Scan up to slot 48 (mouse item) for bucket
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@ -726,7 +726,7 @@ namespace TShockAPI
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int tileY = Math.Abs(y);
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bool bucket = false;
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for (int i = 0; i < 44; i++)
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for (int i = 0; i < 49; i++)
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{
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if (args.TPlayer.inventory[i].type >= 205 && args.TPlayer.inventory[i].type <= 207)
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{
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