and 5 deletions

View file

@ -47,7 +47,7 @@ namespace TShockAPI
GetDataHandlers.SendTileSquare += STSHandler.OnReceiveSendTileSquare;
EmojiHandler = new Handlers.EmojiHandler();
GetDataHandlers.Emoji += EmojiHandler.OnEmoji;
GetDataHandlers.Emoji += EmojiHandler.OnReceiveEmoji;
// Setup hooks
GetDataHandlers.GetSection += OnGetSection;

View file

@ -7,22 +7,22 @@ using System.Threading.Tasks;
namespace TShockAPI.Handlers
{
/// <summary>
/// Handles an exploit and checks for permissions.
/// Handles emoji packets and checks for validity and permissions
/// </summary>
public class EmojiHandler
{
public void OnEmoji(object sender, GetDataHandlers.EmojiEventArgs args)
public void OnReceiveEmoji(object sender, GetDataHandlers.EmojiEventArgs args)
{
if (args.PlayerIndex != args.Player.Index)
{
TShock.Log.ConsoleError($"EmojiHandler: Packet is spoofing to be player ID {args.PlayerIndex}! - From [{args.Player.Index}] {args.Player.Name}");
TShock.Log.ConsoleError($"EmojiHandler: Emoji packet rejected for ID spoofing. Expected {args.Player.Index}, received {args.PlayerIndex} from {args.Player.Name}.");
args.Handled = true;
return;
}
if (!args.Player.HasPermission(Permissions.sendemoji))
{
args.Player.SendErrorMessage("You have no permission to send emotes!");
args.Player.SendErrorMessage("You do not have permission to send emotes!");
args.Handled = true;
return;
}