Merge remote-tracking branch 'deathcradle/otapi3' into otapi3

This commit is contained in:
Lucas Nicodemus 2021-12-07 21:06:48 -08:00
commit c62fca5353
28 changed files with 577 additions and 695 deletions

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@ -1,66 +0,0 @@
name: Build Server
on: [push, pull_request]
jobs:
build:
runs-on: windows-latest
strategy:
matrix:
mode: ["Debug", "Release"]
steps:
- name: Git checkout
uses: actions/checkout@v1
with:
submodules: recursive
- name: Install NuGet client
uses: nuget/setup-nuget@v1
- name: Restore NuGet packages
run: |
nuget restore .\TerrariaServerAPI\TShock.4.OTAPI.sln
nuget restore TShock.sln
- name: Build OTAPI
shell: cmd
run: |
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TerrariaServerAPI\TShock.4.OTAPI.sln /p:Configuration=${{ matrix.mode }}
cd .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\${{ matrix.mode }}
TShock.Modifications.Bootstrapper.exe
- name: Build TerrariaServerAPI
shell: cmd
run: |
cd .\TerrariaServerAPI
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TerrariaServerAPI\TerrariaServerAPI.csproj /p:Configuration=${{ matrix.mode }}
- name: Build TShock
shell: cmd
run: |
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\msbuild.exe" .\TShockAPI\TShockAPI.csproj /p:Configuration=${{ matrix.mode }}
- name: Normalize release packaging
shell: cmd
run: |
xcopy /Y prebuilts\*.* TShockAPI\bin\${{ matrix.mode }}
mkdir TShockAPI\bin\${{ matrix.mode }}\ServerPlugins
move TShockAPI\bin\${{ matrix.mode }}\TShockAPI.dll TShockAPI\bin\${{ matrix.mode }}\ServerPlugins
- name: Upload TShock (Debug)
if: contains(matrix.mode, 'Debug')
uses: actions/upload-artifact@master
with:
name: Experimental TShock (debug)
path: TShockAPI\bin\Debug
- name: Upload OTAPI Bootstrapper (Debug)
if: contains(matrix.mode, 'Debug')
uses: actions/upload-artifact@master
with:
name: Experimental (debug) OTAPI Bootstrapper
path: .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\Debug\TShock.Modifications.Bootstrapper.exe
- name: Upload TShock (Not Debug)
if: contains(matrix.mode, 'Release')
uses: actions/upload-artifact@master
with:
name: Experimental TShock (not debug)
path: TShockAPI\bin\Release
- name: Upload OTAPI Bootstrapper (Not Debug)
if: contains(matrix.mode, 'Release')
uses: actions/upload-artifact@master
with:
name: Experimental (not debug) OTAPI Bootstrapper
path: .\TerrariaServerAPI\TShock.Modifications.Bootstrapper\bin\Release\TShock.Modifications.Bootstrapper.exe

59
.github/workflows/ci-otapi3.yml vendored Normal file
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@ -0,0 +1,59 @@
name: CI(OTAPI3)
on: [push]
jobs:
test:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- uses: actions/setup-dotnet@v1
with:
dotnet-version: '6.0.100'
- name: MonoMod dev build
run: dotnet nuget add source https://pkgs.dev.azure.com/MonoMod/MonoMod/_packaging/DevBuilds%40Local/nuget/v3/index.json -n DevBuilds@Local
- name: Run tests
run: dotnet test
build:
runs-on: ubuntu-latest
strategy:
matrix:
arch: ["win-x64", "osx-x64", "linux-x64", "linux-arm64", "linux-arm"]
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- uses: actions/setup-dotnet@v1
with:
dotnet-version: '6.0.100'
- name: MonoMod dev build
run: dotnet nuget add source https://pkgs.dev.azure.com/MonoMod/MonoMod/_packaging/DevBuilds%40Local/nuget/v3/index.json -n DevBuilds@Local
- name: Produce build
run: |
cd TShockLauncher
dotnet publish -r ${{ matrix.arch }} -f net6.0 -c Release -p:PublishSingleFile=true --self-contained true
- name: Chmod scripts
if: ${{ matrix.arch != 'win-x64' }}
run: |
chmod +x TShockLauncher/bin/Release/net6.0/${{ matrix.arch }}/publish/TShock.sh
# preserve file perms: https://github.com/actions/upload-artifact#maintaining-file-permissions-and-case-sensitive-files
- name: Archive artifact
run: tar -cvf TShock-Beta-${{ matrix.arch }}-Release.tar TShockLauncher/bin/Release/net6.0/${{ matrix.arch }}/publish/
- uses: actions/upload-artifact@v2
with:
name: TShock-Beta-${{ matrix.arch }}-Release
path: TShock-Beta-${{ matrix.arch }}-Release.tar

86
.vscode/launch.json vendored Normal file
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@ -0,0 +1,86 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
"program": "${workspaceFolder}/TShockLauncher/bin/Debug/net6.0/TShock.Run.dll",
"windows": {
"program": "${workspaceFolder}/TShockLauncher/bin/Debug/net6.0/TShock.dll",
},
"args": [],
"cwd": "${workspaceFolder}/TShockLauncher/bin/Debug/net6.0/",
"console": "integratedTerminal",
"stopAtEntry": false
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach"
},
{
// this command assumes you have:
// raspberry pi 4 b with default user/pass, SSH enabled & connected to a reliable connection
// dotnet sdk 6.0.100 (needed for breakpoints to hit)
// windows with putty installed
// vsdbg
// follow this for other OS's: https://docs.microsoft.com/en-us/dotnet/iot/debugging?tabs=self-contained&pivots=vscode
// TODO: ability to chmod +x TShock.sh && chmod +x bin/TShock.Run
"name": ".NET Remote Launch - Self-contained",
"type": "coreclr",
"request": "launch",
"program": "/home/pi/dotnet/dotnet",
"args": [
"bin/TShock.Run.dll"
],
"cwd": "/home/pi/tshockdev/publish",
"stopAtEntry": false,
"console": "integratedTerminal",
"pipeTransport": {
"pipeCwd": "${workspaceRoot}",
"pipeProgram": "C:\\Program Files\\PuTTY\\PLINK.EXE",
"pipeArgs": [
"-pw",
"raspberry",
"pi@raspberrypi"
],
"debuggerPath": "/home/pi/vsdbg/vsdbg"
}
},
{
// this command assumes you have:
// raspberry pi 4 b with default user/pass, SSH enabled & connected to a reliable connection
// dotnet sdk 6.0.100 (needed for breakpoints to hit)
// windows with putty installed
// vsdbg
// follow this for other OS's: https://docs.microsoft.com/en-us/dotnet/iot/debugging?tabs=self-contained&pivots=vscode
// TODO: ability to chmod +x TShock.sh && chmod +x bin/TShock.Run
"name": ".NET Remote Publish & Launch - Self-contained",
"type": "coreclr",
"request": "launch",
"program": "/home/pi/dotnet/dotnet",
"args": [
"bin/TShock.Run.dll"
],
"cwd": "/home/pi/tshockdev/publish",
"stopAtEntry": false,
"console": "integratedTerminal",
"preLaunchTask": "Remote Publish",
"pipeTransport": {
"pipeCwd": "${workspaceRoot}",
"pipeProgram": "C:\\Program Files\\PuTTY\\PLINK.EXE",
"pipeArgs": [
"-pw",
"raspberry",
"pi@raspberrypi"
],
"debuggerPath": "/home/pi/vsdbg/vsdbg"
}
}
]
}

56
.vscode/tasks.json vendored Normal file
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@ -0,0 +1,56 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/TShock.sln",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile"
},
{
"label": "Publish",
"options": {
"cwd": "TShockLauncher"
},
"command": "dotnet",
"type": "process",
"args": [
"publish",
"-c",
"Debug",
"--self-contained",
"true",
"-r",
"linux-arm64",
"/nowarn:CS1591",
"/nowarn:CS1587"
],
},
{
"label": "Remote Publish",
"options": {
"cwd": "TShockLauncher/bin/Debug/net6.0/linux-arm64"
},
"command": "C:\\Program Files\\PuTTY\\pscp.exe",
"type": "process",
"args": [
"-pw",
"raspberry",
"-sftp",
"-p",
"-r",
"publish",
"pi@raspberrypi:/home/pi/tshockdev"
],
"dependsOn": [
"Publish"
]
}
]
}

View file

@ -1,13 +1,17 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
# Visual Studio Version 17
VisualStudioVersion = 17.0.31825.309
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{755F5B05-0924-47E9-9563-26EB20FE3F67}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TShockAPI", "TShockAPI\TShockAPI.csproj", "{49606449-072B-4CF5-8088-AA49DA586694}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TShockAPI", "TShockAPI\TShockAPI.csproj", "{49606449-072B-4CF5-8088-AA49DA586694}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TerrariaServerAPI", "TerrariaServerAPI\TerrariaServerAPI\TerrariaServerAPI.csproj", "{6877506E-ADC6-4142-98A6-79E4FA02855A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TerrariaServerAPI", "TerrariaServerAPI\TerrariaServerAPI\TerrariaServerAPI.csproj", "{6877506E-ADC6-4142-98A6-79E4FA02855A}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TShockLauncher", "TShockLauncher\TShockLauncher.csproj", "{2A312452-A43F-43E3-8AEB-E22F9A35C210}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TShockLauncher.Tests", "TShockLauncher.Tests\TShockLauncher.Tests.csproj", "{90AB47F3-8220-48FC-BDAB-D6E97BFDA51B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -15,10 +19,6 @@ Global
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Mono|Any CPU = Mono|Any CPU
Mono|Mixed Platforms = Mono|Mixed Platforms
Mono|x64 = Mono|x64
Mono|x86 = Mono|x86
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|x64 = Release|x64
@ -32,14 +32,7 @@ Global
{49606449-072B-4CF5-8088-AA49DA586694}.Debug|x64.ActiveCfg = Debug|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Debug|x64.Build.0 = Debug|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Debug|x86.ActiveCfg = Debug|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Mono|Any CPU.ActiveCfg = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Mono|Any CPU.Build.0 = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Mono|Mixed Platforms.ActiveCfg = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Mono|Mixed Platforms.Build.0 = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Mono|x64.ActiveCfg = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Mono|x64.Build.0 = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Mono|x86.ActiveCfg = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Mono|x86.Build.0 = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Debug|x86.Build.0 = Debug|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Release|Any CPU.ActiveCfg = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Release|Any CPU.Build.0 = Release|Any CPU
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@ -47,31 +40,62 @@ Global
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{49606449-072B-4CF5-8088-AA49DA586694}.Release|x64.Build.0 = Release|Any CPU
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{6877506E-ADC6-4142-98A6-79E4FA02855A}.Debug|Any CPU.ActiveCfg = Debug|x86
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{6877506E-ADC6-4142-98A6-79E4FA02855A}.Debug|x86.ActiveCfg = Debug|x86
{6877506E-ADC6-4142-98A6-79E4FA02855A}.Debug|x86.Build.0 = Debug|x86
{6877506E-ADC6-4142-98A6-79E4FA02855A}.Mono|Any CPU.ActiveCfg = Mono|x86
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B56F0765-BADD-48CF-8A19-436BD0EAD34A}
EndGlobalSection
GlobalSection(TestCaseManagementSettings) = postSolution
CategoryFile = Terraria.vsmdi
EndGlobalSection

View file

@ -22,7 +22,6 @@ using Terraria.ID;
using TShockAPI.Net;
using Terraria;
using Microsoft.Xna.Framework;
using OTAPI.Tile;
using TShockAPI.Localization;
using static TShockAPI.GetDataHandlers;
using Terraria.ObjectData;

View file

@ -33,7 +33,6 @@ using TerrariaApi.Server;
using TShockAPI.Hooks;
using Terraria.GameContent.Events;
using Microsoft.Xna.Framework;
using OTAPI.Tile;
using TShockAPI.Localization;
using System.Text.RegularExpressions;
using Terraria.DataStructures;

View file

@ -34,7 +34,6 @@ using Terraria.DataStructures;
using Terraria.GameContent.Tile_Entities;
using Terraria.Localization;
using Microsoft.Xna.Framework;
using OTAPI.Tile;
using TShockAPI.Localization;
using TShockAPI.Models;
using TShockAPI.Models.PlayerUpdate;

View file

@ -1,6 +1,4 @@
using OTAPI.Tile;
using System;
using System;
using System.Collections.Generic;
using System.Linq;

View file

@ -23,7 +23,6 @@ using TShockAPI.DB;
using TShockAPI.Net;
using Terraria;
using Microsoft.Xna.Framework;
using OTAPI.Tile;
using TShockAPI.Localization;
using static TShockAPI.GetDataHandlers;
using TerrariaApi.Server;

View file

@ -1,57 +0,0 @@
/*
TShock, a server mod for Terraria
Copyright (C) 2011-2019 Pryaxis & TShock Contributors
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("TShock for Terraria")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Re-Logic, Pryaxis & TShock Contributors")]
[assembly: AssemblyProduct("TShockAPI")]
[assembly: AssemblyCopyright("Copyright © Re-Logic, Pryaxis & TShock Contributors 2011-2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("01e38989-993c-410c-9011-487f824a606d")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Starting in version 4.2.5, we are no longer including the fourth decimal
// location, which previously held the date and time.
// Also, be sure to release on github with the exact assembly version tag as below
// so that the update manager works correctly (via the Github releases api and mimic)
[assembly: AssemblyVersion("4.5.12")]
[assembly: AssemblyFileVersion("4.5.12")]

View file

@ -25,7 +25,6 @@ using System.IO;
using System.Text;
using System.Threading;
using System.Timers;
using OTAPI.Tile;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;

View file

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Microsoft.Xna.Framework;
using OTAPI.Tile;
using System;
using System.Collections.Generic;
using Terraria;

View file

@ -28,7 +28,7 @@ using System.Linq;
using System.Net;
using System.Reflection;
using MaxMind;
using Mono.Data.Sqlite;
using System.Data.SQLite;
using MySql.Data.MySqlClient;
using Newtonsoft.Json;
using Rests;
@ -45,6 +45,7 @@ using TShockAPI.CLI;
using TShockAPI.Localization;
using TShockAPI.Configuration;
using Terraria.GameContent.Creative;
using System.Runtime.InteropServices;
namespace TShockAPI
{
@ -190,6 +191,55 @@ namespace TShockAPI
instance = this;
}
static Dictionary<string, IntPtr> _nativeCache = new Dictionary<string, IntPtr>();
static IntPtr ResolveNativeDep(string libraryName, Assembly assembly, DllImportSearchPath? searchPath)
{
if (_nativeCache.TryGetValue(libraryName, out IntPtr cached))
return cached;
IEnumerable<string> matches = Enumerable.Empty<string>();
if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
var osx = Path.Combine(Environment.CurrentDirectory, "runtimes", "osx-x64");
if(Directory.Exists(osx))
matches = Directory.GetFiles(osx, "*" + libraryName + "*", SearchOption.AllDirectories);
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
var lib64 = Path.Combine(Environment.CurrentDirectory, "runtimes", "linux-x64");
if (Directory.Exists(lib64))
matches = Directory.GetFiles(lib64, "*" + libraryName + "*", SearchOption.AllDirectories);
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
var x64 = Path.Combine(Environment.CurrentDirectory, "runtimes", "win-x64");
if (Directory.Exists(x64))
matches = Directory.GetFiles(x64, "*" + libraryName + "*", SearchOption.AllDirectories);
}
if (matches.Count() == 0)
{
matches = Directory.GetFiles(Environment.CurrentDirectory, "*" + libraryName + "*");
}
Debug.WriteLine($"Looking for `{libraryName}` with {matches.Count()} match(es)");
var handle = IntPtr.Zero;
if (matches.Count() == 1)
{
var match = matches.Single();
handle = NativeLibrary.Load(match);
}
// cache either way. if zero, no point calling IO if we've checked this assembly before.
_nativeCache.Add(libraryName, handle);
return handle;
}
/// <summary>Initialize - Called by the TerrariaServerAPI during initialization.</summary>
[SuppressMessage("Microsoft.Security", "CA2122:DoNotIndirectlyExposeMethodsWithLinkDemands")]
public override void Initialize()
@ -197,18 +247,18 @@ namespace TShockAPI
string logFilename;
string logPathSetupWarning;
OTAPI.Hooks.Net.Socket.Create = () =>
OTAPI.Hooks.Netplay.CreateTcpListener += (sender, args) =>
{
//Console.WriteLine($"Creating socket {nameof(LinuxTcpSocket)}");
return new LinuxTcpSocket();
//return new OTAPI.Sockets.PoolSocket();
//return new Terraria.Net.Sockets.TcpSocket();
args.Result = new LinuxTcpSocket();
};
OTAPI.Hooks.Player.Announce = (int playerId) =>
OTAPI.Hooks.NetMessage.PlayerAnnounce += (sender, args) =>
{
//TShock handles this
return OTAPI.HookResult.Cancel;
args.Result = OTAPI.HookResult.Cancel;
};
// if sqlite.interop cannot be found, try and search the runtimes folder. this usually happens when debugging tsapi
// since it does not have the dependency installed directly
NativeLibrary.SetDllImportResolver(typeof(SQLiteConnection).Assembly, ResolveNativeDep);
Main.SettingsUnlock_WorldEvil = true;
@ -269,7 +319,7 @@ namespace TShockAPI
{
string sql = Path.Combine(SavePath, Config.Settings.SqliteDBPath);
Directory.CreateDirectory(Path.GetDirectoryName(sql));
DB = new SqliteConnection(string.Format("uri=file://{0},Version=3", sql));
DB = new SQLiteConnection(string.Format("Data Source={0},Version=3", sql));
}
else if (Config.Settings.StorageType.ToLower() == "mysql")
{

View file

@ -1,242 +1,47 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{49606449-072B-4CF5-8088-AA49DA586694}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>TShockAPI</RootNamespace>
<AssemblyName>TShockAPI</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TargetFramework>net6.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\Debug\TShockAPI.XML</DocumentationFile>
<PlatformTarget>x86</PlatformTarget>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;COMPAT_SIGS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\Release\TShockAPI.XML</DocumentationFile>
<PlatformTarget>x86</PlatformTarget>
<Prefer32Bit>false</Prefer32Bit>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
<PackageLicenseExpression>GPL-3.0-or-later</PackageLicenseExpression>
<!--
Version information for an assembly consists of the following four values:
Major Version
Minor Version
Build Number
Starting in version 4.2.5, we are no longer including the fourth decimal
location, which previously held the date and time.
Also, be sure to release on github with the exact assembly version tag as below
so that the update manager works correctly (via the Github releases api and mimic)
-->
<Version>4.5.7-beta</Version>
<AssemblyTitle>TShock for Terraria</AssemblyTitle>
<Company>Pryaxis &amp; TShock Contributors</Company>
<Product>TShockAPI</Product>
<Copyright>Copyright © Pryaxis &amp; TShock Contributors 2011-2021</Copyright>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BCrypt.Net-Next" Version="4.0.2" />
<PackageReference Include="MySql.Data" Version="8.0.27" />
<PackageReference Include="SQLite" Version="3.13.0" />
<PackageReference Include="System.Data.SQLite.Core" Version="1.0.115.5" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TerrariaServerAPI\TerrariaServerAPI\TerrariaServerAPI.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="BCrypt.Net, Version=0.1.4141.31969, Culture=neutral, PublicKeyToken=f3bc8f8c31beeb49, processorArchitecture=MSIL">
<HintPath>..\packages\BCrypt.Net.0.1.0\lib\net35\BCrypt.Net.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="HttpServer">
<HintPath>..\prebuilts\HttpServer.dll</HintPath>
</Reference>
<Reference Include="Mono.Data.Sqlite">
<HintPath>..\prebuilts\Mono.Data.Sqlite.dll</HintPath>
</Reference>
<Reference Include="MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.6.9.8\lib\net45\MySql.Data.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="OTAPI">
<SpecificVersion>False</SpecificVersion>
<HintPath Condition="Exists('..\TerrariaServerAPI\TerrariaServerAPI\bin\$(ConfigurationName)\OTAPI.dll')">..\TerrariaServerAPI\TerrariaServerAPI\bin\$(ConfigurationName)\OTAPI.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Web" />
</ItemGroup>
<ItemGroup>
<Compile Include="BackupManager.cs" />
<Compile Include="CLI\CommandLineParser.cs" />
<Compile Include="CLI\FlagSet.cs" />
<Compile Include="Configuration\ConfigFile.cs" />
<Compile Include="Configuration\IConfigFile.cs" />
<Compile Include="Configuration\TShockConfig.cs" />
<Compile Include="DB\ProjectileManager.cs" />
<Compile Include="DB\RegionManager.cs" />
<Compile Include="DB\ResearchDatastore.cs" />
<Compile Include="DB\TileManager.cs" />
<Compile Include="Extensions\ExceptionExt.cs" />
<Compile Include="Handlers\DisplayDollItemSyncHandler.cs" />
<Compile Include="Handlers\IPacketHandler.cs" />
<Compile Include="Handlers\NetModules\AmbienceHandler.cs" />
<Compile Include="Handlers\NetModules\BestiaryHandler.cs" />
<Compile Include="Handlers\NetModules\CreativePowerHandler.cs" />
<Compile Include="Handlers\NetModules\CreativeUnlocksHandler.cs" />
<Compile Include="Handlers\NetModules\INetModuleHandler.cs" />
<Compile Include="Handlers\NetModules\LiquidHandler.cs" />
<Compile Include="Handlers\NetModules\NetModulePacketHandler.cs" />
<Compile Include="Handlers\NetModules\PylonHandler.cs" />
<Compile Include="Handlers\EmojiHandler.cs" />
<Compile Include="Handlers\LandGolfBallInCupHandler.cs" />
<Compile Include="Handlers\RequestTileEntityInteractionHandler.cs" />
<Compile Include="Handlers\SendTileRectHandler.cs" />
<Compile Include="Handlers\SyncTilePickingHandler.cs" />
<Compile Include="Handlers\IllegalPerSe\EmojiPlayerMismatch.cs" />
<Compile Include="Hooks\AccountHooks.cs" />
<Compile Include="Hooks\GeneralHooks.cs" />
<Compile Include="Hooks\PlayerHooks.cs" />
<Compile Include="Hooks\RegionHooks.cs" />
<Compile Include="ILog.cs" />
<Compile Include="Localization\EnglishLanguage.cs" />
<Compile Include="Models\PlayerUpdate\ControlSet.cs" />
<Compile Include="Models\PlayerUpdate\MiscDataSet1.cs" />
<Compile Include="Models\PlayerUpdate\MiscDataSet2.cs" />
<Compile Include="Models\PlayerUpdate\MiscDataSet3.cs" />
<Compile Include="Models\Projectiles\NewProjectileData.cs" />
<Compile Include="NetItem.cs" />
<Compile Include="PlayerData.cs" />
<Compile Include="RegionHandler.cs" />
<Compile Include="Sockets\LinuxTcpSocket.cs" />
<Compile Include="SqlLog.cs" />
<Compile Include="TextLog.cs" />
<Compile Include="PaginationTools.cs" />
<Compile Include="Rest\RestPermissions.cs" />
<Compile Include="SaveManager.cs" />
<Compile Include="DB\BanManager.cs" />
<Compile Include="DB\CharacterManager.cs" />
<Compile Include="DB\IQueryBuilder.cs" />
<Compile Include="DB\ItemManager.cs" />
<Compile Include="DB\SqlColumn.cs" />
<Compile Include="DB\SqlTable.cs" />
<Compile Include="DB\SqlValue.cs" />
<Compile Include="Extensions\DbExt.cs" />
<Compile Include="DB\GroupManager.cs" />
<Compile Include="DB\UserManager.cs" />
<Compile Include="Extensions\RandomExt.cs" />
<Compile Include="Extensions\StringExt.cs" />
<Compile Include="GeoIPCountry.cs" />
<Compile Include="HandlerList.cs" />
<Compile Include="IPackable.cs" />
<Compile Include="Commands.cs" />
<Compile Include="FileTools.cs" />
<Compile Include="GetDataHandlers.cs" />
<Compile Include="Group.cs" />
<Compile Include="Extensions\LinqExt.cs" />
<Compile Include="Net\BaseMsg.cs" />
<Compile Include="Net\DisconnectMsg.cs" />
<Compile Include="Net\NetTile.cs" />
<Compile Include="Net\ProjectileRemoveMsg.cs" />
<Compile Include="Net\SpawnMsg.cs" />
<Compile Include="Net\WorldInfoMsg.cs" />
<Compile Include="Permissions.cs" />
<Compile Include="DB\RememberedPosManager.cs" />
<Compile Include="Bouncer.cs" />
<Compile Include="ItemBans.cs" />
<Compile Include="Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Rest\Rest.cs" />
<Compile Include="Rest\RestCommand.cs" />
<Compile Include="Rest\RestManager.cs" />
<Compile Include="Rest\RestObject.cs" />
<Compile Include="Rest\RestVerbs.cs" />
<Compile Include="Rest\SecureRest.cs" />
<Compile Include="Configuration\ServerSideConfig.cs" />
<Compile Include="TSServerPlayer.cs" />
<Compile Include="Utils.cs" />
<Compile Include="TShock.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TSPlayer.cs" />
<Compile Include="UpdateManager.cs" />
<Compile Include="DB\WarpsManager.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
<None Include="TShockAPI.licenseheader" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<SubType>Designer</SubType>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.0">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TerrariaServerAPI\TerrariaServerAPI\TerrariaServerAPI.csproj">
<Project>{6877506e-adc6-4142-98a6-79e4fa02855a}</Project>
<Name>TerrariaServerAPI</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
</VisualStudio>
</ProjectExtensions>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View file

@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<system.data>
<DbProviderFactories>
<remove invariant="MySql.Data.MySqlClient" />
<add name="MySQL Data Provider" invariant="MySql.Data.MySqlClient" description=".Net Framework Data Provider for MySQL" type="MySql.Data.MySqlClient.MySqlClientFactory, MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d" />
</DbProviderFactories>
</system.data>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /></startup></configuration>

View file

@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="BCrypt.Net" version="0.1.0" targetFramework="net45" />
<package id="MySql.Data" version="6.9.8" targetFramework="net45" />
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net45" />
</packages>

View file

@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<system.data>
<DbProviderFactories>
<remove invariant="MySql.Data.MySqlClient" />
<add name="MySQL Data Provider" invariant="MySql.Data.MySqlClient" description=".Net Framework Data Provider for MySQL" type="MySql.Data.MySqlClient.MySqlClientFactory, MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d" />
</DbProviderFactories>
</system.data>
</configuration>

View file

@ -0,0 +1,31 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Diagnostics;
using System.Threading;
namespace TShockLauncher.Tests
{
[TestClass]
public class ServerInitTests
{
[TestMethod]
public void EnsureBoots()
{
var are = new AutoResetEvent(false);
On.Terraria.Main.hook_DedServ cb = (On.Terraria.Main.orig_DedServ orig, Terraria.Main instance) =>
{
are.Set();
Debug.WriteLine("Server init process successful");
};
On.Terraria.Main.DedServ += cb;
new Thread(() => TerrariaApi.Server.Program.Main(new string[] { })).Start();
var hit = are.WaitOne(TimeSpan.FromSeconds(10));
On.Terraria.Main.DedServ -= cb;
Assert.AreEqual(true, hit);
}
}
}

View file

@ -0,0 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
<PackageReference Include="MSTest.TestAdapter" Version="2.2.7" />
<PackageReference Include="MSTest.TestFramework" Version="2.2.7" />
<PackageReference Include="coverlet.collector" Version="3.1.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TShockLauncher\TShockLauncher.csproj" />
</ItemGroup>
</Project>

66
TShockLauncher/Program.cs Normal file
View file

@ -0,0 +1,66 @@
/*
TShock, a server mod for Terraria
Copyright (C) 2021 Pryaxis & TShock Contributors
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* The purpose of this project is to be the launcher of the TSAPI server.
* We use this project:
* - to copy/move around TShockAPI.dll (the TShock plugin to TSAPI)
* - to publishing TShock releases.
* - move dependencies to a ./bin folder
*
* The assembly name of this launcher (TShock.exe) was decided on by a community poll.
*/
using System.Reflection;
Dictionary<string, Assembly> _cache = new Dictionary<string, Assembly>();
System.Runtime.Loader.AssemblyLoadContext.Default.Resolving += Default_Resolving;
Start();
/// <summary>
/// Resolves a module from the ./bin folder, either with a .dll by preference or .exe
/// </summary>
Assembly? Default_Resolving(System.Runtime.Loader.AssemblyLoadContext arg1, AssemblyName arg2)
{
if (arg2?.Name is null) return null;
if (_cache.TryGetValue(arg2.Name, out Assembly? asm) && asm is not null) return asm;
var loc = Path.Combine(Environment.CurrentDirectory, "bin", arg2.Name + ".dll");
if (File.Exists(loc))
asm = arg1.LoadFromAssemblyPath(loc);
loc = Path.ChangeExtension(loc, ".exe");
if (File.Exists(loc))
asm = arg1.LoadFromAssemblyPath(loc);
if(asm is not null)
_cache[arg2.Name] = asm;
return asm;
}
/// <summary>
/// Initiates the TSAPI server.
/// </summary>
/// <remarks>This method exists so that the resolver can attach before TSAPI needs its dependencies.</remarks>
void Start()
{
TerrariaApi.Server.Program.Main(args);
}

2
TShockLauncher/TShock.sh Executable file
View file

@ -0,0 +1,2 @@
#!/bin/bash
./bin/TShock.Run

View file

@ -0,0 +1,94 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AssemblyName Condition="'$(RuntimeIdentifier)' == 'win-x64' Or '$(RuntimeIdentifier)' == ''">TShock</AssemblyName>
<AssemblyName Condition="'$(RuntimeIdentifier)' != 'win-x64' And '$(RuntimeIdentifier)' != ''">TShock.Run</AssemblyName>
<RunPostBuildEvent>Always</RunPostBuildEvent>
<DebugType>embedded</DebugType>
<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\TerrariaServerAPI\TerrariaServerAPI\TerrariaServerAPI.csproj" ExcludeFromSingleFile="true" />
<ProjectReference Include="..\TShockAPI\TShockAPI.csproj" ExcludeFromSingleFile="true" Condition="'$(PublishSingleFile)' == 'true'" />
<ProjectReference Include="..\TShockAPI\TShockAPI.csproj" ReferenceOutputAssembly="false" Condition="'$(PublishSingleFile)' != 'true'" />
<Reference Include="HttpServer" ExcludeFromSingleFile="true" >
<HintPath>..\prebuilts\HttpServer.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<!-- match tshocks dependencies so that publishing outputs all files to ./bin -->
<PackageReference Include="BCrypt.Net-Next" Version="4.0.2" />
<PackageReference Include="MySql.Data" Version="8.0.27" />
<PackageReference Include="SQLite" Version="3.13.0" />
<PackageReference Include="System.Data.SQLite.Core" Version="1.0.115.5" />
</ItemGroup>
<Target Name="MoveTShockDebug" AfterTargets="FinalCleanup;PostBuildEvent">
<ItemGroup>
<TShockPluginFilesDebug Include="$(TargetDir)/TShockAPI*" />
</ItemGroup>
<Move SourceFiles="@(TShockPluginFilesDebug)" DestinationFolder="$(TargetDir)ServerPlugins" ContinueOnError="true" />
</Target>
<Target Name="MoveTShockPublish" AfterTargets="Publish">
<ItemGroup>
<TShockPluginFilesPublish Include="$(PublishDir)/TShockAPI*" />
<TShockPluginFilesForPublish Include="$(ProjectDir)../TShockAPI/bin/$(Configuration)/$(TargetFramework)/TShockAPI*" Condition="'$(PublishSingleFile)' != 'true'" />
</ItemGroup>
<Move SourceFiles="@(TShockPluginFilesPublish)" DestinationFolder="$(PublishDir)ServerPlugins" ContinueOnError="true" />
<Copy SourceFiles="@(TShockPluginFilesForPublish)" DestinationFolder="$(PublishDir)ServerPlugins" ContinueOnError="true" Condition="'$(PublishSingleFile)' != 'true'" />
</Target>
<Target Name="MoveBin" AfterTargets="Publish">
<ItemGroup>
<MoveBinaries Include="$(PublishDir)*" Exclude="$(PublishDir)\TShock.exe;$(PublishDir)\TShockAPI*" />
</ItemGroup>
<Move SourceFiles="@(MoveBinaries)" DestinationFolder="$(PublishDir)bin" ContinueOnError="true" />
</Target>
<UsingTask TaskName="PatchAppHost" TaskFactory="RoslynCodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.Core.dll">
<ParameterGroup>
<HostExe ParameterType="System.String" Required="true" />
</ParameterGroup>
<Task>
<Code Type="Fragment" Language="cs">
/*
This is a patch to allow self contained apps to run from the root while having the modules in a ./bin folder.
https://github.com/dotnet/sdk/issues/10366
The script replaces the ./TShock.dll with ./bin/TShock.dll
alternates: dnSpy(does this method), NetCoreBeauty
*/
var find = Encoding.UTF8.GetBytes("TShock.dll\0");
var replace = Encoding.UTF8.GetBytes("bin" + Path.DirectorySeparatorChar + "TShock.dll\0");
var contents = File.ReadAllBytes(HostExe);
var matches = 0;
var offset = Array.FindIndex(contents, (b) =&gt; {
matches = (b == find[matches]) ? matches + 1 : 0;
return matches == find.Length;
});
if (offset &gt; -1) offset -= find.Length - 1;
var x = 0;
Array.ForEach(replace, _ =&gt; { contents[offset + x] = replace[x++]; });
File.WriteAllBytes(HostExe, contents);
</Code>
</Task>
</UsingTask>
<Target Name="PatchAppHostAfterPublish" AfterTargets="Publish" Condition="'$(RuntimeIdentifier)' == 'win-x64'">
<PatchAppHost HostExe="$(PublishDir)TShock.exe" />
<Message Text="Patched TShock.exe host for ./bin redirect" Importance="High" />
</Target>
<Target Name="CreateScriptAfterPublish" AfterTargets="Publish" Condition="'$(RuntimeIdentifier)' != 'win-x64'">
<Copy SourceFiles="$(ProjectDir)TShock.sh" DestinationFolder="$(PublishDir)" />
<Message Text="Run the launcher with chmod +x TShock.sh &amp;&amp; ./TShock.sh" Importance="High" />
</Target>
</Project>

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{
"additionalProbingPaths": [
"../ServerPlugins"
]
}

@ -1 +1 @@
Subproject commit 5314669394193a8a9a6a40036e00bcf8838254af
Subproject commit a7949a2cee98e43e321ed9981c92d08334156f79

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EXPORTS
sqlite3_aggregate_context
sqlite3_aggregate_count
sqlite3_auto_extension
sqlite3_backup_finish
sqlite3_backup_init
sqlite3_backup_pagecount
sqlite3_backup_remaining
sqlite3_backup_step
sqlite3_bind_blob
sqlite3_bind_blob64
sqlite3_bind_double
sqlite3_bind_int
sqlite3_bind_int64
sqlite3_bind_null
sqlite3_bind_parameter_count
sqlite3_bind_parameter_index
sqlite3_bind_parameter_name
sqlite3_bind_pointer
sqlite3_bind_text
sqlite3_bind_text16
sqlite3_bind_text64
sqlite3_bind_value
sqlite3_bind_zeroblob
sqlite3_bind_zeroblob64
sqlite3_blob_bytes
sqlite3_blob_close
sqlite3_blob_open
sqlite3_blob_read
sqlite3_blob_reopen
sqlite3_blob_write
sqlite3_busy_handler
sqlite3_busy_timeout
sqlite3_cancel_auto_extension
sqlite3_changes
sqlite3_clear_bindings
sqlite3_close
sqlite3_close_v2
sqlite3_collation_needed
sqlite3_collation_needed16
sqlite3_column_blob
sqlite3_column_bytes
sqlite3_column_bytes16
sqlite3_column_count
sqlite3_column_database_name
sqlite3_column_database_name16
sqlite3_column_decltype
sqlite3_column_decltype16
sqlite3_column_double
sqlite3_column_int
sqlite3_column_int64
sqlite3_column_name
sqlite3_column_name16
sqlite3_column_origin_name
sqlite3_column_origin_name16
sqlite3_column_table_name
sqlite3_column_table_name16
sqlite3_column_text
sqlite3_column_text16
sqlite3_column_type
sqlite3_column_value
sqlite3_commit_hook
sqlite3_compileoption_get
sqlite3_compileoption_used
sqlite3_complete
sqlite3_complete16
sqlite3_config
sqlite3_context_db_handle
sqlite3_create_collation
sqlite3_create_collation16
sqlite3_create_collation_v2
sqlite3_create_function
sqlite3_create_function16
sqlite3_create_function_v2
sqlite3_create_module
sqlite3_create_module_v2
sqlite3_create_window_function
sqlite3_data_count
sqlite3_db_cacheflush
sqlite3_db_config
sqlite3_db_filename
sqlite3_db_handle
sqlite3_db_mutex
sqlite3_db_readonly
sqlite3_db_release_memory
sqlite3_db_status
sqlite3_declare_vtab
sqlite3_enable_load_extension
sqlite3_enable_shared_cache
sqlite3_errcode
sqlite3_errmsg
sqlite3_errmsg16
sqlite3_errstr
sqlite3_exec
sqlite3_expanded_sql
sqlite3_expired
sqlite3_extended_errcode
sqlite3_extended_result_codes
sqlite3_file_control
sqlite3_finalize
sqlite3_free
sqlite3_free_table
sqlite3_get_autocommit
sqlite3_get_auxdata
sqlite3_get_table
sqlite3_global_recover
sqlite3_initialize
sqlite3_interrupt
sqlite3_keyword_check
sqlite3_keyword_count
sqlite3_keyword_name
sqlite3_last_insert_rowid
sqlite3_libversion
sqlite3_libversion_number
sqlite3_limit
sqlite3_load_extension
sqlite3_log
sqlite3_malloc
sqlite3_malloc64
sqlite3_memory_alarm
sqlite3_memory_highwater
sqlite3_memory_used
sqlite3_mprintf
sqlite3_msize
sqlite3_mutex_alloc
sqlite3_mutex_enter
sqlite3_mutex_free
sqlite3_mutex_leave
sqlite3_mutex_try
sqlite3_next_stmt
sqlite3_open
sqlite3_open16
sqlite3_open_v2
sqlite3_os_end
sqlite3_os_init
sqlite3_overload_function
sqlite3_prepare
sqlite3_prepare16
sqlite3_prepare16_v2
sqlite3_prepare16_v3
sqlite3_prepare_v2
sqlite3_prepare_v3
sqlite3_profile
sqlite3_progress_handler
sqlite3_randomness
sqlite3_realloc
sqlite3_realloc64
sqlite3_release_memory
sqlite3_reset
sqlite3_reset_auto_extension
sqlite3_result_blob
sqlite3_result_blob64
sqlite3_result_double
sqlite3_result_error
sqlite3_result_error16
sqlite3_result_error_code
sqlite3_result_error_nomem
sqlite3_result_error_toobig
sqlite3_result_int
sqlite3_result_int64
sqlite3_result_null
sqlite3_result_pointer
sqlite3_result_subtype
sqlite3_result_text
sqlite3_result_text16
sqlite3_result_text16be
sqlite3_result_text16le
sqlite3_result_text64
sqlite3_result_value
sqlite3_result_zeroblob
sqlite3_result_zeroblob64
sqlite3_rollback_hook
sqlite3_rtree_geometry_callback
sqlite3_rtree_query_callback
sqlite3_set_authorizer
sqlite3_set_auxdata
sqlite3_set_last_insert_rowid
sqlite3_shutdown
sqlite3_sleep
sqlite3_snprintf
sqlite3_soft_heap_limit
sqlite3_soft_heap_limit64
sqlite3_sourceid
sqlite3_sql
sqlite3_status
sqlite3_status64
sqlite3_step
sqlite3_stmt_busy
sqlite3_stmt_readonly
sqlite3_stmt_status
sqlite3_str_append
sqlite3_str_appendall
sqlite3_str_appendchar
sqlite3_str_appendf
sqlite3_str_errcode
sqlite3_str_finish
sqlite3_strglob
sqlite3_stricmp
sqlite3_str_length
sqlite3_strlike
sqlite3_str_new
sqlite3_strnicmp
sqlite3_str_reset
sqlite3_str_value
sqlite3_str_vappendf
sqlite3_system_errno
sqlite3_table_column_metadata
sqlite3_test_control
sqlite3_thread_cleanup
sqlite3_threadsafe
sqlite3_total_changes
sqlite3_trace
sqlite3_trace_v2
sqlite3_transfer_bindings
sqlite3_update_hook
sqlite3_uri_boolean
sqlite3_uri_int64
sqlite3_uri_parameter
sqlite3_user_data
sqlite3_value_blob
sqlite3_value_bytes
sqlite3_value_bytes16
sqlite3_value_double
sqlite3_value_dup
sqlite3_value_free
sqlite3_value_int
sqlite3_value_int64
sqlite3_value_nochange
sqlite3_value_numeric_type
sqlite3_value_pointer
sqlite3_value_subtype
sqlite3_value_text
sqlite3_value_text16
sqlite3_value_text16be
sqlite3_value_text16le
sqlite3_value_type
sqlite3_vfs_find
sqlite3_vfs_register
sqlite3_vfs_unregister
sqlite3_vmprintf
sqlite3_vsnprintf
sqlite3_vtab_collation
sqlite3_vtab_config
sqlite3_vtab_nochange
sqlite3_vtab_on_conflict
sqlite3_wal_autocheckpoint
sqlite3_wal_checkpoint
sqlite3_wal_checkpoint_v2
sqlite3_wal_hook
sqlite3_win32_is_nt
sqlite3_win32_mbcs_to_utf8
sqlite3_win32_mbcs_to_utf8_v2
sqlite3_win32_set_directory
sqlite3_win32_set_directory16
sqlite3_win32_set_directory8
sqlite3_win32_sleep
sqlite3_win32_unicode_to_utf8
sqlite3_win32_utf8_to_mbcs
sqlite3_win32_utf8_to_mbcs_v2
sqlite3_win32_utf8_to_unicode
sqlite3_win32_write_debug

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