Made chataboveheads work

This commit is contained in:
Lucas Nicodemus 2012-05-27 10:54:41 -06:00
parent 8bcc24da7e
commit be2b60d706

View file

@ -424,7 +424,7 @@ namespace TShockAPI
public virtual void SendMessageFromPlayer(string msg, byte red, byte green, byte blue, int ply)
{
SendDataFromPlayer(PacketTypes.ChatText, ply, msg, 255, red, green, blue);
SendDataFromPlayer(PacketTypes.ChatText, ply, msg, red, green, blue);
}
public virtual void DamagePlayer(int damage)
@ -486,12 +486,12 @@ namespace TShockAPI
NetMessage.SendData((int) msgType, Index, -1, text, number, number2, number3, number4, number5);
}
public virtual void SendDataFromPlayer(PacketTypes msgType, int ply, string text = "", int number = 0, float number2 = 0f, float number3 = 0f, float number4 = 0f, int number5 = 0)
public virtual void SendDataFromPlayer(PacketTypes msgType, int ply, string text = "", float number2 = 0f, float number3 = 0f, float number4 = 0f, int number5 = 0)
{
if (RealPlayer && !ConnectionAlive)
return;
NetMessage.SendData((int) msgType, Index, ply, text, number, number2, number3, number4, number5);
NetMessage.SendData((int) msgType, Index, -1, text, ply, number2, number3, number4, number5);
}
public virtual bool SendRawData(byte[] data)