Refactor out spaces -> tabs

Remove checks to the itemban table for npcs(wtf zidonuke) and projectiles.
This commit is contained in:
Zack Piispanen 2014-04-21 17:24:46 -04:00
parent 84d8049ac6
commit c8a4fd711f
5 changed files with 413 additions and 405 deletions

View file

@ -2393,17 +2393,17 @@ namespace TShockAPI
if (index > Main.maxProjectiles || index < 0)
{
args.Player.RemoveProjectile(ident, owner);
args.Player.RemoveProjectile(ident, owner);
return true;
}
if (TShock.ProjectileBans.ProjectileIsBanned(type, args.Player))
{
args.Player.Disable("Player does not have permission to create that projectile.", true);
args.Player.SendErrorMessage("You do not have permission to create that projectile.");
args.Player.RemoveProjectile(ident, owner);
return false;
}
if (TShock.ProjectileBans.ProjectileIsBanned(type, args.Player))
{
args.Player.Disable("Player does not have permission to create that projectile.", true);
args.Player.SendErrorMessage("You do not have permission to create that projectile.");
args.Player.RemoveProjectile(ident, owner);
return false;
}
// Server now checks owner + ident, if owner is different, server will create new projectile.
/*if (args.Player.Index != owner)
{