Add namespace declarations to PlayerData.cs and TSServerPlayer.cs

This commit is contained in:
Enerdy 2016-01-18 15:30:07 +00:00
parent 069fd0cf9c
commit b0e13454d5
2 changed files with 501 additions and 495 deletions

View file

@ -1,8 +1,10 @@
using Terraria; using Terraria;
using TShockAPI; using TShockAPI;
public class PlayerData namespace TShockAPI
{ {
public class PlayerData
{
public NetItem[] inventory = new NetItem[NetItem.MaxInventory]; public NetItem[] inventory = new NetItem[NetItem.MaxInventory];
public int health = TShock.ServerSideCharacterConfig.StartingHealth; public int health = TShock.ServerSideCharacterConfig.StartingHealth;
public int maxHealth = TShock.ServerSideCharacterConfig.StartingHealth; public int maxHealth = TShock.ServerSideCharacterConfig.StartingHealth;
@ -408,4 +410,5 @@ public class PlayerData
NetMessage.SendData(39, player.Index, -1, "", 400); NetMessage.SendData(39, player.Index, -1, "", 400);
} }
}
} }

View file

@ -4,8 +4,10 @@ using Terraria;
using TShockAPI; using TShockAPI;
using TShockAPI.DB; using TShockAPI.DB;
public class TSServerPlayer : TSPlayer namespace TShockAPI
{ {
public class TSServerPlayer : TSPlayer
{
public static string AccountName = "ServerConsole"; public static string AccountName = "ServerConsole";
public TSServerPlayer() public TSServerPlayer()
@ -157,4 +159,5 @@ public class TSServerPlayer : TSPlayer
All.SendTileSquare((int)coords.X, (int)coords.Y, 3); All.SendTileSquare((int)coords.X, (int)coords.Y, 3);
} }
} }
}
} }