Fix calls in TShock.cs and TSPlayer.cs

This commit is contained in:
Enerdy 2015-07-04 14:18:17 +01:00
parent 84c6d97f6d
commit b7aaf4092c
2 changed files with 143 additions and 183 deletions

View file

@ -100,13 +100,13 @@ namespace TShockAPI
/// </summary>
public Group Group
{
get
{
if (tempGroup != null)
return tempGroup;
return group;
}
set { group = value; }
get
{
if (tempGroup != null)
return tempGroup;
return group;
}
set { group = value; }
}
/// <summary>
@ -339,8 +339,8 @@ namespace TShockAPI
{
get
{
return RealPlayer &&
(Netplay.serverSock[Index] != null && Netplay.serverSock[Index].active && !Netplay.serverSock[Index].kill);
return RealPlayer
&& (Netplay.Clients[Index] != null && Netplay.Clients[Index].IsActive && !Netplay.Clients[Index].PendingTermination);
}
}
@ -354,8 +354,8 @@ namespace TShockAPI
public int State
{
get { return Netplay.serverSock[Index].state; }
set { Netplay.serverSock[Index].state = value; }
get { return Netplay.Clients[Index].State; }
set { Netplay.Clients[Index].State = value; }
}
/// <summary>
@ -363,7 +363,7 @@ namespace TShockAPI
/// </summary>
public string UUID
{
get { return RealPlayer ? Netplay.serverSock[Index].clientUUID : ""; }
get { return RealPlayer ? Netplay.Clients[Index].ClientUUID : ""; }
}
/// <summary>
@ -375,12 +375,10 @@ namespace TShockAPI
{
if (string.IsNullOrEmpty(CacheIP))
return
CacheIP =
RealPlayer
? (Netplay.serverSock[Index].tcpClient.Connected
? TShock.Utils.GetRealIP(Netplay.serverSock[Index].tcpClient.Client.RemoteEndPoint.ToString())
: "")
: "";
CacheIP = RealPlayer ? (Netplay.Clients[Index].Socket.IsConnected()
? TShock.Utils.GetRealIP(Netplay.Clients[Index].Socket.GetRemoteAddress().ToString())
: "")
: "";
else
return CacheIP;
}
@ -511,9 +509,9 @@ namespace TShockAPI
TilesDestroyed = new Dictionary<Vector2, Tile>();
TilesCreated = new Dictionary<Vector2, Tile>();
Index = index;
Group = Group.DefaultGroup;
Group = Group.DefaultGroup;
IceTiles = new List<Point>();
AwaitingResponse = new Dictionary<string, Action<object>>();
AwaitingResponse = new Dictionary<string, Action<object>>();
}
protected TSPlayer(String playerName)
@ -521,9 +519,9 @@ namespace TShockAPI
TilesDestroyed = new Dictionary<Vector2, Tile>();
TilesCreated = new Dictionary<Vector2, Tile>();
Index = -1;
FakePlayer = new Player {name = playerName, whoAmi = -1};
Group = Group.DefaultGroup;
AwaitingResponse = new Dictionary<string, Action<object>>();
FakePlayer = new Player {name = playerName, whoAmI = -1};
Group = Group.DefaultGroup;
AwaitingResponse = new Dictionary<string, Action<object>>();
}
public virtual void Disconnect(string reason)
@ -533,11 +531,11 @@ namespace TShockAPI
public virtual void Flush()
{
var sock = Netplay.serverSock[Index];
if (sock == null)
var client = Netplay.Clients[Index];
if (client == null)
return;
TShock.PacketBuffer.Flush(sock);
TShock.PacketBuffer.Flush(client);
}
@ -573,13 +571,13 @@ namespace TShockAPI
SendTileSquare((int) (x/16), (int) (y/16), 15);
TPlayer.Teleport(new Vector2(x, y), style);
NetMessage.SendData((int)PacketTypes.Teleport, -1, -1, "", 0, TPlayer.whoAmi, x, y, style);
NetMessage.SendData((int)PacketTypes.Teleport, -1, -1, "", 0, TPlayer.whoAmI, x, y, style);
return true;
}
public void Heal(int health = 600)
{
NetMessage.SendData((int)PacketTypes.PlayerHealOther, -1, -1, "", this.TPlayer.whoAmi, health);
NetMessage.SendData((int)PacketTypes.PlayerHealOther, -1, -1, "", this.TPlayer.whoAmI, health);
}
public void Spawn()
@ -675,12 +673,12 @@ namespace TShockAPI
public bool GiveItemCheck(int type, string name, int width, int height, int stack, int prefix = 0)
{
if ((TShock.Itembans.ItemIsBanned(name) && TShock.Config.PreventBannedItemSpawn) &&
(TShock.Itembans.ItemIsBanned(name, this) || !TShock.Config.AllowAllowedGroupsToSpawnBannedItems))
return false;
if ((TShock.Itembans.ItemIsBanned(name) && TShock.Config.PreventBannedItemSpawn) &&
(TShock.Itembans.ItemIsBanned(name, this) || !TShock.Config.AllowAllowedGroupsToSpawnBannedItems))
return false;
GiveItem(type,name,width,height,stack,prefix);
return true;
GiveItem(type,name,width,height,stack,prefix);
return true;
}
public virtual void GiveItem(int type, string name, int width, int height, int stack, int prefix = 0)
@ -703,42 +701,42 @@ namespace TShockAPI
public virtual void SendInfoMessage(string msg)
{
SendMessage(msg, Color.Yellow);
SendMessage(msg, Color.Yellow);
}
public void SendInfoMessage(string format, params object[] args)
{
SendInfoMessage(string.Format(format, args));
SendInfoMessage(string.Format(format, args));
}
public virtual void SendSuccessMessage(string msg)
{
SendMessage(msg, Color.Green);
SendMessage(msg, Color.Green);
}
public void SendSuccessMessage(string format, params object[] args)
{
SendSuccessMessage(string.Format(format, args));
SendSuccessMessage(string.Format(format, args));
}
public virtual void SendWarningMessage(string msg)
{
SendMessage(msg, Color.OrangeRed);
SendMessage(msg, Color.OrangeRed);
}
public void SendWarningMessage(string format, params object[] args)
{
SendWarningMessage(string.Format(format, args));
SendWarningMessage(string.Format(format, args));
}
public virtual void SendErrorMessage(string msg)
{
SendMessage(msg, Color.Red);
SendMessage(msg, Color.Red);
}
public void SendErrorMessage(string format, params object[] args)
{
SendErrorMessage(string.Format(format, args));
SendErrorMessage(string.Format(format, args));
}
public virtual void SendMessage(string msg, Color color)
@ -753,7 +751,7 @@ namespace TShockAPI
public virtual void SendMessageFromPlayer(string msg, byte red, byte green, byte blue, int ply)
{
SendDataFromPlayer(PacketTypes.ChatText, ply, msg, red, green, blue, 0);
SendDataFromPlayer(PacketTypes.ChatText, ply, msg, red, green, blue, 0);
}
public virtual void DamagePlayer(int damage)
@ -830,7 +828,7 @@ namespace TShockAPI
//Todo: Separate this into a few functions. SendTo, SendToAll, etc
public virtual void SendData(PacketTypes msgType, string text = "", int number = 0, float number2 = 0f,
float number3 = 0f, float number4 = 0f, int number5 = 0)
float number3 = 0f, float number4 = 0f, int number5 = 0)
{
if (RealPlayer && !ConnectionAlive)
return;
@ -838,19 +836,21 @@ namespace TShockAPI
NetMessage.SendData((int) msgType, Index, -1, text, number, number2, number3, number4, number5);
}
public virtual void SendDataFromPlayer(PacketTypes msgType, int ply, string text = "", float number2 = 0f, float number3 = 0f, float number4 = 0f, int number5 = 0)
{
if (RealPlayer && !ConnectionAlive)
return;
public virtual void SendDataFromPlayer(PacketTypes msgType, int ply, string text = "", float number2 = 0f,
float number3 = 0f, float number4 = 0f, int number5 = 0)
{
if (RealPlayer && !ConnectionAlive)
return;
NetMessage.SendData((int) msgType, Index, -1, text, ply, number2, number3, number4, number5);
}
NetMessage.SendData((int) msgType, Index, -1, text, ply, number2, number3, number4, number5);
}
public virtual void SendRawData(byte[] data)
{
if (!RealPlayer || !ConnectionAlive)
return;
NetMessage.SendBytes(Netplay.serverSock[Index], data, 0, data.Length, Netplay.serverSock[Index].ServerWriteCallBack, Netplay.serverSock[Index].networkStream);
Netplay.Clients[Index].Socket.AsyncSend(data, 0, data.Length, Netplay.Clients[Index].ServerWriteCallBack);
}
/// <summary>
@ -860,12 +860,12 @@ namespace TShockAPI
/// <param name="callback">The method that will be executed on confirmation ie user accepts</param>
public void AddResponse( string name, Action<object> callback)
{
if( AwaitingResponse.ContainsKey(name))
{
AwaitingResponse.Remove(name);
}
if( AwaitingResponse.ContainsKey(name))
{
AwaitingResponse.Remove(name);
}
AwaitingResponse.Add(name, callback);
AwaitingResponse.Add(name, callback);
}
}
@ -928,30 +928,30 @@ namespace TShockAPI
public override void SendErrorMessage(string msg)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine(msg);
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine(msg);
Console.ResetColor();
}
public override void SendInfoMessage(string msg)
{
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine(msg);
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine(msg);
Console.ResetColor();
}
public override void SendSuccessMessage(string msg)
{
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine(msg);
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine(msg);
Console.ResetColor();
}
public override void SendWarningMessage(string msg)
{
Console.ForegroundColor = ConsoleColor.DarkRed;
Console.WriteLine(msg);
Console.ResetColor();
Console.ForegroundColor = ConsoleColor.DarkRed;
Console.WriteLine(msg);
Console.ResetColor();
}
public override void SendMessage(string msg, Color color)
@ -1031,7 +1031,7 @@ namespace TShockAPI
}
public void SpawnNPC(int type, string name, int amount, int startTileX, int startTileY, int tileXRange = 100,
int tileYRange = 50)
int tileYRange = 50)
{
for (int i = 0; i < amount; i++)
{
@ -1089,7 +1089,7 @@ namespace TShockAPI
public Color? shoeColor;
public Color? skinColor;
public Color? eyeColor;
public BitsByte? hideVisuals;
public bool[] hideVisuals;
public int questsCompleted;
public PlayerData(TSPlayer player)
@ -1200,9 +1200,9 @@ namespace TShockAPI
player.TPlayer.eyeColor = this.eyeColor.Value;
if (this.hideVisuals != null)
player.TPlayer.hideVisual = this.hideVisuals.Value;
player.TPlayer.hideVisual = this.hideVisuals;
else
player.TPlayer.hideVisual.ClearAll();
player.TPlayer.hideVisual = new bool[player.TPlayer.hideVisual.Length];
for (int i = 0; i < NetItem.MaxInventory; i++)
{

View file

@ -280,7 +280,7 @@ namespace TShockAPI
TileBans = new TileManager(DB);
RememberedPos = new RememberedPosManager(DB);
CharacterDB = new CharacterManager(DB);
RestApi = new SecureRest(Netplay.serverListenIP, Config.RestApiPort);
RestApi = new SecureRest(Netplay.ServerIP, Config.RestApiPort);
RestApi.Port = Config.RestApiPort;
RestManager = new RestManager(RestApi);
RestManager.RegisterRestfulCommands();
@ -442,14 +442,14 @@ namespace TShockAPI
/// <param name="args">args - The NameCollisionEventArgs object.</param>
private void NetHooks_NameCollision(NameCollisionEventArgs args)
{
string ip = Utils.GetRealIP(Netplay.serverSock[args.Who].tcpClient.Client.RemoteEndPoint.ToString());
string ip = Utils.GetRealIP(Netplay.Clients[args.Who].Socket.GetRemoteAddress().ToString());
var player = Players.First(p => p != null && p.Name == args.Name && p.Index != args.Who);
if (player != null)
{
if (player.IP == ip)
{
Netplay.serverSock[player.Index].kill = true;
Netplay.Clients[player.Index].PendingTermination = true;
args.Handled = true;
return;
}
@ -458,7 +458,7 @@ namespace TShockAPI
var ips = JsonConvert.DeserializeObject<List<string>>(player.User.KnownIps);
if (ips.Contains(ip))
{
Netplay.serverSock[player.Index].kill = true;
Netplay.Clients[player.Index].PendingTermination = true;
args.Handled = true;
}
}
@ -506,13 +506,13 @@ namespace TShockAPI
e.ExceptionObject.ToString().Contains("Terraria.Netplay.ServerLoop"))
{
var sb = new List<string>();
for (int i = 0; i < Netplay.serverSock.Length; i++)
for (int i = 0; i < Netplay.Clients.Length; i++)
{
if (Netplay.serverSock[i] == null)
if (Netplay.Clients[i] == null)
{
sb.Add("Sock[" + i + "]");
sb.Add("Client[" + i + "]");
}
else if (Netplay.serverSock[i].tcpClient == null)
else if (Netplay.Clients[i].Socket == null)
{
sb.Add("Tcp[" + i + "]");
}
@ -537,7 +537,7 @@ namespace TShockAPI
string path;
for (int i = 0; i < parms.Length; i++)
{
switch(parms[i].ToLower())
switch (parms[i].ToLower())
{
case "-configpath":
path = parms[++i];
@ -591,11 +591,11 @@ namespace TShockAPI
{
for (int i = 0; i < parms.Length; i++)
{
switch(parms[i].ToLower())
switch (parms[i].ToLower())
{
case "-port":
int port = Convert.ToInt32(parms[++i]);
Netplay.serverPort = port;
Netplay.ListenPort = port;
Config.ServerPort = port;
OverridePort = true;
Log.ConsoleInfo("Port overridden by startup argument. Set to " + port);
@ -632,7 +632,7 @@ namespace TShockAPI
SetConsoleTitle(false);
if (!File.Exists(Path.Combine(SavePath, "auth.lck")) && !File.Exists(Path.Combine(SavePath, "authcode.txt")))
{
var r = new Random((int) DateTime.Now.ToBinary());
var r = new Random((int)DateTime.Now.ToBinary());
AuthToken = r.Next(100000, 10000000);
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine("TShock Notice: To become SuperAdmin, join the game and type {0}auth {1}", Commands.Specifier, AuthToken);
@ -796,13 +796,13 @@ namespace TShockAPI
player.TilePlaceThreshold = 0;
}
if (player.RecentFuse >0)
if (player.RecentFuse > 0)
player.RecentFuse--;
if ((Main.ServerSideCharacter) && (player.TPlayer.SpawnX > 0) &&(player.sX != player.TPlayer.SpawnX))
if ((Main.ServerSideCharacter) && (player.TPlayer.SpawnX > 0) && (player.sX != player.TPlayer.SpawnX))
{
player.sX=player.TPlayer.SpawnX;
player.sY=player.TPlayer.SpawnY;
player.sX = player.TPlayer.SpawnX;
player.sY = player.TPlayer.SpawnY;
}
if ((Main.ServerSideCharacter) && (player.sX > 0) && (player.sY > 0) && (player.TPlayer.SpawnX < 0))
@ -811,13 +811,13 @@ namespace TShockAPI
player.TPlayer.SpawnY = player.sY;
}
if (player.RPPending >0)
if (player.RPPending > 0)
{
if (player.RPPending == 1)
{
var pos = RememberedPos.GetLeavePos(player.Name, player.IP);
player.Teleport(pos.X*16, pos.Y*16 );
player.RPPending = 0;
var pos = RememberedPos.GetLeavePos(player.Name, player.IP);
player.Teleport(pos.X * 16, pos.Y * 16);
player.RPPending = 0;
}
else
{
@ -916,10 +916,10 @@ namespace TShockAPI
/// <param name="empty">empty - True/false if the server is empty; determines if we should use Utils.ActivePlayers() for player count or 0.</param>
private void SetConsoleTitle(bool empty)
{
Console.Title = string.Format("{0}{1}/{2} @ {3}:{4} (TShock for Terraria v{5})",
Console.Title = string.Format("{0}{1}/{2} @ {3}:{4} (TShock for Terraria v{5})",
!string.IsNullOrWhiteSpace(Config.ServerName) ? Config.ServerName + " - " : "",
empty ? 0 : Utils.ActivePlayers(),
Config.MaxSlots, Netplay.serverListenIP, Netplay.serverPort, Version);
Config.MaxSlots, Netplay.ServerIPText, Netplay.ListenPort, Version);
}
/// <summary>OnHardUpdate - Fired when a hardmode tile update event happens.</summary>
@ -930,8 +930,8 @@ namespace TShockAPI
return;
if (!Config.AllowCrimsonCreep && (args.Type == 0 || args.Type == 199 || args.Type == 200 || args.Type == 203
|| args.Type == 234))
{
|| args.Type == 234))
{
args.Handled = true;
return;
}
@ -944,7 +944,7 @@ namespace TShockAPI
}
if (!Config.AllowHallowCreep && (args.Type == 109 || args.Type == 117 || args.Type == 116 || args.Type == 115
|| args.Type == 164))
|| args.Type == 164))
{
args.Handled = true;
}
@ -1039,9 +1039,9 @@ namespace TShockAPI
if (ban != null)
{
if (!Utils.HasBanExpired(ban))
{
DateTime exp;
if (!Utils.HasBanExpired(ban))
{
DateTime exp;
if (!DateTime.TryParse(ban.Expiration, out exp))
{
player.Disconnect("You are banned forever: " + ban.Reason);
@ -1058,7 +1058,7 @@ namespace TShockAPI
else if (ts.Days > 0)
{
player.Disconnect(String.Format("You are banned for {0} day{1} and {2} hour{3}: {4}",
ts.Days, ts.Days == 1 ? "": "s", ts.Hours, ts.Hours == 1 ? "" : "s", ban.Reason));
ts.Days, ts.Days == 1 ? "" : "s", ts.Hours, ts.Hours == 1 ? "" : "s", ban.Reason));
}
else if (ts.Hours > 0)
{
@ -1077,7 +1077,7 @@ namespace TShockAPI
}
}
args.Handled = true;
}
}
}
}
@ -1102,7 +1102,7 @@ namespace TShockAPI
if (Config.RememberLeavePos && !tsplr.LoginHarassed)
{
RememberedPos.InsertLeavePos(tsplr.Name, tsplr.IP, (int) (tsplr.X/16), (int) (tsplr.Y/16));
RememberedPos.InsertLeavePos(tsplr.Name, tsplr.IP, (int)(tsplr.X / 16), (int)(tsplr.Y / 16));
}
if (tsplr.tempGroupTimer != null)
@ -1174,7 +1174,7 @@ namespace TShockAPI
else if (!TShock.Config.EnableChatAboveHeads)
{
var text = String.Format(Config.ChatFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix,
args.Text);
args.Text);
Hooks.PlayerHooks.OnPlayerChat(tsplr, args.Text, ref text);
Utils.Broadcast(text, tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
args.Handled = true;
@ -1248,7 +1248,7 @@ namespace TShockAPI
PacketTypes type = e.MsgID;
Debug.WriteLine("Recv: {0:X}: {2} ({1:XX})", e.Msg.whoAmI, (byte) type, type);
Debug.WriteLine("Recv: {0:X}: {2} ({1:XX})", e.Msg.whoAmI, (byte)type, type);
var player = Players[e.Msg.whoAmI];
if (player == null || !player.ConnectionAlive)
@ -1263,8 +1263,8 @@ namespace TShockAPI
return;
}
if ((player.State < 10 || player.Dead) && (int) type > 12 && (int) type != 16 && (int) type != 42 && (int) type != 50 &&
(int) type != 38 && (int) type != 21 && (int) type != 22)
if ((player.State < 10 || player.Dead) && (int)type > 12 && (int)type != 16 && (int)type != 42 && (int)type != 50 &&
(int)type != 38 && (int)type != 21 && (int)type != 22)
{
e.Handled = true;
return;
@ -1375,75 +1375,37 @@ namespace TShockAPI
e.Object.SetDefaults(0);
}
/// <summary>
/// Send bytes to client using packetbuffering if available
/// </summary>
/// <param name="client">socket to send to</param>
/// <param name="bytes">bytes to send</param>
/// <returns>False on exception</returns>
public static bool SendBytes(ServerSock client, byte[] bytes)
{
if (PacketBuffer != null)
{
PacketBuffer.BufferBytes(client, bytes);
return true;
}
return SendBytesBufferless(client, bytes);
}
/// <summary>
/// Send bytes to a client ignoring the packet buffer
/// </summary>
/// <param name="client">socket to send to</param>
/// <param name="bytes">bytes to send</param>
/// <returns>False on exception</returns>
public static bool SendBytesBufferless(ServerSock client, byte[] bytes)
{
try
{
if (client.tcpClient.Connected)
client.networkStream.Write(bytes, 0, bytes.Length);
return true;
}
catch (Exception ex)
{
Log.Warn("This is a normal exception");
Log.Warn(ex.ToString());
}
return false;
}
/// <summary>NetHooks_SendData - Fired when the server sends data.</summary>
/// <param name="e">e - The SendDataEventArgs object.</param>
private void NetHooks_SendData(SendDataEventArgs e)
{
if (e.MsgId == PacketTypes.Disconnect)
{
Action<ServerSock, string> senddisconnect = (sock, str) =>
{
if (sock == null || !sock.active)
return;
sock.kill = true;
using (var ms = new MemoryStream())
{
new DisconnectMsg { Reason = str }.PackFull(ms);
SendBytesBufferless(sock, ms.ToArray());
}
};
Action<RemoteClient, string> disconnect = (client, str) =>
{
if (client == null || !client.IsActive || client.Socket.IsConnected())
return;
using (var ms = new MemoryStream())
{
var msg = new DisconnectMsg() { Reason = str };
msg.PackFull(ms);
client.Socket.AsyncSend(ms.ToArray(), 0, (int)ms.Length, client.ServerWriteCallBack);
client.Socket.Close();
}
};
if (e.remoteClient != -1)
{
senddisconnect(Netplay.serverSock[e.remoteClient], e.text);
disconnect(Netplay.Clients[e.remoteClient], e.text);
}
else
{
for (int i = 0; i < Netplay.serverSock.Length; i++)
for (int i = 0; i < Netplay.Clients.Length; i++)
{
if (e.ignoreClient != -1 && e.ignoreClient == i)
continue;
senddisconnect(Netplay.serverSock[i], e.text);
disconnect(Netplay.Clients[i], e.text);
}
}
e.Handled = true;
@ -1562,7 +1524,7 @@ namespace TShockAPI
}
else
{
Main.invasionSize = 100 + (Config.InvasionMultiplier*Utils.ActivePlayers());
Main.invasionSize = 100 + (Config.InvasionMultiplier * Utils.ActivePlayers());
}
Main.invasionWarn = 0;
@ -1586,7 +1548,7 @@ namespace TShockAPI
KillCount++;
Random r = new Random();
int random = r.Next(5);
if (KillCount%100 == 0)
if (KillCount % 100 == 0)
{
switch (random)
{
@ -1625,7 +1587,7 @@ namespace TShockAPI
}
if (type == 17 && Itembans.ItemIsBanned("Dirt Rod", player))
//Dirt Rod Projectile
//Dirt Rod Projectile
{
return true;
}
@ -1640,7 +1602,7 @@ namespace TShockAPI
if (Main.projHostile[type])
{
//player.SendMessage( proj.name, Color.Yellow);
//player.SendMessage( proj.name, Color.Yellow);
return true;
}
@ -1828,8 +1790,8 @@ namespace TShockAPI
{
float num2 = value1.X - value2.X;
float num = value1.Y - value2.Y;
float num3 = (num2*num2) + (num*num);
return (float) Math.Sqrt(num3);
float num3 = (num2 * num2) + (num * num);
return (float)Math.Sqrt(num3);
}
/// <summary>HackedInventory - Checks to see if a user has a hacked inventory. In addition, messages players the result.</summary>
@ -1861,7 +1823,7 @@ namespace TShockAPI
}
}
}
else if(i < (NetItem.MaxInventory - (NetItem.ArmorSlots + NetItem.DyeSlots)))
else if (i < (NetItem.MaxInventory - (NetItem.ArmorSlots + NetItem.DyeSlots)))
{
Item item = new Item();
var index = i - (NetItem.MaxInventory - (NetItem.ArmorSlots + NetItem.DyeSlots));
@ -1925,16 +1887,14 @@ namespace TShockAPI
}
if (!OverridePort)
{
Netplay.serverPort = file.ServerPort;
Netplay.ListenPort = file.ServerPort;
}
if (file.MaxSlots > 235)
file.MaxSlots = 235;
Main.maxNetPlayers = file.MaxSlots + 20;
Netplay.password = "";
Netplay.ServerPassword = "";
Netplay.spamCheck = false;
Utils.HashAlgo = file.HashAlgorithm;
}
}
}