Adds protected regions. Use /region help ingame for extra help

This commit is contained in:
Twitchy 2011-06-21 17:47:36 +12:00
parent 8257c1ad18
commit ad352492a9
5 changed files with 344 additions and 0 deletions

View file

@ -139,6 +139,7 @@ namespace TShockAPI
ChatCommands.Add(new Command("p", "", PartyChat));
ChatCommands.Add(new Command("rules", "", Rules));
ChatCommands.Add(new Command("whitelist", "maintenance", Whitelist));
ChatCommands.Add(new Command("region", "editspawn", Region));
if (ConfigurationManager.DistributationAgent != "terraria-online")
{
ChatCommands.Add(new Command("kill", "kill", Kill));
@ -879,6 +880,126 @@ namespace TShockAPI
Tools.Broadcast(string.Format("Spawn is now {0}.", (ConfigurationManager.SpawnProtect ? "protected" : "open")));
}
private static void Region(CommandArgs args)
{
if (args.Parameters.Count > 0)
{
switch (args.Parameters[0].ToLower())
{
case "set":
{
if (args.Parameters.Count > 1)
{
if (args.Parameters[1] == "1")
{
args.Player.TempArea.X = args.Player.TileX;
args.Player.TempArea.Y = args.Player.TileY;
args.Player.SendMessage("Set Temp Point 1", Color.Yellow);
}
else if (args.Parameters[1] == "2")
{
if (args.Player.TempArea.X != 0)
{
if (args.Player.TileX > args.Player.TempArea.X && args.Player.TileY > args.Player.TempArea.Y)
{
args.Player.TempArea.Width = args.Player.TileX - args.Player.TempArea.X;
args.Player.TempArea.Height = (args.Player.TileY + 3) - args.Player.TempArea.Y;
args.Player.SendMessage("Set Temp Point 2", Color.Yellow);
}
else
{
args.Player.SendMessage("Point 2 must be below and right of Point 1", Color.Yellow);
args.Player.SendMessage("Use /region clear to start again", Color.Yellow);
}
}
else
{
args.Player.SendMessage("You have not set Point 1 yet", Color.Red);
}
}
}
else
args.Player.SendMessage("Invalid syntax! Proper syntax: /region set [1/2]", Color.Red);
break;
}
case "define":
{
if (args.Parameters.Count > 1)
{
if (!args.Player.TempArea.IsEmpty)
{
if (RegionManager.AddRegion(args.Player.TempArea.X, args.Player.TempArea.Y, args.Player.TempArea.Width, args.Player.TempArea.Height, args.Parameters[1], true))
{
RegionManager.WriteSettings();
args.Player.TempArea = Rectangle.Empty;
args.Player.SendMessage("Set region " + args.Parameters[1], Color.Yellow);
}
else
{
args.Player.SendMessage("Region " + args.Parameters[1] + " already exists", Color.Red);
}
}
else
args.Player.SendMessage("Points not set up yet", Color.Red);
}
else
args.Player.SendMessage("Invalid syntax! Proper syntax: /region define [name]", Color.Red);
break;
}
case "protected":
{
if (args.Parameters.Count > 2)
{
if (args.Parameters[2].ToLower() == "true")
{
if(RegionManager.SetRegionState(args.Parameters[1],true))
args.Player.SendMessage("Protected region " + args.Parameters[1], Color.Yellow);
else
args.Player.SendMessage("Could not find specified region", Color.Red);
}
else if (args.Parameters[2].ToLower() == "false")
{
if (RegionManager.SetRegionState(args.Parameters[1], false))
args.Player.SendMessage("Unprotected region " + args.Parameters[1], Color.Yellow);
else
args.Player.SendMessage("Could not find specified region", Color.Red);
}
else
args.Player.SendMessage("Invalid syntax! Proper syntax: /region protected [name] [true/false]", Color.Red);
}
else
args.Player.SendMessage("Invalid syntax! Proper syntax: /region protected [name] [true/false]", Color.Red);
break;
}
case "delete":
{
if (args.Parameters.Count > 1)
{
if (RegionManager.DeleteRegion(args.Parameters[1]))
args.Player.SendMessage("Deleted region " + args.Parameters[1], Color.Yellow);
else
args.Player.SendMessage("Could not find specified region", Color.Red);
}
break;
}
case "clear":
{
args.Player.TempArea = Rectangle.Empty;
args.Player.SendMessage("Cleared temp area", Color.Yellow);
break;
}
case "help":
{
args.Player.SendMessage("Avialable region commands:", Color.Green);
args.Player.SendMessage("/region set [1/2] /region define [name]", Color.Yellow);
args.Player.SendMessage("/region delete [name] /region clear (temporary region)", Color.Yellow);
break;
}
}
}
}
#endregion World Protection Commands
#region General Commands

View file

@ -216,6 +216,12 @@ namespace TShockAPI
return true;
}
}
if (!args.Player.Group.HasPermission("editspawn") && RegionManager.InProtectedArea(x, y))
{
args.Player.SendMessage("Region protected from changes.", Color.Red);
args.Player.SendTileSquare(x, y);
return true;
}
if (ConfigurationManager.DisableBuild)
{
if (!args.Player.Group.HasPermission("editspawn"))

214
TShockAPI/RegionManager.cs Normal file
View file

@ -0,0 +1,214 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using Microsoft.Xna.Framework;
namespace TShockAPI
{
public class RegionManager
{
public static List<Region> Regions = new List<Region>();
public static bool AddRegion(int tx, int ty, int width, int height, string name, bool state)
{
foreach (Region nametest in Regions)
{
if (name.ToLower() == nametest.Name.ToLower())
{
return false;
}
}
Regions.Add(new Region(new Rectangle(tx, ty, width, height), name, true));
return true;
}
public static bool DeleteRegion(string name)
{
foreach (Region nametest in Regions)
{
if (name.ToLower() == nametest.Name.ToLower())
{
Regions.Remove(nametest);
WriteSettings();
return true;
}
}
return false;
}
public static bool SetRegionState(string name, bool state)
{
foreach (Region nametest in Regions)
{
if (name.ToLower() == nametest.Name.ToLower())
{
nametest.DisableBuild = state;
WriteSettings();
return true;
}
}
return false;
}
public static bool InProtectedArea(int X, int Y)
{
foreach(Region region in Regions)
{
if (X >= region.RegionArea.Left && X <= region.RegionArea.Right && Y >= region.RegionArea.Top && Y <= region.RegionArea.Bottom && region.DisableBuild)
{
return true;
}
}
return false;
}
public static void WriteSettings()
{
try
{
XmlWriterSettings xmlWriterSettings = new XmlWriterSettings();
xmlWriterSettings.Indent = true;
xmlWriterSettings.NewLineChars = Environment.NewLine;
using (XmlWriter settingsw = XmlWriter.Create("regions.xml", xmlWriterSettings))
{
settingsw.WriteStartDocument();
settingsw.WriteStartElement("Regions");
foreach (Region region in Regions)
{
settingsw.WriteStartElement("ProtectedRegion");
settingsw.WriteElementString("RegionName", region.Name);
settingsw.WriteElementString("Point1X", region.RegionArea.X.ToString());
settingsw.WriteElementString("Point1Y", region.RegionArea.Y.ToString());
settingsw.WriteElementString("Point2X", region.RegionArea.Width.ToString());
settingsw.WriteElementString("Point2Y", region.RegionArea.Height.ToString());
settingsw.WriteElementString("Protected", region.DisableBuild.ToString());
settingsw.WriteEndElement();
}
settingsw.WriteEndElement();
settingsw.WriteEndDocument();
}
Log.Info("Wrote Regions");
}
catch
{
Log.Info("Could not write Regions");
}
}
public static void ReadAllSettings()
{
try
{
XmlReaderSettings xmlReaderSettings = new XmlReaderSettings();
xmlReaderSettings.IgnoreWhitespace = true;
using (XmlReader settingr = XmlReader.Create("regions.xml", xmlReaderSettings))
{
while (settingr.Read())
{
if (settingr.IsStartElement())
{
switch (settingr.Name)
{
case "Regions":
{
break;
}
case "ProtectedRegion":
{
if (settingr.Read())
{
string name;
int x = 0;
int y = 0;
int width = 0;
int height = 0;
bool state = true;
settingr.Read();
name = settingr.Value;
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out x);
else
Console.WriteLine("Could not parse x");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out y);
else
Console.WriteLine("Could not parse y");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out width);
else
Console.WriteLine("Could not parse width");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out height);
else
Console.WriteLine("Could not parse height");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
bool.TryParse(settingr.Value, out state);
else
Console.WriteLine("Could not parse state");
AddRegion(x, y, width, height, name, state);
}
break;
}
}
}
}
}
Log.Info("Read Regions");
}
catch
{
Log.Info("Could not read Regions");
WriteSettings();
}
}
}
public class Region
{
public Rectangle RegionArea { get; set; }
public string Name { get; set; }
public bool DisableBuild { get; set; }
public Region(Rectangle region, string name, bool disablebuild)
{
RegionArea = region;
Name = name;
DisableBuild = disablebuild;
}
public Region()
{
RegionArea = Rectangle.Empty;
Name = string.Empty;
DisableBuild = true;
}
}
}

View file

@ -35,6 +35,7 @@ namespace TShockAPI
public bool ReceivedInfo { get; set; }
public int Index { get; protected set; }
public DateTime LastPvpChange { get; protected set; }
public Rectangle TempArea = new Rectangle();
public bool RealPlayer
{
get { return Index >= 0 && Index < Main.maxNetPlayers; }

View file

@ -101,6 +101,8 @@ namespace TShockAPI
Commands.InitCommands();
Log.Info("Commands initialized");
RegionManager.ReadAllSettings();
Backups.KeepFor = ConfigurationManager.BackupKeepFor;
Backups.Interval = ConfigurationManager.BackupInterval;