If nothing changed in a sendtilesquare, revert the client and fuck off.

This commit is contained in:
Zidonuke 2011-12-28 22:26:14 -05:00
parent 86005acdcc
commit b442e64c4b

View file

@ -540,6 +540,10 @@ namespace TShockAPI
TSPlayer.All.SendTileSquare(tileX, tileY, size);
WorldGen.RangeFrame(tileX, tileY, tileX + size, tileY + size);
}
else
{
args.Player.SendTileSquare(tileX, tileY, size);
}
return true;
}