DEBUG preprocessor conditional inside method
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5 changed files with 11 additions and 15 deletions
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@ -2469,9 +2469,7 @@ namespace TShockAPI
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{
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if (type == 100 || type == 164 || type == 180 || type == 261 || (type > 289 && type < 298) || (type >= 325 && type <= 328) || (type >= 345 && type <= 352))
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{
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#if DEBUG
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TShock.Log.Debug("Certain projectiles have been ignored for cheat detection.");
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#endif
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}
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else
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{
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@ -2498,9 +2496,7 @@ namespace TShockAPI
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{
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if (type == 90 && TShock.Config.ProjIgnoreShrapnel) // Ignore crystal shards
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{
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#if DEBUG
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TShock.Log.Debug("Ignoring shrapnel per config..");
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#endif
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}
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else if (!Main.projectile[index].active)
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{
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