add time argument to /buff
This commit is contained in:
parent
a9a153ddb6
commit
c776f2c06e
1 changed files with 10 additions and 6 deletions
|
|
@ -2405,15 +2405,15 @@ namespace TShockAPI
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO: Add player and time arguments
|
|
||||||
private static void Buff(CommandArgs args)
|
private static void Buff(CommandArgs args)
|
||||||
{
|
{
|
||||||
if (args.Parameters.Count != 1)
|
if (args.Parameters.Count < 1 || args.Parameters.Count > 2)
|
||||||
{
|
{
|
||||||
args.Player.SendMessage("Invalid syntax! Proper syntax: /buff <buff id/name>", Color.Red);
|
args.Player.SendMessage("Invalid syntax! Proper syntax: /buff <buff id/name> <time(seconds*60)>", Color.Red);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
int id = 0;
|
int id = 0;
|
||||||
|
int time = 3600;
|
||||||
if (!int.TryParse(args.Parameters[0], out id))
|
if (!int.TryParse(args.Parameters[0], out id))
|
||||||
{
|
{
|
||||||
var found = Tools.GetBuffByName(args.Parameters[0]);
|
var found = Tools.GetBuffByName(args.Parameters[0]);
|
||||||
|
|
@ -2428,14 +2428,18 @@ namespace TShockAPI
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
id = found[0];
|
id = found[0];
|
||||||
|
if (args.Parameters.Count == 2)
|
||||||
|
int.TryParse(args.Parameters[1], out time);
|
||||||
}
|
}
|
||||||
if (id > 0 && id < Main.maxBuffs)
|
if (id > 0 && id < Main.maxBuffs)
|
||||||
{
|
{
|
||||||
//args.TPlayer.AddBuff(id, 60);
|
//args.TPlayer.AddBuff(id, 60);
|
||||||
args.Player.SetBuff(id);
|
args.Player.SetBuff(id, time);
|
||||||
args.Player.SendMessage(string.Format("You have just buffed yourself with {0} - {1}!",
|
args.Player.SendMessage(string.Format("You have buffed yourself with {0}({1}) for {2} seconds!",
|
||||||
Tools.GetBuffName(id), Tools.GetBuffDescription(id)), Color.Green);
|
Tools.GetBuffName(id), Tools.GetBuffDescription(id), Math.Round(((decimal)time / 60), 2)), Color.Green);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
args.Player.SendMessage("Invalid buff ID!", Color.Red);
|
||||||
}
|
}
|
||||||
#endregion Cheat Comamnds
|
#endregion Cheat Comamnds
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue