Resolve STS issue #1999
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2 changed files with 2 additions and 1 deletions
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@ -14,6 +14,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Renamed stabProjectile to directionalProjectile for a more accurate naming.
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* Renamed stabProjectile to directionalProjectile for a more accurate naming.
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* Adding staff projectiles to the directionalProjectiles Dictionary to include staffs in the valid projectile creation check.
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* Adding staff projectiles to the directionalProjectiles Dictionary to include staffs in the valid projectile creation check.
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* Adding GolfBallItemIDs list in Handlers.LandGolfBallInCupHandler.cs
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* Adding GolfBallItemIDs list in Handlers.LandGolfBallInCupHandler.cs
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* Fixed an issue in the SendTileSquare handler that was rejecting valid tile objects (@QuiCM)
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## TShock 4.4.0 (Pre-release 11)
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## TShock 4.4.0 (Pre-release 11)
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* New permission `tshock.tp.pylon` to enable teleporting via Teleportation Pylons (@QuiCM)
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* New permission `tshock.tp.pylon` to enable teleporting via Teleportation Pylons (@QuiCM)
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@ -470,7 +470,7 @@ namespace TShockAPI.Handlers
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return false;
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return false;
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}
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}
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if (x + width >= size || y + height + offsetY >= size)
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if (x + width > size || y + height + offsetY > size)
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{
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{
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// This is ugly, but we want to mark all these tiles as processed so that we're not hitting this check multiple times for one dodgy tile object
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// This is ugly, but we want to mark all these tiles as processed so that we're not hitting this check multiple times for one dodgy tile object
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for (int i = x; i < size; i++)
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for (int i = x; i < size; i++)
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