Remove Utils.ActivePlayers
Duplicated what an array already stored and told us, but added code and was obscure. It predated TSPlayers existing.
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6 changed files with 11 additions and 19 deletions
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@ -4818,7 +4818,7 @@ namespace TShockAPI
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return;
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}
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args.Player.SendSuccessMessage("Online Players ({0}/{1})", TShock.Utils.ActivePlayers(), TShock.Config.MaxSlots);
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args.Player.SendSuccessMessage("Online Players ({0}/{1})", TShock.Players.Length, TShock.Config.MaxSlots);
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PaginationTools.SendPage(
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args.Player, pageNumber, PaginationTools.BuildLinesFromTerms(TShock.Utils.GetPlayers(displayIdsRequested)),
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new PaginationTools.Settings
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