Final batch of .name changes
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2dee3edb3d
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4 changed files with 23 additions and 23 deletions
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@ -348,11 +348,11 @@ namespace TShockAPI
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for (int i = -48; i < Main.maxItemTypes; i++)
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{
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item.netDefaults(i);
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if (String.IsNullOrWhiteSpace(item.name))
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if (String.IsNullOrWhiteSpace(item.Name))
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continue;
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if (item.name.ToLower() == nameLower)
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if (item.Name.ToLower() == nameLower)
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return new List<Item> { item };
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if (item.name.ToLower().StartsWith(nameLower))
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if (item.Name.ToLower().StartsWith(nameLower))
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found.Add(item.Clone());
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}
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return found;
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@ -420,9 +420,9 @@ namespace TShockAPI
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for (int i = -17; i < Main.maxNPCTypes; i++)
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{
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npc.netDefaults(i);
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if (npc.name.ToLower() == nameLower || npc.displayName.ToLower() == nameLower)
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if (npc.FullName.ToLower() == nameLower || npc.TypeName.ToLower() == nameLower)
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return new List<NPC> { npc };
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if (npc.name.ToLower().StartsWith(nameLower) || npc.displayName.ToLower().StartsWith(nameLower))
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if (npc.FullName.ToLower().StartsWith(nameLower) || npc.TypeName.ToLower().StartsWith(nameLower))
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found.Add((NPC)npc.Clone());
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}
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return found;
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@ -1248,10 +1248,10 @@ namespace TShockAPI
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{
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Item item = new Item();
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item.netDefaults(i);
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if (!String.IsNullOrEmpty(item.name))
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if (!String.IsNullOrEmpty(item.Name))
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{
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object[] element = new object[] { i,
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newLine.Replace(item.name, @" "),
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newLine.Replace(item.Name, @" "),
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newLine.Replace(item.toolTip, @" "),
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newLine.Replace(item.toolTip2, @" ")
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};
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@ -1288,9 +1288,9 @@ namespace TShockAPI
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{
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NPC npc = new NPC();
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npc.netDefaults(i);
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if (!String.IsNullOrEmpty(npc.name))
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if (!String.IsNullOrEmpty(npc.FullName))
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{
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object[] element = new object[] { i, npc.name, npc.displayName };
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object[] element = new object[] { i, npc.FullName, npc.displayName };
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elements.Add(element);
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}
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}
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@ -1324,9 +1324,9 @@ namespace TShockAPI
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{
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Projectile projectile = new Projectile();
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projectile.SetDefaults(i);
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if (!String.IsNullOrEmpty(projectile.name))
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if (!String.IsNullOrEmpty(projectile.Name))
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{
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object[] element = new object[] { i, projectile.name };
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object[] element = new object[] { i, projectile.Name };
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elements.Add(element);
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}
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}
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