Add modeling to new projectile handling
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4 changed files with 97 additions and 7 deletions
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@ -14,6 +14,9 @@ namespace TShockAPI.Models.PlayerUpdate
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{
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public BitsByte bitsbyte;
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/// <summary>
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/// Gets or Sets the Sleeping flag on the backing field
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/// </summary>
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public bool IsSleeping
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{
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get => bitsbyte[0];
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