Merge branch 'general-devel' into fix-time
This commit is contained in:
commit
b70ecb5bc3
2 changed files with 22 additions and 19 deletions
|
|
@ -85,6 +85,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
|
|||
* Removed `TSPlayer.InitSpawn` field. (@DankRank)
|
||||
* `OnPlayerSpawn`'s player ID field is now `PlayerId`. (@DankRank)
|
||||
* `Utils.TryParseTime` can now take spaces (e.g., `3d 5h 2m 3s`) (@QuiCM)
|
||||
* Enabled banning unregistered users (@QuiCM)
|
||||
* Added filtering and validation on packet 96 (Teleport player through portal) (@QuiCM)
|
||||
|
||||
## TShock 4.3.25
|
||||
|
|
|
|||
|
|
@ -1309,16 +1309,20 @@ namespace TShockAPI
|
|||
|
||||
// Effective ban target assignment
|
||||
List<TSPlayer> players = TSPlayer.FindByNameOrID(args.Parameters[1]);
|
||||
|
||||
// Bad case: Players contains more than 1 person so we can't ban them
|
||||
if (players.Count > 1)
|
||||
{
|
||||
//Fail fast
|
||||
args.Player.SendMultipleMatchError(players.Select(p => p.Name));
|
||||
return;
|
||||
}
|
||||
|
||||
UserAccount offlineUserAccount = TShock.UserAccounts.GetUserAccountByName(args.Parameters[1]);
|
||||
|
||||
// Storage variable to determine if the command executor is the server console
|
||||
// If it is, we assume they have full control and let them override permission checks
|
||||
bool callerIsServerConsole = false;
|
||||
|
||||
if (args.Player is TSServerPlayer)
|
||||
{
|
||||
callerIsServerConsole = true;
|
||||
}
|
||||
bool callerIsServerConsole = args.Player is TSServerPlayer;
|
||||
|
||||
// The ban reason the ban is going to have
|
||||
string banReason = "Unknown.";
|
||||
|
|
@ -1331,16 +1335,18 @@ namespace TShockAPI
|
|||
if (args.Parameters.Count >= 3)
|
||||
{
|
||||
bool parsedOkay = false;
|
||||
if (!(args.Parameters[2] == "0"))
|
||||
if (args.Parameters[2] != "0")
|
||||
{
|
||||
parsedOkay = TShock.Utils.TryParseTime(args.Parameters[2], out banLengthInSeconds);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
parsedOkay = true;
|
||||
}
|
||||
|
||||
if (!parsedOkay)
|
||||
{
|
||||
args.Player.SendErrorMessage("Invalid time format. Example: 10d+5h+3m-2s.");
|
||||
args.Player.SendErrorMessage("Invalid time format. Example: 10d 5h 3m 2s.");
|
||||
args.Player.SendErrorMessage("Use 0 (zero) for a permanent ban.");
|
||||
return;
|
||||
}
|
||||
|
|
@ -1352,13 +1358,6 @@ namespace TShockAPI
|
|||
banReason = String.Join(" ", args.Parameters.Skip(3));
|
||||
}
|
||||
|
||||
// Bad case: Players contains more than 1 person so we can't ban them
|
||||
if (players.Count > 1)
|
||||
{
|
||||
args.Player.SendMultipleMatchError(players.Select(p => p.Name));
|
||||
return;
|
||||
}
|
||||
|
||||
// Good case: Online ban for matching character.
|
||||
if (players.Count == 1)
|
||||
{
|
||||
|
|
@ -1371,7 +1370,7 @@ namespace TShockAPI
|
|||
}
|
||||
|
||||
targetGeneralizedName = target.Name;
|
||||
success = TShock.Bans.AddBan(target.IP, target.Name, target.UUID, target.Account.Name, banReason, false, args.Player.Account.Name,
|
||||
success = TShock.Bans.AddBan(target.IP, target.Name, target.UUID, target.Account?.Name ?? "", banReason, false, args.Player.Account.Name,
|
||||
banLengthInSeconds == 0 ? "" : DateTime.UtcNow.AddSeconds(banLengthInSeconds).ToString("s"));
|
||||
|
||||
// Since this is an online ban, we need to dc the player and tell them now.
|
||||
|
|
@ -1399,7 +1398,8 @@ namespace TShockAPI
|
|||
// If the target is a valid IP...
|
||||
string pattern = @"^((25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$";
|
||||
Regex r = new Regex(pattern, RegexOptions.IgnoreCase);
|
||||
if (r.IsMatch(args.Parameters[1])) {
|
||||
if (r.IsMatch(args.Parameters[1]))
|
||||
{
|
||||
targetGeneralizedName = "IP: " + args.Parameters[1];
|
||||
success = TShock.Bans.AddBan(args.Parameters[1], "", "", "", banReason,
|
||||
false, args.Player.Account.Name, banLengthInSeconds == 0 ? "" : DateTime.UtcNow.AddSeconds(banLengthInSeconds).ToString("s"));
|
||||
|
|
@ -1409,7 +1409,9 @@ namespace TShockAPI
|
|||
args.Player.SendErrorMessage("Note: An account named with this IP address also exists.");
|
||||
args.Player.SendErrorMessage("Note: It will also be banned.");
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
// Apparently there is no way to not IP ban someone
|
||||
// This means that where we would normally just ban a "character name" here
|
||||
// We can't because it requires some IP as a primary key.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue