Change remembered position teleporter to a short delay
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2 changed files with 26 additions and 8 deletions
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@ -62,7 +62,13 @@ namespace TShockAPI
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/// A timer to keep track of whether or not the player has recently thrown an explosive
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// </summary>
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public int RecentFuse = 0;
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/// <summary>
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/// A system to delay Remembered Position Teleports a few seconds
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/// </summary>
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public int RPPending = 0;
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/// <summary>
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/// A queue of tiles destroyed by the player for reverting.
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/// </summary>
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