Fix HandleProjectileNew for banned projectiles
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@ -2447,7 +2447,7 @@ namespace TShockAPI
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args.Player.Disable("Player does not have permission to create that projectile.", true);
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args.Player.SendErrorMessage("You do not have permission to create that projectile.");
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args.Player.RemoveProjectile(ident, owner);
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return false;
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return true;
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}
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// Server now checks owner + ident, if owner is different, server will create new projectile.
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/*if (args.Player.Index != owner)
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