diff --git a/.github/FUNDING.yml b/.github/FUNDING.yml index 32f48df7..b8e325e5 100644 --- a/.github/FUNDING.yml +++ b/.github/FUNDING.yml @@ -1,3 +1,2 @@ # These are supported funding model platforms - custom: https://www.givedirectly.org/ diff --git a/CHANGELOG.md b/CHANGELOG.md index 4b0eb992..94b9e1ba 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -13,6 +13,9 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * `-worldselectpath` is identical to the old `-worldpath`. If you specify `-worldselectpath` and `-world` without specifying an absolute path the server will crash for sure. * Thank you again to @fjfnaranjo for supplying a [detailed feature request](https://github.com/Pryaxis/TShock/issues/1914) explaining precisely why this option should be available. Without this, we would have had no context as to why this feature was useful or important. Thank you, @fjfnaranjo! * This change was implemented by (@QuiCM, @hakusaro). +* Fixed kick on hardcore death / kick on mediumcore death / ban on either from taking action against journey mode players. (@hakusaro) +* Attempted to fix the problem with the magic mirror spawn problems. You should be able to remove your spawn point in SSC by right clicking on a bed now. (@hakusaro, @AxeelAnder) +* Add HandleFoodPlatterTryPlacing event, which is called whenever a player places a food in a plate. Add antihack to bouncer, to prevent removing food from plates if the region is protected; To prevent placement if they are not in range; To prevent placement if the item is not placed from player hand. (@Patrikkk) ## TShock 4.4.0 (Pre-release 8) * Update for OTAPI 2.0.0.36 and Terraria 1.4.0.4. (@hakusaro, @Patrikkk, @DeathCradle) diff --git a/TShockAPI/Bouncer.cs b/TShockAPI/Bouncer.cs index ad6e516a..abd5fe05 100644 --- a/TShockAPI/Bouncer.cs +++ b/TShockAPI/Bouncer.cs @@ -67,6 +67,7 @@ namespace TShockAPI GetDataHandlers.MassWireOperation += OnMassWireOperation; GetDataHandlers.PlayerDamage += OnPlayerDamage; GetDataHandlers.KillMe += OnKillMe; + GetDataHandlers.FoodPlatterTryPlacing += OnFoodPlatterTryPlacing; } internal void OnGetSection(object sender, GetDataHandlers.GetSectionEventArgs args) @@ -2062,6 +2063,54 @@ namespace TShockAPI } } + /// + /// Called when a player is trying to place an item into a food plate. + /// + /// + /// + internal void OnFoodPlatterTryPlacing(object sender, GetDataHandlers.FoodPlatterTryPlacingEventArgs args) + { + if (args.Player.ItemInHand.type != args.ItemID) + { + TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected item not placed by hand from {0}", args.Player.Name); + args.Player.SendTileSquare(args.TileX, args.TileY, 1); + args.Handled = true; + return; + } + if (args.Player.IsBeingDisabled()) + { + TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected disabled from {0}", args.Player.Name); + Item item = new Item(); + item.netDefaults(args.ItemID); + args.Player.GiveItemCheck(args.ItemID, item.Name, args.Stack, args.Prefix); + args.Player.SendTileSquare(args.TileX, args.TileY, 1); + args.Handled = true; + return; + } + + if (!args.Player.HasBuildPermission(args.TileX, args.TileY)) + { + TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected permissions from {0}", args.Player.Name); + Item item = new Item(); + item.netDefaults(args.ItemID); + args.Player.GiveItemCheck(args.ItemID, item.Name, args.Stack, args.Prefix); + args.Player.SendTileSquare(args.TileX, args.TileY, 1); + args.Handled = true; + return; + } + + if (!args.Player.IsInRange(args.TileX, args.TileY)) + { + TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected range checks from {0}", args.Player.Name); + Item item = new Item(); + item.netDefaults(args.ItemID); + args.Player.GiveItemCheck(args.ItemID, item.Name, args.Stack, args.Prefix); + args.Player.SendTileSquare(args.TileX, args.TileY, 1); + args.Handled = true; + return; + } + } + internal void OnSecondUpdate() { Task.Run(() => diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index e7fa1874..74dbff85 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -150,7 +150,8 @@ namespace TShockAPI { PacketTypes.ToggleParty, HandleToggleParty }, { PacketTypes.CrystalInvasionStart, HandleOldOnesArmy }, { PacketTypes.PlayerHurtV2, HandlePlayerDamageV2 }, - { PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 } + { PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 }, + { PacketTypes.FoodPlatterTryPlacing, HandleFoodPlatterTryPlacing } }; } @@ -1863,6 +1864,52 @@ namespace TShockAPI return args.Handled; } + public class FoodPlatterTryPlacingEventArgs : GetDataHandledEventArgs + { + /// + /// The X tile position of the placement action. + /// + public short TileX { get; set; } + /// + /// The Y tile position of the placement action. + /// + public short TileY { get; set; } + /// + /// The Item ID that is being placed in the plate. + /// + public short ItemID { get; set; } + /// + /// The prefix of the item that is being placed in the plate. + /// + public byte Prefix { get; set; } + /// + /// The stack of the item that is being placed in the plate. + /// + public short Stack { get; set; } + } + /// + /// Called when a player is placing an item in a food plate. + /// + public static HandlerList FoodPlatterTryPlacing = new HandlerList(); + private static bool OnFoodPlatterTryPlacing(TSPlayer player, MemoryStream data, short tileX, short tileY, short itemID, byte prefix, short stack) + { + if (FoodPlatterTryPlacing == null) + return false; + + var args = new FoodPlatterTryPlacingEventArgs + { + Player = player, + Data = data, + TileX = tileX, + TileY = tileY, + ItemID = itemID, + Prefix = prefix, + Stack = stack, + }; + FoodPlatterTryPlacing.Invoke(null, args); + return args.Handled; + } + #endregion private static bool HandlePlayerInfo(GetDataHandlerArgs args) @@ -2118,7 +2165,7 @@ namespace TShockAPI TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpawn force teleport 'vanilla spawn' {0}", args.Player.Name); } - if ((Main.ServerSideCharacter) && (args.Player.sX > 0) && (args.Player.sY > 0) && (args.TPlayer.SpawnX > 0) && ((args.TPlayer.SpawnX != args.Player.sX) && (args.TPlayer.SpawnY != args.Player.sY))) + else if ((Main.ServerSideCharacter) && (args.Player.sX > 0) && (args.Player.sY > 0) && (args.TPlayer.SpawnX > 0) && ((args.TPlayer.SpawnX != args.Player.sX) && (args.TPlayer.SpawnY != args.Player.sY))) { args.Player.sX = args.TPlayer.SpawnX; @@ -3524,7 +3571,7 @@ namespace TShockAPI } // Handle kicks/bans on mediumcore/hardcore deaths. - if (args.TPlayer.difficulty != 0) // Player is not softcore + if (args.TPlayer.difficulty == 1 || args.TPlayer.difficulty == 2) // Player is not softcore { bool mediumcore = args.TPlayer.difficulty == 1; bool shouldBan = mediumcore ? TShock.Config.BanOnMediumcoreDeath : TShock.Config.BanOnHardcoreDeath; @@ -3559,7 +3606,19 @@ namespace TShockAPI return false; } + private static bool HandleFoodPlatterTryPlacing(GetDataHandlerArgs args) + { + short tileX = args.Data.ReadInt16(); + short tileY = args.Data.ReadInt16(); + short itemID = args.Data.ReadInt16(); + byte prefix = args.Data.ReadInt8(); + short stack = args.Data.ReadInt16(); + if (OnFoodPlatterTryPlacing(args.Player, args.Data, tileX, tileY, itemID, prefix, stack)) + return true; + + return false; + } public enum EditAction { diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj index c941ea0a..f6a2d81c 100644 --- a/TShockAPI/TShockAPI.csproj +++ b/TShockAPI/TShockAPI.csproj @@ -221,4 +221,4 @@ --> - + \ No newline at end of file