From b0f5a49ec24979b14abd0f049a7186c9a34b11f2 Mon Sep 17 00:00:00 2001 From: Deathmax Date: Sat, 3 Sep 2011 09:32:13 +0800 Subject: [PATCH] Spawn plants at ground level (thanks RogerPaladin) --- TShockAPI/Commands.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs index ae6673eb..ffd5e246 100644 --- a/TShockAPI/Commands.cs +++ b/TShockAPI/Commands.cs @@ -2508,7 +2508,7 @@ namespace TShockAPI } var name = "Fail"; var x = args.Player.TileX; - var y = args.Player.TileY; + var y = args.Player.TileY + 3; switch (args.Parameters[0].ToLower()) { case "tree":