Fix Style

This commit is contained in:
Zack Piispanen 2013-09-30 20:22:19 -04:00
parent fb9a3d0e1b
commit b8fdb6467c

View file

@ -1880,10 +1880,10 @@ namespace TShockAPI
}
else if (action == EditAction.PlaceTile || action == EditAction.PlaceWall)
{
if (action == EditAction.PlaceTile && TShock.Config.PreventInvalidPlaceStyle && ((editData == 4 && style > 8) ||
(editData == 13 && style > 4) || (editData == 15 && style > 1) || (editData == 21 && style > 6) ||
(editData == 82 && style > 5) || (editData == 91 && style > 3) || (editData == 105 && style > 42) ||
(editData == 135 && style > 3) || (editData == 139 && style > 27) || (editData == 144 && style > 2) ||
if (action == EditAction.PlaceTile && TShock.Config.PreventInvalidPlaceStyle && ((editData == 4 && style > 11) ||
(editData == 13 && style > 4) || (editData == 15 && style > 17) || (editData == 21 && style > 22) ||
(editData == 82 && style > 5) || (editData == 91 && style > 21) || (editData == 105 && style > 49) ||
(editData == 135 && style > 6) || (editData == 139 && style > 27) || (editData == 144 && style > 2) ||
(editData == 149 && style > 2)))
{
args.Player.SendTileSquare(tileX, tileY);