diff --git a/.github/no-response.yml b/.github/no-response.yml
new file mode 100644
index 00000000..e85de284
--- /dev/null
+++ b/.github/no-response.yml
@@ -0,0 +1,13 @@
+# Configuration for probot-no-response - https://github.com/probot/no-response
+
+# Number of days of inactivity before an Issue is closed for lack of response
+daysUntilClose: 7
+# Label requiring a response
+responseRequiredLabel: followup-required
+# Comment to post when closing an Issue for lack of response. Set to `false` to disable
+closeComment: >
+ This issue has been automatically closed because there has been no response
+ to our request for more information from the original author. With only the
+ information that is currently in the issue, we don't have enough information
+ to take action. Please reach out if you have or find the answers we need so
+ that we can investigate further.
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 69a833c3..f3ad3bfa 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -83,6 +83,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Removed the stat tracking system. (@hakusaro)
* Fixed erroneous kicks and bans when using `KickOnMediumcoreDeath` and `BanOnMediumcoreDeath` options. (@DankRank)
* Removed `TSPlayer.InitSpawn` field. (@DankRank)
+* `OnPlayerSpawn`'s player ID field is now `PlayerId`. (@DankRank)
## TShock 4.3.25
* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6.
diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs
index 57fe2360..d8c47b3b 100644
--- a/TShockAPI/GetDataHandlers.cs
+++ b/TShockAPI/GetDataHandlers.cs
@@ -803,7 +803,7 @@ namespace TShockAPI
///
/// The Terraria playerID of the player
///
- public byte PlayerID { get; set; }
+ public byte PlayerId { get; set; }
///
/// X location of the player's spawn
///
@@ -827,7 +827,7 @@ namespace TShockAPI
{
Player = player,
Data = data,
- PlayerID = pid,
+ PlayerId = pid,
SpawnX = spawnX,
SpawnY = spawnY,
};