SetSpawn now outputs a result.
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@ -2146,6 +2146,7 @@ namespace TShockAPI
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Main.spawnTileX = args.Player.TileX + 1;
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Main.spawnTileY = args.Player.TileY + 3;
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SaveManager.Instance.SaveWorld(false);
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args.Player.SendMessage( "Spawn has now been set at your location.", Color.Green);
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}
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private static void Reload(CommandArgs args)
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