Raise /heal to 500 HP
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1 changed files with 2 additions and 2 deletions
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@ -598,9 +598,9 @@ namespace TShockAPI
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return true;
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return true;
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}
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}
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public void Heal(int damage = 400)
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public void Heal(int health = 500)
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{
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{
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NetMessage.SendData((int)PacketTypes.PlayerHealOther, -1, -1, "", this.TPlayer.whoAmi, damage);
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NetMessage.SendData((int)PacketTypes.PlayerHealOther, -1, -1, "", this.TPlayer.whoAmi, health);
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}
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}
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public void Spawn()
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public void Spawn()
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