Prevents users from sneaking items onto the server by holding them in their hands when ServerSideInventory is enabled.

This commit is contained in:
k0rd 2012-01-24 00:07:25 -05:00
parent 1666c657d6
commit b66358bef2
4 changed files with 37 additions and 33 deletions

View file

@ -151,6 +151,8 @@ namespace TShockAPI
[Description("Enable Server Side Inventory checks, EXPERIMENTAL")] public bool ServerSideInventory;
[Description("Time, in milliseconds, to disallow discarding items after logging in when ServerSideInventory is ON")] public int LogonDiscardThreshold=250;
[Description("Disables reporting of playercount to the stat system.")] public bool DisablePlayerCountReporting;
[Description("Disables clown bomb projectiles from spawning")] public bool DisableClownBombs;

View file

@ -2374,7 +2374,14 @@ namespace TShockAPI
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
}
if ((TShock.Config.ServerSideInventory) && (DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond - args.Player.LoginMS < TShock.Config.LogonDiscardThreshold))
{
//Player is probably trying to sneak items onto the server in their hands!!!
Log.ConsoleInfo(string.Format("Player {0} tried to sneak {1} onto the server!", args.Player.Name, item.name));
args.Player.SendData(PacketTypes.ItemDrop, "", id);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.ItemDrop, "", id);

View file

@ -80,7 +80,7 @@ namespace TShockAPI
public long WPm=1;
public long SPm=1;
public long BPm=1;
public long LoginMS;
public bool RealPlayer
{

View file

@ -41,7 +41,7 @@ namespace TShockAPI
public class TShock : TerrariaPlugin
{
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
public static readonly string VersionCodename = "Pre-Release - Code Freeze";
public static readonly string VersionCodename = "1.1.2 was sudden";
public static string SavePath = "tshock";
@ -819,6 +819,7 @@ namespace TShockAPI
e.Handled = true;
return;
}
player.LoginMS= DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
Utils.ShowFileToUser(player, "motd.txt");
@ -1154,8 +1155,7 @@ namespace TShockAPI
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.SPm) > 2000){
player.SendMessage("Spawn protected from changes.", Color.Red);
player.SPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
}
return true;
}
}
@ -1167,14 +1167,14 @@ namespace TShockAPI
{
if (!player.Group.HasPermission(Permissions.canbuild))
{
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.BPm) > 2000){
player.SendMessage("You do not have permission to build!", Color.Red);
player.BPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
}
return true;
}
if (!player.Group.HasPermission(Permissions.editspawn) && !Regions.CanBuild(tileX, tileY, player) &&
Regions.InArea(tileX, tileY))
{
@ -1183,12 +1183,10 @@ namespace TShockAPI
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.RPm) > 2000){
player.SendMessage("Region protected from changes.", Color.Red);
player.RPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
}
return true;
}
if (Config.DisableBuild)
{
if (!player.Group.HasPermission(Permissions.editspawn))
@ -1196,10 +1194,7 @@ namespace TShockAPI
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.WPm) > 2000){
player.SendMessage("World protected from changes.", Color.Red);
player.WPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
}
return true;
}
}
@ -1214,7 +1209,7 @@ namespace TShockAPI
player.SendMessage("Spawn protected from changes.", Color.Red);
player.SPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
}
return true;