Added spawn protection radius to config.

This commit is contained in:
Deathmax 2011-06-04 14:25:47 +08:00
parent 48ea956724
commit b9ff874351
3 changed files with 5 additions and 1 deletions

View file

@ -721,7 +721,7 @@ namespace TShockAPI
Vector2 tile = new Vector2((float)x, (float)y);
Vector2 spawn = new Vector2((float)Main.spawnTileX, (float)Main.spawnTileY);
var distance = Vector2.Distance(spawn, tile);
if (distance > 5)
if (distance > (float)ConfigurationManager.spawnProtectRadius)
return false;
else
return true;