Changed every instance of Main.worldID.ToString() to Main.worldName. You broke backwards compatibility with all other warp and region files by doing that.

This commit is contained in:
Lucas Nicodemus 2011-07-21 15:03:15 -06:00
parent 167c51d048
commit b98614946d
4 changed files with 16 additions and 16 deletions

View file

@ -1078,7 +1078,7 @@ namespace TShockAPI
{
args.Player.SendMessage("Name reserved, use a different name", Color.Red);
}
else if (TShock.Warps.AddWarp(args.Player.TileX, args.Player.TileY, warpName, Main.worldID.ToString()))
else if (TShock.Warps.AddWarp(args.Player.TileX, args.Player.TileY, warpName, Main.worldName))
{
args.Player.SendMessage("Set warp " + warpName, Color.Yellow);
}
@ -1122,7 +1122,7 @@ namespace TShockAPI
{
for (int j = (15 * (page - 1)); j < (15 * page); j++)
{
if (Warps[j].WorldWarpID == Main.worldID.ToString())
if (Warps[j].WorldWarpID == Main.worldName)
{
if (sb.Length != 0)
sb.Append(", ");
@ -1422,7 +1422,7 @@ namespace TShockAPI
string regionName = String.Join(" ", args.Parameters.GetRange(1, args.Parameters.Count - 1));
if (TShock.Regions.AddRegion(args.Player.TempArea.X, args.Player.TempArea.Y,
args.Player.TempArea.Width, args.Player.TempArea.Height,
regionName, Main.worldID.ToString()))
regionName, Main.worldName))
{
args.Player.TempArea = Rectangle.Empty;
args.Player.SendMessage("Set region " + regionName, Color.Yellow);
@ -1536,7 +1536,7 @@ namespace TShockAPI
{
for (int j = (15 * (page - 1)); j < (15 * page); j++)
{
if (Regions[j].RegionWorldID == Main.worldID.ToString())
if (Regions[j].RegionWorldID == Main.worldName)
{
if (sb.Length != 0)
sb.Append(", ");