From bc1a548edfbf487fddfb50e02caf861770f83d3d Mon Sep 17 00:00:00 2001 From: Armano den Boef <68127614+Rozen4334@users.noreply.github.com> Date: Wed, 25 Aug 2021 13:10:54 +0200 Subject: [PATCH] Following up on changelog entry suggestion; Co-authored-by: Chris <2648373+QuiCM@users.noreply.github.com> --- CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index fa5c6677..f007a22c 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -23,7 +23,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * Added a new `/respawn` command that lets you respawn yourself or another player. Respawning yourself requires the `tshock.respawn` permission and respawning others requires the `tshock.respawn.other` permission. The full command syntax is `/respawn [player]`. (@moisterrific) * Added a notification message and silent command support for permanently changing a target player's user group. Now players who received a group change will be notified of their new group if they are currently online. (@moisterrific, @QuiCM) * Changed the TSPlayer IP method to return the loopback IP if RealPlayer is false. (@Rozen4334) -* Changed return result in ` HandleSpecial ` to fix problem where using sundial would be ignored and return true even if succesfully passing checks. (@Rozen4334) +* Fixed a bug that caused sundials to be ignored all the time, instead of only when the player has no permission or time is frozen. (@Rozen4334) ## TShock 4.5.5 * Changed the world autosave message so that it no longer warns of a "potential lag spike." (@hakusaro)