diff --git a/CHANGELOG.md b/CHANGELOG.md index 8bf59f56..685a6eb2 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,7 +15,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * Adding staff projectiles to the directionalProjectiles Dictionary to include staffs in the valid projectile creation check. * Adding GolfBallItemIDs list in Handlers.LandGolfBallInCupHandler.cs * Fixed an issue in the SendTileSquare handler that was rejecting valid tile objects (@QuiCM) -* Prevent player placing the Void Vault and Defenders Forge if the server is in SSC mode.(@Patrikkk) +* Remove checks that prevented people placing personal storage tiles in SSC as the personal storage is synced with the server.(@Patrikkk) ## TShock 4.4.0 (Pre-release 11) * New permission `tshock.tp.pylon` to enable teleporting via Teleportation Pylons (@QuiCM) diff --git a/TShockAPI/Bouncer.cs b/TShockAPI/Bouncer.cs index 0cad0108..a909b70a 100644 --- a/TShockAPI/Bouncer.cs +++ b/TShockAPI/Bouncer.cs @@ -365,14 +365,6 @@ namespace TShockAPI args.Handled = true; return; } - if (action == EditAction.PlaceTile && personalStorageTileIDs.Contains(editData) && Main.ServerSideCharacter) - { - TShock.Log.ConsoleDebug("Bouncer / OnTileEdit rejected from (sscprotect) {0} {1} {2}", args.Player.Name, action, editData); - args.Player.SendErrorMessage("You cannot place this tile because server side characters are enabled."); - args.Player.SendTileSquare(tileX, tileY, 3); - args.Handled = true; - return; - } if (action == EditAction.PlaceTile && (editData == TileID.Containers || editData == TileID.Containers2)) { if (TShock.Utils.HasWorldReachedMaxChests()) @@ -2135,14 +2127,6 @@ namespace TShockAPI TileID.Campfire }; - private static List personalStorageTileIDs = new List() - { - TileID.PiggyBank, - TileID.Safes, - TileID.DefendersForge, - TileID.VoidVault - }; - /// /// These projectiles have been added or modified with Terraria 1.4. /// They come from normal items, but to have the directional functionality, they must be projectiles.