Merge pull request #1950 from Olink/general-devel
Update GetDataHandlers ExtraValue packet handling.
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commit
b6ab552d50
3 changed files with 40 additions and 9 deletions
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@ -20,6 +20,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Attempted to fix the problem with the magic mirror spawn problems. You should be able to remove your spawn point in SSC by right clicking on a bed now. (@hakusaro, @AxeelAnder)
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* Added HandleFoodPlatterTryPlacing event, which is called whenever a player places a food in a plate. Add antihack to bouncer, to prevent removing food from plates if the region is protected; To prevent placement if they are not in range; To prevent placement if the item is not placed from player hand. (@Patrikkk)
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* Fixed an offset error in NetTile that impacted `SendTileSquare`. It was being read as a `byte` and not a `ushort`. (@QuiCM)
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* Fixed coins not dropping after being picked up by npcs. The ExtraValue packet was not being read correctly. (@Olink)
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* Removed packet monitoring from debug logs. To achieve the same results, install @QuiCM's packet monitor plugin (it does better things). (@hakusaro)
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* Updated packet monitoring in send tile square handler for Bouncer debugging. (@hakusaro)
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* Added `/sync`, activated with `tshock.synclocalarea`. This is a default guest permission. When the command is issued, the server will resync area around the player in the event of a desync issue. (@hakusaro)
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@ -151,7 +151,8 @@ namespace TShockAPI
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{ PacketTypes.CrystalInvasionStart, HandleOldOnesArmy },
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{ PacketTypes.PlayerHurtV2, HandlePlayerDamageV2 },
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{ PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 },
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{ PacketTypes.FoodPlatterTryPlacing, HandleFoodPlatterTryPlacing }
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{ PacketTypes.FoodPlatterTryPlacing, HandleFoodPlatterTryPlacing },
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{ PacketTypes.SyncRevengeMarker, HandleSyncRevengeMarker }
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};
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}
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@ -3383,24 +3384,38 @@ namespace TShockAPI
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private static bool HandleSyncExtraValue(GetDataHandlerArgs args)
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{
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var npcIndex = args.Data.ReadInt16();
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var extraValue = args.Data.ReadSingle();
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var extraValue = args.Data.ReadInt32();
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var position = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
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if (position.X < 0 || position.X >= Main.maxTilesX || position.Y < 0 || position.Y >= Main.maxTilesY)
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if (position.X < 0 || position.X >= (Main.maxTilesX * 16.0f) || position.Y < 0 || position.Y >= (Main.maxTilesY * 16.0f))
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSyncExtraValue rejected extents check {0}", args.Player.Name);
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return true;
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}
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if (!Main.expertMode)
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if (!Main.expertMode && !Main.masterMode)
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSyncExtraValue rejected expert mode check {0}", args.Player.Name);
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSyncExtraValue rejected expert/master mode check {0}", args.Player.Name);
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return true;
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}
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if (!args.Player.IsInRange((int)position.X, (int)position.Y))
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if (npcIndex < 0 || npcIndex >= Main.npc.Length)
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSyncExtraValue rejected range check {0}", args.Player.Name);
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSyncExtraValue rejected npc id out of bounds check - NPC ID: {0}", npcIndex);
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return true;
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}
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var npc = Main.npc[npcIndex];
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if (npc == null)
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSyncExtraValue rejected npc is null - NPC ID: {0}", npcIndex);
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return true;
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}
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var distanceFromCoinPacketToNpc = Utils.Distance(position, npc.position);
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if (distanceFromCoinPacketToNpc >= (5*16f)) //5 tile range
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{
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TShock.Log.ConsoleDebug("GetDataHandlers / HandleSyncExtraValue rejected range check {0},{1} vs {2},{3} which is {4}", npc.position.X, npc.position.Y, position.X, position.Y, distanceFromCoinPacketToNpc);
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return true;
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}
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@ -3628,6 +3643,21 @@ namespace TShockAPI
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return false;
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}
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private static bool HandleSyncRevengeMarker(GetDataHandlerArgs args)
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{
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int uniqueID = args.Data.ReadInt32();
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Vector2 location = args.Data.ReadVector2();
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int netId = args.Data.ReadInt32();
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float npcHpPercent = args.Data.ReadSingle();
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int npcTypeAgainstDiscouragement = args.Data.ReadInt32(); //tfw the argument is Type Against Discouragement
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int npcAiStyleAgainstDiscouragement = args.Data.ReadInt32(); //see ^
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int coinsValue = args.Data.ReadInt32();
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float baseValue = args.Data.ReadSingle();
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bool spawnedFromStatus = args.Data.ReadBoolean();
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return false;
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}
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public enum EditAction
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{
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KillTile = 0,
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@ -1633,7 +1633,8 @@ namespace TShockAPI
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e.Handled = true;
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return;
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}
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} else if (e.MsgId == PacketTypes.ProjectileNew)
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}
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else if (e.MsgId == PacketTypes.ProjectileNew)
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{
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if (e.number >= 0 && e.number < Main.projectile.Length)
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{
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@ -1658,7 +1659,6 @@ namespace TShockAPI
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}
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}
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}
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}
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}
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