Support using the scarab bomb (fixes #1808)
Also fixes #1781. Partially fixes #1865.
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2 changed files with 3 additions and 1 deletions
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@ -943,7 +943,8 @@ namespace TShockAPI
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if ((type == ProjectileID.Bomb
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|| type == ProjectileID.Dynamite
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|| type == ProjectileID.StickyBomb
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|| type == ProjectileID.StickyDynamite))
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|| type == ProjectileID.StickyDynamite
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|| type == ProjectileID.ScarabBomb))
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{
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// Denotes that the player has recently set a fuse - used for cheat detection.
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args.Player.RecentFuse = 10;
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