diff --git a/CHANGELOG.md b/CHANGELOG.md index 329ac726..e31dac52 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -21,6 +21,8 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * The Drill Containment Unit breaks blocks properly now (@ProfessorXZ) * Fixed Expert mode coin duplication (@ProfessorXZ) * Players are no longer able to place liquids using LoadNetModule packet (@ProfessorXZ) +* Explosives are no longer blocked by range checks (@ProfessorXZ) +* Players can no longer bypass tile checks by using the Tile packet (@ProfessorXZ) * Fixed a bug where players couldn't hammer a Junction Box without "allowclientsideworldedit" permission (@Patrikkk) ## TShock 4.3.17 diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index a3dd6f28..cef3ff80 100755 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -2173,7 +2173,7 @@ namespace TShockAPI return false; } - if ((action == EditAction.KillTile || action == EditAction.KillWall) && ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0) + if (action == EditAction.KillTile || action == EditAction.KillWall && ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0) { args.Player.SendTileSquare(tileX, tileY, 4); return false;