Merge branch 'general-devel' into fix/paint-rejects
This commit is contained in:
commit
b49810ae06
9 changed files with 24 additions and 210 deletions
22
.github/workflows/danger.yml
vendored
22
.github/workflows/danger.yml
vendored
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@ -1,22 +0,0 @@
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name: Danger
|
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on:
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workflow_dispatch:
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pull_request:
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types: [synchronize, edited, opened, reopened]
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jobs:
|
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build:
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name: Run changelog check
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runs-on: ubuntu-latest
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steps:
|
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- uses: actions/checkout@v2
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with:
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submodules: 'recursive'
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- name: Changelog check
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uses: Zomzog/changelog-checker@564f4aa7a062e7498bd253f616569f02fb024c06
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with:
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fileName: CHANGELOG.md
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noChangelogLabel: Blocked
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checkNotification: Simple
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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1
.gitmodules
vendored
1
.gitmodules
vendored
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@ -2,3 +2,4 @@
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path = TerrariaServerAPI
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path = TerrariaServerAPI
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url = https://github.com/NyxStudios/TerrariaAPI-Server.git
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url = https://github.com/NyxStudios/TerrariaAPI-Server.git
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ignore = dirty
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ignore = dirty
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branch = general-devel
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@ -22,6 +22,8 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Added preliminary support for Terraria 1.4.4.4. (@SignatureBeef)
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* Added preliminary support for Terraria 1.4.4.4. (@SignatureBeef)
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* GrassSpreadEventArgs Color property has been changed from a Byte to a TileColorCache type. (@SignatureBeef)
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* GrassSpreadEventArgs Color property has been changed from a Byte to a TileColorCache type. (@SignatureBeef)
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* SetDefaultsEventArgs now includes a nullable ItemVariant instance. (@SignatureBeef)
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* SetDefaultsEventArgs now includes a nullable ItemVariant instance. (@SignatureBeef)
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* Use a string interpolation and escape single quotes when escaping tables (@drunderscore)
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* Removed obsolete resource files `TShockAPI/Resources.resx` and `TShockAPI/Resources.Designer.cs`. (@Arthri)
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* Fixed painting wall/tile being rejected from hand of creation. (@Rozen4334)
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* Fixed painting wall/tile being rejected from hand of creation. (@Rozen4334)
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## TShock 4.5.18
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## TShock 4.5.18
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@ -172,7 +172,7 @@ namespace TShockAPI.DB
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/// <returns></returns>
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/// <returns></returns>
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protected override string EscapeTableName(string table)
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protected override string EscapeTableName(string table)
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{
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{
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return table.SFormat("'{0}'", table);
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return $"\'{table}\'";
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}
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}
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}
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}
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63
TShockAPI/Resources.Designer.cs
generated
63
TShockAPI/Resources.Designer.cs
generated
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@ -1,63 +0,0 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.34209
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace TShockAPI {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TShockAPI.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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}
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}
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@ -1,121 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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|
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Version 2.0
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||||||
|
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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|
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Example:
|
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|
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
|
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
|
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
|
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extensible. For a given mimetype the value must be set accordingly:
|
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|
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||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
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that the ResXResourceWriter will generate, however the reader can
|
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read any of the formats listed below.
|
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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||||||
-->
|
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
|
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||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||||
</resheader>
|
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<resheader name="writer">
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||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
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||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
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||||||
</root>
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|
@ -23,10 +23,10 @@
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||||||
<PackageReference Include="BCrypt.Net-Next" Version="4.0.3" />
|
<PackageReference Include="BCrypt.Net-Next" Version="4.0.3" />
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||||||
<PackageReference Include="MySql.Data" Version="8.0.30" />
|
<PackageReference Include="MySql.Data" Version="8.0.30" />
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||||||
<PackageReference Include="Microsoft.Data.Sqlite" Version="6.0.8" />
|
<PackageReference Include="Microsoft.Data.Sqlite" Version="6.0.8" />
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||||||
<PackageReference Include="ModFramework" Version="1.1.2-alpha" GeneratePathProperty="true" /> <!-- only used to extract out to ./bin. -->
|
<PackageReference Include="ModFramework" Version="1.1.3-alpha" GeneratePathProperty="true" /> <!-- only used to extract out to ./bin. -->
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||||||
|
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||||||
<!-- the launcher doesnt need the direct OTAPI reference, but since PackageReference[ExcludeFromSingleFile] doesnt work, exclude the assets and copy manually -->
|
<!-- the launcher doesnt need the direct OTAPI reference, but since PackageReference[ExcludeFromSingleFile] doesnt work, exclude the assets and copy manually -->
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||||||
<PackageReference Include="OTAPI.Upcoming" Version="3.1.7-alpha" ExcludeAssets="all" GeneratePathProperty="true" />
|
<PackageReference Include="OTAPI.Upcoming" Version="3.1.8-alpha" ExcludeAssets="all" GeneratePathProperty="true" />
|
||||||
<None Include="$(PkgOTAPI_Upcoming)\lib\net6.0\OTAPI.dll">
|
<None Include="$(PkgOTAPI_Upcoming)\lib\net6.0\OTAPI.dll">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
|
<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
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||||||
|
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|
||||||
|
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@ -1 +1 @@
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||||||
Subproject commit ada183220947c1e44887161431e1ad520eb0e931
|
Subproject commit 36bcd9594cc0406d34393dac5e7e806c2c4ea66e
|
||||||
17
renovate.json
Normal file
17
renovate.json
Normal file
|
|
@ -0,0 +1,17 @@
|
||||||
|
{
|
||||||
|
"$schema": "https://docs.renovatebot.com/renovate-schema.json",
|
||||||
|
"extends": [
|
||||||
|
"config:base"
|
||||||
|
],
|
||||||
|
"git-submodules": {
|
||||||
|
"enabled": true
|
||||||
|
},
|
||||||
|
"packageRules": [
|
||||||
|
{
|
||||||
|
"matchPackageNames": ["OTAPI.Upcoming", "ModFramework", "TerrariaServerAPI"],
|
||||||
|
"ignoreUnstable": "false",
|
||||||
|
"bumpVersion": "prerelease",
|
||||||
|
"groupName": "OTAPI things"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue