Removed unused UpdateInventories and UpdatePlayers methods from TShock.cs
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1 changed files with 0 additions and 20 deletions
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@ -465,26 +465,6 @@ namespace TShockAPI
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}
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}
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}
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}
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public static void UpdateInventories()
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{
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for (int i = 0; i < Main.player.Length; i++)
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{
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for (int j = 0; j < 44; j++)
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{
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for (int h = 0; h < Main.player.Length; h++)
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NetMessage.SendData(5, h, i, Main.player[i].inventory[j].name, i, j, 0f, 0f);
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}
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}
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}
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public static void UpdatePlayers()
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{
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for (int i = 0; i < Main.player.Length; i++)
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{
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for (int h = 0; h < Main.player.Length; h++)
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NetMessage.SendData(0x0d, i, -1, "", h);
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}
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}
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public static void PlayerDamage(TSPlayer player, int damage)
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public static void PlayerDamage(TSPlayer player, int damage)
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{
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{
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