Fixed warps (and by that I mean nothing was broken anyway).

This commit is contained in:
Lucas Nicodemus 2011-07-21 01:19:55 -06:00
parent 3ce6de9e20
commit b9842a19c8
3 changed files with 4 additions and 4 deletions

View file

@ -1053,7 +1053,7 @@ namespace TShockAPI
{
if (sb.Length != 0)
sb.Append(", ");
sb.Append("/").Append(Warps[j].WarpName);
sb.Append(Warps[j].WarpName);
if (j == Warps.Count - 1)
{
args.Player.SendMessage(sb.ToString(), Color.Yellow);

View file

@ -35,5 +35,5 @@ using System.Runtime.InteropServices;
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.3.4.0719")]
[assembly: AssemblyFileVersion("2.3.4.0719")]
[assembly: AssemblyVersion("2.3.4.0720")]
[assembly: AssemblyFileVersion("2.3.4.0720")]

View file

@ -49,7 +49,7 @@ namespace TShockAPI
public class TShock : TerrariaPlugin
{
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
public static readonly string VersionCodename = "Codename: Re";
public static readonly string VersionCodename = "JIRA is a tool";
public static string SavePath = "tshock";