add time argument to /buff
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a9a153ddb6
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c776f2c06e
1 changed files with 10 additions and 6 deletions
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@ -2405,15 +2405,15 @@ namespace TShockAPI
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}
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}
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//TODO: Add player and time arguments
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private static void Buff(CommandArgs args)
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{
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if (args.Parameters.Count != 1)
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if (args.Parameters.Count < 1 || args.Parameters.Count > 2)
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{
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args.Player.SendMessage("Invalid syntax! Proper syntax: /buff <buff id/name>", Color.Red);
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args.Player.SendMessage("Invalid syntax! Proper syntax: /buff <buff id/name> <time(seconds*60)>", Color.Red);
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return;
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}
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int id = 0;
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int time = 3600;
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if (!int.TryParse(args.Parameters[0], out id))
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{
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var found = Tools.GetBuffByName(args.Parameters[0]);
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@ -2428,14 +2428,18 @@ namespace TShockAPI
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return;
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}
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id = found[0];
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if (args.Parameters.Count == 2)
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int.TryParse(args.Parameters[1], out time);
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}
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if (id > 0 && id < Main.maxBuffs)
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{
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//args.TPlayer.AddBuff(id, 60);
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args.Player.SetBuff(id);
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args.Player.SendMessage(string.Format("You have just buffed yourself with {0} - {1}!",
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Tools.GetBuffName(id), Tools.GetBuffDescription(id)), Color.Green);
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args.Player.SetBuff(id, time);
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args.Player.SendMessage(string.Format("You have buffed yourself with {0}({1}) for {2} seconds!",
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Tools.GetBuffName(id), Tools.GetBuffDescription(id), Math.Round(((decimal)time / 60), 2)), Color.Green);
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}
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else
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args.Player.SendMessage("Invalid buff ID!", Color.Red);
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}
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#endregion Cheat Comamnds
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}
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