Fixed public EventArgs names

Fixed EventArgs types
Enabled project xml output
This commit is contained in:
high 2011-12-31 20:05:28 -05:00
parent ab65c30ce6
commit c5bb82529c
2 changed files with 95 additions and 86 deletions

View file

@ -21,6 +21,7 @@ using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.IO.Streams;
using System.Linq;
using System.Text;
using Terraria;
using TShockAPI.Net;
@ -51,19 +52,25 @@ namespace TShockAPI
private static Dictionary<PacketTypes, GetDataHandlerDelegate> GetDataHandlerDelegates;
public static int[] WhitelistBuffMaxTime;
#region Events
[DisplayName("TileEditEventArgs"), Description("Args")]
public class TileEditEventArgs : HandledEventArgs
{
[Description("Tile X")]
public int X { get; set; }
[Description("Tile Y")]
public int Y { get; set; }
[Description("Tile Type")]
public byte Type { get; set; }
[Description("Edit Type (KillTile = 0, PlaceTile = 1, KillWall = 2, PlaceWall = 3, KillTileNoItem = 4, PlaceWire = 5, KillWire = 6)")]
public byte EditType { get; set; }
}
/// <summary>
/// TileEdit - called when a tile is placed or destroyed
/// </summary>
public class TileEditEventArgs : HandledEventArgs
{
public int X { get; set; }
public int Y { get; set; }
public int Type { get; set; }
public byte EditType { get; set; }
}
[Description("Called when a tile is placed or destroyed")]
public static HandlerList<TileEditEventArgs> TileEdit;
public static bool OnTileEdit(int x, int y, int type, byte editType)
public static bool OnTileEdit(int x, int y, byte type, byte editType)
{
if (TileEdit == null)
return false;
@ -78,142 +85,140 @@ namespace TShockAPI
TileEdit.Invoke(null, args);
return args.Handled;
}
public class TogglePvpEventArgs : HandledEventArgs
{
public byte Id { get; set; }
public bool Pvp { get; set; }
}
/// <summary>
/// TogglePvp - called when a player toggles pvp
/// </summary>
public class TogglePvpEventArgs : HandledEventArgs
{
public int id { get; set; }
public bool pvp { get; set; }
}
public static HandlerList<TogglePvpEventArgs> TogglePvp;
public static bool OnPvpToggled(int _id, bool _pvp)
public static bool OnPvpToggled(byte _id, bool _pvp)
{
if (TogglePvp == null)
return false;
var args = new TogglePvpEventArgs
{
id = _id,
pvp = _pvp,
Id = _id,
Pvp = _pvp,
};
TogglePvp.Invoke(null, args);
return args.Handled;
}
public class PlayerSlotEventArgs : HandledEventArgs
{
public byte Player { get; set; }
public byte Slot { get; set; }
public byte Stack { get; set; }
public byte Prefix { get; set; }
public short Type { get; set; }
}
/// <summary>
/// PlayerSlot - called at a PlayerSlot event
/// </summary>
public class PlayerSlotEventArgs : HandledEventArgs
{
public int plr { get; set; }
public int slot { get; set; }
public int stack { get; set; }
public short prefix { get; set; }
public int type { get; set; }
}
public static HandlerList<PlayerSlotEventArgs> PlayerSlot;
public static bool OnPlayerSlot(int _plr, int _slot, int _stack, short _prefix, int _type)
public static bool OnPlayerSlot(byte _plr, byte _slot, byte _stack, byte _prefix, short _type)
{
if (PlayerSlot == null)
return false;
var args = new PlayerSlotEventArgs
{
plr = _plr,
slot = _slot,
stack = _stack,
prefix = _prefix,
type = _type
Player = _plr,
Slot = _slot,
Stack = _stack,
Prefix = _prefix,
Type = _type
};
PlayerSlot.Invoke(null, args);
return args.Handled;
}
public class PlayerHPEventArgs : HandledEventArgs
{
public int Player { get; set; }
public short Current { get; set; }
public short Max { get; set; }
}
/// <summary>
/// PlayerHP - called at a PlayerHP event
/// </summary>
public class PlayerHPEventArgs : HandledEventArgs
{
public int plr { get; set; }
public int cur { get; set; }
public int max { get; set; }
}
public static HandlerList<PlayerHPEventArgs> PlayerHP;
public static bool OnPlayerHP(int _plr, int _cur, int _max)
public static bool OnPlayerHP(int _plr, short _cur, short _max)
{
if (PlayerHP == null)
return false;
var args = new PlayerHPEventArgs
{
plr = _plr,
cur = _cur,
max = _max,
Player = _plr,
Current = _cur,
Max = _max,
};
PlayerHP.Invoke(null, args);
return args.Handled;
}
public class PlayerManaEventArgs : HandledEventArgs
{
public int Player { get; set; }
public short Current { get; set; }
public short Max { get; set; }
}
/// <summary>
/// PlayerMana - called at a PlayerMana event
/// </summary>
public class PlayerManaEventArgs : HandledEventArgs
{
public int plr { get; set; }
public int cur { get; set; }
public int max { get; set; }
}
public static HandlerList<PlayerManaEventArgs> PlayerMana;
public static bool OnPlayerMana(int _plr, int _cur, int _max)
public static bool OnPlayerMana(int _plr, short _cur, short _max)
{
if (PlayerMana == null)
return false;
var args = new PlayerManaEventArgs
{
plr = _plr,
cur = _cur,
max = _max,
Player = _plr,
Current = _cur,
Max = _max,
};
PlayerMana.Invoke(null, args);
return args.Handled;
}
public class PlayerInfoEventArgs : HandledEventArgs
{
public byte PlayerId { get; set; }
public byte Hair { get; set; }
public bool Male { get; set; }
public byte Difficulty { get; set; }
public string Name { get; set; }
}
/// <summary>
/// PlayerInfo - called at a PlayerInfo event
/// If this is cancelled, the server will ForceKick the player. If this should be changed in the future, let someone know.
/// </summary>
public class PlayerInfoEventArgs : HandledEventArgs
{
public int playerid { get; set; }
public int hair { get; set; }
public int male { get; set; }
public int difficulty { get; set; }
public string name { get; set; }
}
public static HandlerList<PlayerInfoEventArgs> PlayerInfo;
public static bool OnPlayerInfo(int _plrid, int _hair, int _male, int _difficulty, string _name)
public static bool OnPlayerInfo(byte _plrid, byte _hair, bool _male, byte _difficulty, string _name)
{
if (PlayerInfo == null)
return false;
var args = new PlayerInfoEventArgs
{
playerid = _plrid,
hair = _hair,
male = _male,
difficulty = _difficulty,
name = _name,
PlayerId = _plrid,
Hair = _hair,
Male = _male,
Difficulty = _difficulty,
Name = _name,
};
PlayerInfo.Invoke(null, args);
return args.Handled;
@ -282,11 +287,11 @@ namespace TShockAPI
private static bool HandlePlayerSlot(GetDataHandlerArgs args)
{
int plr = args.Data.ReadInt8();
int slot = args.Data.ReadInt8();
int stack = args.Data.ReadInt8();
short prefix = args.Data.ReadInt8();
int type = args.Data.ReadInt16();
byte plr = args.Data.ReadInt8();
byte slot = args.Data.ReadInt8();
byte stack = args.Data.ReadInt8();
byte prefix = args.Data.ReadInt8();
short type = args.Data.ReadInt16();
if (OnPlayerSlot(plr, slot, stack, prefix, type))
return true;
@ -315,9 +320,9 @@ namespace TShockAPI
public static bool HandlePlayerHp(GetDataHandlerArgs args)
{
int plr = args.Data.ReadInt8();
int cur = args.Data.ReadInt16();
int max = args.Data.ReadInt16();
var plr = args.Data.ReadInt8();
var cur = args.Data.ReadInt16();
var max = args.Data.ReadInt16();
if (OnPlayerHP(plr, cur, max))
return true;
@ -341,9 +346,9 @@ namespace TShockAPI
private static bool HandlePlayerMana(GetDataHandlerArgs args)
{
int plr = args.Data.ReadInt8();
int cur = args.Data.ReadInt16();
int max = args.Data.ReadInt16();
var plr = args.Data.ReadInt8();
var cur = args.Data.ReadInt16();
var max = args.Data.ReadInt16();
if (OnPlayerMana(plr, cur, max))
return true;
@ -364,7 +369,7 @@ namespace TShockAPI
{
var playerid = args.Data.ReadInt8();
var hair = args.Data.ReadInt8();
var male = args.Data.ReadInt8();
var male = args.Data.ReadBoolean();
args.Data.Position += 21;
var difficulty = args.Data.ReadInt8();
string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int) (args.Data.Length - args.Data.Position - 1)));
@ -875,7 +880,7 @@ namespace TShockAPI
private static bool HandleTogglePvp(GetDataHandlerArgs args)
{
int id = args.Data.ReadByte();
byte id = args.Data.ReadInt8();
bool pvp = args.Data.ReadBoolean();
if (OnPvpToggled(id, pvp))
return true;
@ -1697,5 +1702,7 @@ namespace TShockAPI
NetMessage.SendData((int) PacketTypes.PlayerBuff, -1, args.Player.Index, "", args.Player.Index);
return true;
}
}
}

View file

@ -37,6 +37,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>..\..\..\Tshock Debug\ServerPlugins\TShockAPI.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@ -46,6 +47,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\Release\TShockAPI.XML</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="HttpServer">
@ -184,7 +186,7 @@
</PropertyGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
</VisualStudio>
</ProjectExtensions>
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