Fixed /rules on console crashing the server

This commit is contained in:
ricky 2011-06-15 12:38:08 +10:00
parent 3f8b78d3b7
commit b1bde376e5
3 changed files with 8 additions and 11 deletions

View file

@ -291,18 +291,14 @@ namespace TShockAPI
}
return false;
}
[Obsolete("Use ShowFileToUser(int ply, string file) instead.")]
public static void ShowMOTD(int ply)
{
ShowFileToUser(ply, "motd.txt");
}
/// <summary>
/// Shows a file to the user.
/// </summary>
/// <param name="ply">int player</param>
/// <param name="file">string filename reletave to savedir</param>
//Todo: Fix this
public static void ShowFileToUser(int ply, string file)
public static void ShowFileToUser(TSPlayer player, string file)
{
string foo = "";
TextReader tr = new StreamReader(Path.Combine(TShock.SavePath, file));
@ -321,7 +317,7 @@ namespace TShockAPI
{
try
{
TShock.Players[ply].SendMessage(foo, (byte)Convert.ToInt32(pCc[0]), (byte)Convert.ToInt32(pCc[1]), (byte)Convert.ToInt32(pCc[2]));
player.SendMessage(foo, (byte)Convert.ToInt32(pCc[0]), (byte)Convert.ToInt32(pCc[1]), (byte)Convert.ToInt32(pCc[2]));
continue;
}
catch (Exception e)
@ -330,7 +326,7 @@ namespace TShockAPI
}
}
}
TShock.Players[ply].SendMessage(foo);
player.SendMessage(foo);
}
tr.Close();
}