Warps are now SQL based (sql branch)

Need to make warps auto copy from old structure
This commit is contained in:
Steven French 2011-07-05 21:08:11 +12:00
parent a775511694
commit b090b1fe96
3 changed files with 65 additions and 126 deletions

View file

@ -20,162 +20,101 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using Community.CsharpSqlite.SQLiteClient;
using Microsoft.Xna.Framework;
using System.Xml;
using Terraria;
namespace TShockAPI
{
class WarpsManager
public class WarpManager
{
private IDbConnection database;
public static List<Warp> Warps = new List<Warp>();
public static bool AddWarp(int x, int y, string name, string worldname)
public WarpManager(IDbConnection db)
{
foreach (Warp nametest in Warps)
database = db;
using (var com = database.CreateCommand())
{
if (name.ToLower() == nametest.WarpName.ToLower())
{
return false;
}
com.CommandText =
"CREATE TABLE IF NOT EXISTS \"Warps\" (\"X\" VARCHAR(4) NOT NULL UNIQUE, \"Y\" VARCHAR(4) NOT NULL UNIQUE , \"WarpName\" VARCHAR(32) NOT NULL , \"WorldName\" VARCHAR(255) NOT NULL );";
com.ExecuteNonQuery();
}
Warps.Add(new Warp(new Vector2(x, y), name, worldname));
return true;
}
public static bool DeleteWarp(string name)
static IDbDataParameter AddParameter(IDbCommand command, string name, object data)
{
foreach (Warp nametest in Warps)
var parm = command.CreateParameter();
parm.ParameterName = name;
parm.Value = data;
command.Parameters.Add(parm);
return parm;
}
public bool AddWarp(int x, int y, string name, string worldname)
{
try
{
if (name.ToLower() == nametest.WarpName.ToLower() && nametest.WorldWarpName == Main.worldName)
using (var com = database.CreateCommand())
{
Warps.Remove(nametest);
WriteSettings();
return true;
com.CommandText = "INSERT INTO Warps (X, Y, WarpName, WorldName) VALUES (@x, @y, @name, @worldname)";
AddParameter(com, "@x", x);
AddParameter(com, "@y", y);
AddParameter(com, "@name", name.ToLower());
AddParameter(com, "@worldname", worldname);
com.ExecuteNonQuery();
}
return true;
}
catch (SqliteExecutionException ex)
{
}
return false;
}
public static Vector2 FindWarp(string name)
{
foreach (Warp nametest in Warps)
{
if (name.ToLower() == nametest.WarpName.ToLower() && nametest.WorldWarpName == Main.worldName)
{
return nametest.WarpPos;
}
}
return Vector2.Zero;
}
public static void WriteSettings()
public bool RemoveWarp(string name)
{
try
{
XmlWriterSettings xmlWriterSettings = new XmlWriterSettings();
xmlWriterSettings.Indent = true;
xmlWriterSettings.NewLineChars = Environment.NewLine;
using (XmlWriter settingsw = XmlWriter.Create(FileTools.WarpsPath, xmlWriterSettings))
using (var com = database.CreateCommand())
{
settingsw.WriteStartDocument();
settingsw.WriteStartElement("Warps");
foreach (Warp warp in Warps)
{
settingsw.WriteStartElement("Warp");
settingsw.WriteElementString("WarpName", warp.WarpName);
settingsw.WriteElementString("X", warp.WarpPos.X.ToString());
settingsw.WriteElementString("Y", warp.WarpPos.Y.ToString());
settingsw.WriteElementString("WorldName", warp.WorldWarpName);
settingsw.WriteEndElement();
}
settingsw.WriteEndElement();
settingsw.WriteEndDocument();
com.CommandText = "DELETE FROM Warps WHERE WarpName=@name AND WorldName=@worldname";
AddParameter(com, "@name", name.ToLower());
AddParameter(com, "@worldname", Main.worldName);
com.ExecuteNonQuery();
return true;
}
Log.Info("Wrote Warps");
}
catch
catch (SqliteExecutionException ex)
{
Log.Info("Could not write Warps");
}
return false;
}
public static void ReadAllSettings()
public Warp FindWarp(string name)
{
try
{
XmlReaderSettings xmlReaderSettings = new XmlReaderSettings();
xmlReaderSettings.IgnoreWhitespace = true;
using (XmlReader settingr = XmlReader.Create(FileTools.WarpsPath, xmlReaderSettings))
using (var com = database.CreateCommand())
{
while (settingr.Read())
com.CommandText = "SELECT * FROM Warps WHERE WarpName=@name AND WorldName=@worldname";
AddParameter(com, "@name", name.ToLower());
AddParameter(com, "@worldname", Main.worldName);
using (var reader = com.ExecuteReader())
{
if (settingr.IsStartElement())
{
switch (settingr.Name)
{
case "Warps":
{
break;
}
case "Warp":
{
if (settingr.Read())
{
string name = string.Empty;
int x = 0;
int y = 0;
string worldname = string.Empty;
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
name = settingr.Value;
else
Log.Warn("Warp name is empty, This warp will not work");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out x);
else
Log.Warn("x for warp " + name + " is empty");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
Int32.TryParse(settingr.Value, out y);
else
Log.Warn("y for warp " + name + " is empty");
settingr.Read();
settingr.Read();
settingr.Read();
if (settingr.Value != "" || settingr.Value != null)
worldname = settingr.Value;
else
Log.Warn("Worldname for warp " + name + " is empty");
AddWarp(x, y, name, worldname);
}
break;
}
}
}
if (reader.Read())
return new Warp(new Vector2(Int32.Parse((string)reader["X"]),Int32.Parse((string)reader["Y"])), (string)reader["WarpName"], (string)reader["WorldName"]);
}
}
Log.Info("Read Warps");
}
catch
catch (SqliteExecutionException ex)
{
Log.Info("Could not read Warps");
WriteSettings();
}
return new Warp();
}
}