From c901e8482deda3749d1bc76b64173ef894f333e0 Mon Sep 17 00:00:00 2001 From: high Date: Fri, 17 Jun 2011 21:12:37 -0400 Subject: [PATCH] Backups added Pvp throttle added --- TShockAPI/BackupManager.cs | 98 ++++ TShockAPI/ConfigFile.cs | 8 + TShockAPI/ConfigurationManager.cs | 27 + TShockAPI/GetDataHandlers.cs | 795 +++++++++++++++--------------- TShockAPI/TSPlayer.cs | 5 +- TShockAPI/TShock.cs | 8 + TShockAPI/TShockAPI.csproj | 5 +- 7 files changed, 550 insertions(+), 396 deletions(-) create mode 100644 TShockAPI/BackupManager.cs diff --git a/TShockAPI/BackupManager.cs b/TShockAPI/BackupManager.cs new file mode 100644 index 00000000..48210f09 --- /dev/null +++ b/TShockAPI/BackupManager.cs @@ -0,0 +1,98 @@ +/* +TShock, a server mod for Terraria +Copyright (C) 2011 The TShock Team + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + + +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using System.Threading; +using Terraria; + +namespace TShockAPI +{ + public class BackupManager + { + public string BackupPath { get; set; } + public int Interval { get; set; } + public int KeepFor { get; set; } + + DateTime lastbackup = DateTime.UtcNow; + public BackupManager(string path) + { + BackupPath = path; + } + + public bool IsBackupTime + { + get + { + return (Interval > 0) && ((DateTime.UtcNow - lastbackup).TotalMinutes >= Interval); + } + } + + public void Backup() + { + lastbackup = DateTime.UtcNow; + ThreadPool.QueueUserWorkItem(DoBackup); + ThreadPool.QueueUserWorkItem(DeleteOld); + } + + void DoBackup(object o) + { + try + { + string worldname = Main.worldPathName; + string name = Path.GetFileName(worldname); + + Main.worldPathName = Path.Combine(BackupPath, string.Format("{0}.{1:dd.MM.yy-HH.mm.ss}.bak", name, DateTime.UtcNow)); + + string worldpath = Path.GetDirectoryName(Main.worldPathName); + if (worldpath != null && !Directory.Exists(worldpath)) + Directory.CreateDirectory(worldpath); + + WorldGen.saveWorld(); + + Console.WriteLine("World backed up"); + Log.Error(string.Format("World backed up ({0})", Main.worldPathName)); + + Main.worldPathName = worldname; + } + catch (Exception ex) + { + Console.WriteLine("Backup failed"); + Log.Error("Backup failed"); + Log.Error(ex.ToString()); + } + } + + void DeleteOld(object o) + { + if (KeepFor <= 0) + return; + foreach (var fi in new DirectoryInfo(BackupPath).GetFiles("*.bak")) + { + if ((DateTime.UtcNow - fi.LastWriteTimeUtc).TotalMinutes > KeepFor) + { + fi.Delete(); + } + } + } + } +} diff --git a/TShockAPI/ConfigFile.cs b/TShockAPI/ConfigFile.cs index f0a37a22..a197a333 100644 --- a/TShockAPI/ConfigFile.cs +++ b/TShockAPI/ConfigFile.cs @@ -41,7 +41,15 @@ namespace TShockAPI public bool RangeChecks = true; public bool SpamChecks = false; public bool DisableBuild = false; + public float[] AdminChatRGB = {255, 0, 0}; public string AdminChatPrefix = "(Admin) "; + + public int PvpThrottle = 0; + + public int BackupInterval = 0; + public int BackupKeepFor = 60; + + public bool ListServer = false; } } \ No newline at end of file diff --git a/TShockAPI/ConfigurationManager.cs b/TShockAPI/ConfigurationManager.cs index c826d134..00fc8d6c 100644 --- a/TShockAPI/ConfigurationManager.cs +++ b/TShockAPI/ConfigurationManager.cs @@ -55,6 +55,25 @@ namespace TShockAPI public static float[] AdminChatRGB = {255, 0, 0}; public static string AdminChatPrefix = "(Admin) "; + /// + /// Don't allow pvp changing for x seconds. + /// + public static int PvpThrottle = 0; + + /// + /// Backup every x minutes + /// + public static int BackupInterval = 0; + /// + /// Delete backups that are older than x mintues. + /// + public static int BackupKeepFor = 60; + + /// + /// Server will broadcast itself to the server list. + /// + public static bool ListServer = false; + public static void ReadJsonConfiguration() { TextReader tr = new StreamReader(FileTools.ConfigPath); @@ -87,6 +106,10 @@ namespace TShockAPI NPC.defaultSpawnRate = DefaultSpawnRate; AdminChatRGB = cfg.AdminChatRGB; AdminChatPrefix = cfg.AdminChatPrefix; + PvpThrottle = cfg.PvpThrottle; + BackupInterval = cfg.BackupInterval; + BackupKeepFor = cfg.BackupKeepFor; + ListServer = cfg.ListServer; } public static void WriteJsonConfiguration() @@ -115,6 +138,10 @@ namespace TShockAPI cfg.DisableBuild = DisableBuild; cfg.AdminChatRGB = AdminChatRGB; cfg.AdminChatPrefix = AdminChatPrefix; + cfg.PvpThrottle = PvpThrottle; + cfg.BackupInterval = BackupInterval; + cfg.BackupKeepFor = BackupKeepFor; + cfg.ListServer = ListServer; string json = JsonConvert.SerializeObject(cfg, Formatting.Indented); TextWriter tr = new StreamWriter(FileTools.ConfigPath); tr.Write(json); diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 10d9d088..74a56a71 100755 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -14,86 +14,86 @@ GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . -*/ -using System; -using System.Collections.Generic; -using System.Diagnostics; -using System.IO; -using System.Text; -using Microsoft.Xna.Framework; -using StreamBinary; -using Terraria; -using TerrariaAPI; - -namespace TShockAPI -{ - public delegate bool GetDataHandlerDelegate(GetDataHandlerArgs args); - public class GetDataHandlerArgs : EventArgs - { - public TSPlayer Player { get; private set; } - public MemoryStream Data { get; private set; } - - public Player TPlayer - { - get { return Player.TPlayer; } - } - - public GetDataHandlerArgs(TSPlayer player, MemoryStream data) - { - Player = player; - Data = data; - } - } - public static class GetDataHandlers - { - private static Dictionary GetDataHandlerDelegates; - private static bool[] BlacklistTiles; - - public static void InitGetDataHandler() - { - #region Blacklisted tiles - - BlacklistTiles = new bool[Main.maxTileSets]; - BlacklistTiles[0] = true; - BlacklistTiles[1] = true; - BlacklistTiles[2] = true; - BlacklistTiles[6] = true; - BlacklistTiles[7] = true; - BlacklistTiles[8] = true; - BlacklistTiles[9] = true; - BlacklistTiles[22] = true; - BlacklistTiles[23] = true; - BlacklistTiles[25] = true; - BlacklistTiles[30] = true; - BlacklistTiles[37] = true; - BlacklistTiles[38] = true; - BlacklistTiles[39] = true; - BlacklistTiles[40] = true; - BlacklistTiles[41] = true; - BlacklistTiles[43] = true; - BlacklistTiles[44] = true; - BlacklistTiles[45] = true; - BlacklistTiles[46] = true; - BlacklistTiles[47] = true; - BlacklistTiles[53] = true; - BlacklistTiles[54] = true; - BlacklistTiles[56] = true; - BlacklistTiles[57] = true; - BlacklistTiles[58] = true; - BlacklistTiles[59] = true; - BlacklistTiles[60] = true; - BlacklistTiles[63] = true; - BlacklistTiles[64] = true; - BlacklistTiles[65] = true; - BlacklistTiles[66] = true; - BlacklistTiles[67] = true; - BlacklistTiles[68] = true; - BlacklistTiles[70] = true; - BlacklistTiles[75] = true; - BlacklistTiles[76] = true; - - #endregion Blacklisted tiles - +*/ +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.IO; +using System.Text; +using Microsoft.Xna.Framework; +using StreamBinary; +using Terraria; +using TerrariaAPI; + +namespace TShockAPI +{ + public delegate bool GetDataHandlerDelegate(GetDataHandlerArgs args); + public class GetDataHandlerArgs : EventArgs + { + public TSPlayer Player { get; private set; } + public MemoryStream Data { get; private set; } + + public Player TPlayer + { + get { return Player.TPlayer; } + } + + public GetDataHandlerArgs(TSPlayer player, MemoryStream data) + { + Player = player; + Data = data; + } + } + public static class GetDataHandlers + { + private static Dictionary GetDataHandlerDelegates; + private static bool[] BlacklistTiles; + + public static void InitGetDataHandler() + { + #region Blacklisted tiles + + BlacklistTiles = new bool[Main.maxTileSets]; + BlacklistTiles[0] = true; + BlacklistTiles[1] = true; + BlacklistTiles[2] = true; + BlacklistTiles[6] = true; + BlacklistTiles[7] = true; + BlacklistTiles[8] = true; + BlacklistTiles[9] = true; + BlacklistTiles[22] = true; + BlacklistTiles[23] = true; + BlacklistTiles[25] = true; + BlacklistTiles[30] = true; + BlacklistTiles[37] = true; + BlacklistTiles[38] = true; + BlacklistTiles[39] = true; + BlacklistTiles[40] = true; + BlacklistTiles[41] = true; + BlacklistTiles[43] = true; + BlacklistTiles[44] = true; + BlacklistTiles[45] = true; + BlacklistTiles[46] = true; + BlacklistTiles[47] = true; + BlacklistTiles[53] = true; + BlacklistTiles[54] = true; + BlacklistTiles[56] = true; + BlacklistTiles[57] = true; + BlacklistTiles[58] = true; + BlacklistTiles[59] = true; + BlacklistTiles[60] = true; + BlacklistTiles[63] = true; + BlacklistTiles[64] = true; + BlacklistTiles[65] = true; + BlacklistTiles[66] = true; + BlacklistTiles[67] = true; + BlacklistTiles[68] = true; + BlacklistTiles[70] = true; + BlacklistTiles[75] = true; + BlacklistTiles[76] = true; + + #endregion Blacklisted tiles + GetDataHandlerDelegates = new Dictionary { {PacketTypes.PlayerInfo, HandlePlayerInfo}, @@ -108,316 +108,325 @@ namespace TShockAPI {PacketTypes.TileKill, HandleTileKill}, {PacketTypes.PlayerKillMe, HandlePlayerKillMe}, {PacketTypes.LiquidSet, HandleLiquidSet}, - }; - } - - public static bool HandlerGetData(PacketTypes type, TSPlayer player, MemoryStream data) - { - GetDataHandlerDelegate handler; - if (GetDataHandlerDelegates.TryGetValue(type, out handler)) - { - try - { - return handler(new GetDataHandlerArgs(player, data)); - } - catch (Exception ex) - { - Log.Error(ex.ToString()); - } - } - return false; - } - - private static bool HandlePlayerInfo(GetDataHandlerArgs args) - { - byte playerid = args.Data.ReadInt8(); - byte hair = args.Data.ReadInt8(); - Color hairColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); - Color skinColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); - Color eyeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); - Color shirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); - Color underShirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); - Color pantsColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); - Color shoeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); - string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int) (args.Data.Length - args.Data.Position - 1))); - - if (hair >= Main.maxHair) - { - Tools.ForceKick(args.Player, "Hair crash exploit."); - return true; - } - if (name.Length > 32) - { - Tools.ForceKick(args.Player, "Name exceeded 32 characters."); - return true; - } - if (name.Trim().Length == 0) - { - Tools.ForceKick(args.Player, "Empty Name."); - return true; - } - var ban = TShock.Bans.GetBanByName(name); - if (ban != null) - { - Tools.ForceKick(args.Player, string.Format("You are banned: {0}", ban.Reason)); - return true; - } - if (args.Player.ReceivedInfo) - { - return Tools.HandleGriefer(args.Player, "Sent client info more than once"); - } - - args.Player.ReceivedInfo = true; - return false; - } - - private static bool HandleSendTileSquare(GetDataHandlerArgs args) - { - short size = args.Data.ReadInt16(); - int x = args.Data.ReadInt32(); - int y = args.Data.ReadInt32(); - int plyX = Math.Abs(args.Player.TileX); - int plyY = Math.Abs(args.Player.TileY); - int tileX = Math.Abs(x); - int tileY = Math.Abs(y); - if (size > 5 || (ConfigurationManager.RangeChecks && (Math.Abs(plyX - tileX) > 32 || Math.Abs(plyY - tileY) > 32))) - { - Log.Debug(string.Format("SendTileSquare(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Size:{6})", - plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), size)); - return Tools.HandleGriefer(args.Player, "Send Tile Square Abuse"); - } - return false; - } - - private static bool HandleTile(GetDataHandlerArgs args) - { - byte type = args.Data.ReadInt8(); - int x = args.Data.ReadInt32(); - int y = args.Data.ReadInt32(); - byte tiletype = args.Data.ReadInt8(); - if (type == 1 || type == 3) - { - int plyX = Math.Abs(args.Player.TileX); - int plyY = Math.Abs(args.Player.TileY); - int tileX = Math.Abs(x); - int tileY = Math.Abs(y); - - if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32))) - { - Log.Debug(string.Format("TilePlaced(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Type:{6})", - plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), tiletype)); - return Tools.HandleGriefer(args.Player, "Placing impossible to place blocks."); - } - if (tiletype == 48 && !args.Player.Group.HasPermission("canspike")) - { - args.Player.SendMessage("You do not have permission to place spikes.", Color.Red); - Tools.SendLogs(string.Format("{0} tried to place spikes", args.Player.Name), Color.Red); - args.Player.SendTileSquare(x, y); - return true; - } - } - if (ConfigurationManager.DisableBuild) - { - if (!args.Player.Group.HasPermission("editspawn")) - { - args.Player.SendMessage("World protected from changes.", Color.Red); - args.Player.SendTileSquare(x, y); - return true; - } - } - if (ConfigurationManager.SpawnProtect) - { - if (!args.Player.Group.HasPermission("editspawn")) - { - var flag = TShock.CheckSpawn(x, y); - if (flag) - { - args.Player.SendMessage("Spawn protected from changes.", Color.Red); - args.Player.SendTileSquare(x, y); - return true; - } - } - } - if (type == 0 && BlacklistTiles[Main.tile[x, y].type] && args.Player.Active) - { - args.Player.TileThreshold++; - var coords = new Vector2(x, y); - if (!args.Player.TilesDestroyed.ContainsKey(coords)) - args.Player.TilesDestroyed.Add(coords, Main.tile[x, y]); - } - - return false; - } - - private static bool HandleTogglePvp(GetDataHandlerArgs args) - { - int id = args.Data.ReadByte(); - bool pvp = args.Data.ReadBoolean(); - - args.Player.SetPvP(id != args.Player.Index || ConfigurationManager.PermaPvp ? true : pvp); - return true; - } - - private static bool HandleSendSection(GetDataHandlerArgs args) - { - return Tools.HandleGriefer(args.Player, "SendSection abuse."); - } - - private static bool HandleNpcUpdate(GetDataHandlerArgs args) - { - return Tools.HandleGriefer(args.Player, "Spawn NPC abuse"); - } - - private static bool HandlePlayerUpdate(GetDataHandlerArgs args) - { - byte plr = args.Data.ReadInt8(); - byte control = args.Data.ReadInt8(); - byte item = args.Data.ReadInt8(); - float posx = args.Data.ReadSingle(); - float posy = args.Data.ReadSingle(); - float velx = args.Data.ReadSingle(); - float vely = args.Data.ReadSingle(); - - if (Main.verboseNetplay) - Debug.WriteLine("Update: {{{0},{1}}} {{{2}, {3}}}", (int)posx, (int)posy, (int)velx, (int)vely); - - if (plr != args.Player.Index) - { - return Tools.HandleGriefer(args.Player, "Update Player abuse"); - } - return false; - } - - private static bool HandleProjectileNew(GetDataHandlerArgs args) - { - short ident = args.Data.ReadInt16(); - float posx = args.Data.ReadSingle(); - float posy = args.Data.ReadSingle(); - float velx = args.Data.ReadSingle(); - float vely = args.Data.ReadSingle(); - float knockback = args.Data.ReadSingle(); - short dmg = args.Data.ReadInt16(); - byte owner = args.Data.ReadInt8(); - byte type = args.Data.ReadInt8(); - - if (type == 29 || type == 28 || type == 37) - { - Log.Debug(string.Format("Explosive(PlyXY:{0}_{1}, Type:{2})", args.Player.TileX, args.Player.TileY, type)); - return Tools.HandleExplosivesUser(args.Player, "Throwing an explosive device."); - } - return false; - } - - private static bool HandlePlayerKillMe(GetDataHandlerArgs args) - { - byte id = args.Data.ReadInt8(); - byte hitdirection = args.Data.ReadInt8(); - short dmg = args.Data.ReadInt16(); - bool pvp = args.Data.ReadBoolean(); - - if (id != args.Player.Index) - { - return Tools.HandleGriefer(args.Player, "Trying to execute KillMe on someone else."); - } - return false; - } - - private static bool HandlePlayerDamage(GetDataHandlerArgs args) - { - byte playerid = args.Data.ReadInt8(); - byte direction = args.Data.ReadInt8(); - Int16 damage = args.Data.ReadInt16(); - byte pvp = args.Data.ReadInt8(); - - return !TShock.Players[playerid].TPlayer.hostile; - } - - private static bool HandleLiquidSet(GetDataHandlerArgs args) - { - int x = args.Data.ReadInt32(); - int y = args.Data.ReadInt32(); - byte liquid = args.Data.ReadInt8(); - bool lava = args.Data.ReadBoolean(); - - //The liquid was picked up. - if (liquid == 0) - return false; - - int plyX = Math.Abs(args.Player.TileX); - int plyY = Math.Abs(args.Player.TileY); - int tileX = Math.Abs(x); - int tileY = Math.Abs(y); - - bool bucket = false; - for (int i = 0; i < 44; i++) - { - if (args.TPlayer.inventory[i].type >= 205 && args.TPlayer.inventory[i].type <= 207) - { - bucket = true; - break; - } - } - - if (lava && !args.Player.Group.HasPermission("canlava")) - { - args.Player.SendMessage("You do not have permission to use lava", Color.Red); - Tools.SendLogs(string.Format("{0} tried using lava", args.Player.Name), Color.Red); - args.Player.SendTileSquare(x, y); - return true; - } - if (!lava && !args.Player.Group.HasPermission("canwater")) - { - args.Player.SendMessage("You do not have permission to use water", Color.Red); - Tools.SendLogs(string.Format("{0} tried using water", args.Player.Name), Color.Red); - args.Player.SendTileSquare(x, y); - return true; - } - - if (!bucket) - { - Log.Debug(string.Format("{0}(PlyXY:{1}_{2}, TileXY:{3}_{4}, Result:{5}_{6}, Amount:{7})", - lava ? "Lava" : "Water", plyX, plyY, tileX, tileY, - Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), liquid)); - return Tools.HandleGriefer(args.Player, "Manipulating liquid without bucket."); ; - } - if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32))) - { - Log.Debug(string.Format("Liquid(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Amount:{6})", - plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), liquid)); - return Tools.HandleGriefer(args.Player, "Placing impossible to place liquid."); ; - } - - if (ConfigurationManager.SpawnProtect) - { - if (!args.Player.Group.HasPermission("editspawn")) - { - var flag = TShock.CheckSpawn(x, y); - if (flag) - { - args.Player.SendMessage("The spawn is protected!", Color.Red); - args.Player.SendTileSquare(x, y); - return true; - } - } - } - return false; - } - - private static bool HandleTileKill(GetDataHandlerArgs args) - { - int tilex = args.Data.ReadInt32(); - int tiley = args.Data.ReadInt32(); - if (tilex < 0 || tilex >= Main.maxTilesX || tiley < 0 || tiley >= Main.maxTilesY) - return false; - - if (Main.tile[tilex, tiley].type != 0x15) //Chest - { - Log.Debug(string.Format("TileKill(TileXY:{0}_{1}, Type:{2})", - tilex, tiley, Main.tile[tilex, tiley].type)); - Tools.ForceKick(args.Player, string.Format("Tile Kill abuse ({0})", Main.tile[tilex, tiley].type)); - return true; - } - return false; - } - } -} + }; + } + + public static bool HandlerGetData(PacketTypes type, TSPlayer player, MemoryStream data) + { + GetDataHandlerDelegate handler; + if (GetDataHandlerDelegates.TryGetValue(type, out handler)) + { + try + { + return handler(new GetDataHandlerArgs(player, data)); + } + catch (Exception ex) + { + Log.Error(ex.ToString()); + } + } + return false; + } + + private static bool HandlePlayerInfo(GetDataHandlerArgs args) + { + byte playerid = args.Data.ReadInt8(); + byte hair = args.Data.ReadInt8(); + Color hairColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); + Color skinColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); + Color eyeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); + Color shirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); + Color underShirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); + Color pantsColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); + Color shoeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8()); + string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int)(args.Data.Length - args.Data.Position - 1))); + + if (hair >= Main.maxHair) + { + Tools.ForceKick(args.Player, "Hair crash exploit."); + return true; + } + if (name.Length > 32) + { + Tools.ForceKick(args.Player, "Name exceeded 32 characters."); + return true; + } + if (name.Trim().Length == 0) + { + Tools.ForceKick(args.Player, "Empty Name."); + return true; + } + var ban = TShock.Bans.GetBanByName(name); + if (ban != null) + { + Tools.ForceKick(args.Player, string.Format("You are banned: {0}", ban.Reason)); + return true; + } + if (args.Player.ReceivedInfo) + { + return Tools.HandleGriefer(args.Player, "Sent client info more than once"); + } + + args.Player.ReceivedInfo = true; + return false; + } + + private static bool HandleSendTileSquare(GetDataHandlerArgs args) + { + short size = args.Data.ReadInt16(); + int x = args.Data.ReadInt32(); + int y = args.Data.ReadInt32(); + int plyX = Math.Abs(args.Player.TileX); + int plyY = Math.Abs(args.Player.TileY); + int tileX = Math.Abs(x); + int tileY = Math.Abs(y); + if (size > 5 || (ConfigurationManager.RangeChecks && (Math.Abs(plyX - tileX) > 32 || Math.Abs(plyY - tileY) > 32))) + { + Log.Debug(string.Format("SendTileSquare(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Size:{6})", + plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), size)); + return Tools.HandleGriefer(args.Player, "Send Tile Square Abuse"); + } + return false; + } + + private static bool HandleTile(GetDataHandlerArgs args) + { + byte type = args.Data.ReadInt8(); + int x = args.Data.ReadInt32(); + int y = args.Data.ReadInt32(); + byte tiletype = args.Data.ReadInt8(); + if (type == 1 || type == 3) + { + int plyX = Math.Abs(args.Player.TileX); + int plyY = Math.Abs(args.Player.TileY); + int tileX = Math.Abs(x); + int tileY = Math.Abs(y); + + if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32))) + { + Log.Debug(string.Format("TilePlaced(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Type:{6})", + plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), tiletype)); + return Tools.HandleGriefer(args.Player, "Placing impossible to place blocks."); + } + if (tiletype == 48 && !args.Player.Group.HasPermission("canspike")) + { + args.Player.SendMessage("You do not have permission to place spikes.", Color.Red); + Tools.SendLogs(string.Format("{0} tried to place spikes", args.Player.Name), Color.Red); + args.Player.SendTileSquare(x, y); + return true; + } + } + if (ConfigurationManager.DisableBuild) + { + if (!args.Player.Group.HasPermission("editspawn")) + { + args.Player.SendMessage("World protected from changes.", Color.Red); + args.Player.SendTileSquare(x, y); + return true; + } + } + if (ConfigurationManager.SpawnProtect) + { + if (!args.Player.Group.HasPermission("editspawn")) + { + var flag = TShock.CheckSpawn(x, y); + if (flag) + { + args.Player.SendMessage("Spawn protected from changes.", Color.Red); + args.Player.SendTileSquare(x, y); + return true; + } + } + } + if (type == 0 && BlacklistTiles[Main.tile[x, y].type] && args.Player.Active) + { + args.Player.TileThreshold++; + var coords = new Vector2(x, y); + if (!args.Player.TilesDestroyed.ContainsKey(coords)) + args.Player.TilesDestroyed.Add(coords, Main.tile[x, y]); + } + + return false; + } + + private static bool HandleTogglePvp(GetDataHandlerArgs args) + { + int id = args.Data.ReadByte(); + bool pvp = args.Data.ReadBoolean(); + + long seconds = (long)(DateTime.UtcNow - args.Player.LastPvpChange).TotalSeconds; + if (ConfigurationManager.PvpThrottle > 0 && seconds < ConfigurationManager.PvpThrottle) + { + args.Player.SendMessage(string.Format("You cannot change pvp status for {0} seconds", ConfigurationManager.PvpThrottle - seconds), 255, 0, 0); + args.Player.SetPvP(id != args.Player.Index || ConfigurationManager.PermaPvp ? true : args.TPlayer.hostile); + } + else + { + args.Player.SetPvP(id != args.Player.Index || ConfigurationManager.PermaPvp ? true : pvp); + } + return true; + } + + private static bool HandleSendSection(GetDataHandlerArgs args) + { + return Tools.HandleGriefer(args.Player, "SendSection abuse."); + } + + private static bool HandleNpcUpdate(GetDataHandlerArgs args) + { + return Tools.HandleGriefer(args.Player, "Spawn NPC abuse"); + } + + private static bool HandlePlayerUpdate(GetDataHandlerArgs args) + { + byte plr = args.Data.ReadInt8(); + byte control = args.Data.ReadInt8(); + byte item = args.Data.ReadInt8(); + float posx = args.Data.ReadSingle(); + float posy = args.Data.ReadSingle(); + float velx = args.Data.ReadSingle(); + float vely = args.Data.ReadSingle(); + + if (Main.verboseNetplay) + Debug.WriteLine("Update: {{{0},{1}}} {{{2}, {3}}}", (int)posx, (int)posy, (int)velx, (int)vely); + + if (plr != args.Player.Index) + { + return Tools.HandleGriefer(args.Player, "Update Player abuse"); + } + return false; + } + + private static bool HandleProjectileNew(GetDataHandlerArgs args) + { + short ident = args.Data.ReadInt16(); + float posx = args.Data.ReadSingle(); + float posy = args.Data.ReadSingle(); + float velx = args.Data.ReadSingle(); + float vely = args.Data.ReadSingle(); + float knockback = args.Data.ReadSingle(); + short dmg = args.Data.ReadInt16(); + byte owner = args.Data.ReadInt8(); + byte type = args.Data.ReadInt8(); + + if (type == 29 || type == 28 || type == 37) + { + Log.Debug(string.Format("Explosive(PlyXY:{0}_{1}, Type:{2})", args.Player.TileX, args.Player.TileY, type)); + return Tools.HandleExplosivesUser(args.Player, "Throwing an explosive device."); + } + return false; + } + + private static bool HandlePlayerKillMe(GetDataHandlerArgs args) + { + byte id = args.Data.ReadInt8(); + byte hitdirection = args.Data.ReadInt8(); + short dmg = args.Data.ReadInt16(); + bool pvp = args.Data.ReadBoolean(); + + if (id != args.Player.Index) + { + return Tools.HandleGriefer(args.Player, "Trying to execute KillMe on someone else."); + } + return false; + } + + private static bool HandlePlayerDamage(GetDataHandlerArgs args) + { + byte playerid = args.Data.ReadInt8(); + byte direction = args.Data.ReadInt8(); + Int16 damage = args.Data.ReadInt16(); + byte pvp = args.Data.ReadInt8(); + + return !TShock.Players[playerid].TPlayer.hostile; + } + + private static bool HandleLiquidSet(GetDataHandlerArgs args) + { + int x = args.Data.ReadInt32(); + int y = args.Data.ReadInt32(); + byte liquid = args.Data.ReadInt8(); + bool lava = args.Data.ReadBoolean(); + + //The liquid was picked up. + if (liquid == 0) + return false; + + int plyX = Math.Abs(args.Player.TileX); + int plyY = Math.Abs(args.Player.TileY); + int tileX = Math.Abs(x); + int tileY = Math.Abs(y); + + bool bucket = false; + for (int i = 0; i < 44; i++) + { + if (args.TPlayer.inventory[i].type >= 205 && args.TPlayer.inventory[i].type <= 207) + { + bucket = true; + break; + } + } + + if (lava && !args.Player.Group.HasPermission("canlava")) + { + args.Player.SendMessage("You do not have permission to use lava", Color.Red); + Tools.SendLogs(string.Format("{0} tried using lava", args.Player.Name), Color.Red); + args.Player.SendTileSquare(x, y); + return true; + } + if (!lava && !args.Player.Group.HasPermission("canwater")) + { + args.Player.SendMessage("You do not have permission to use water", Color.Red); + Tools.SendLogs(string.Format("{0} tried using water", args.Player.Name), Color.Red); + args.Player.SendTileSquare(x, y); + return true; + } + + if (!bucket) + { + Log.Debug(string.Format("{0}(PlyXY:{1}_{2}, TileXY:{3}_{4}, Result:{5}_{6}, Amount:{7})", + lava ? "Lava" : "Water", plyX, plyY, tileX, tileY, + Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), liquid)); + return Tools.HandleGriefer(args.Player, "Manipulating liquid without bucket."); ; + } + if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32))) + { + Log.Debug(string.Format("Liquid(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Amount:{6})", + plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), liquid)); + return Tools.HandleGriefer(args.Player, "Placing impossible to place liquid."); ; + } + + if (ConfigurationManager.SpawnProtect) + { + if (!args.Player.Group.HasPermission("editspawn")) + { + var flag = TShock.CheckSpawn(x, y); + if (flag) + { + args.Player.SendMessage("The spawn is protected!", Color.Red); + args.Player.SendTileSquare(x, y); + return true; + } + } + } + return false; + } + + private static bool HandleTileKill(GetDataHandlerArgs args) + { + int tilex = args.Data.ReadInt32(); + int tiley = args.Data.ReadInt32(); + if (tilex < 0 || tilex >= Main.maxTilesX || tiley < 0 || tiley >= Main.maxTilesY) + return false; + + if (Main.tile[tilex, tiley].type != 0x15) //Chest + { + Log.Debug(string.Format("TileKill(TileXY:{0}_{1}, Type:{2})", + tilex, tiley, Main.tile[tilex, tiley].type)); + Tools.ForceKick(args.Player, string.Format("Tile Kill abuse ({0})", Main.tile[tilex, tiley].type)); + return true; + } + return false; + } + } +} diff --git a/TShockAPI/TSPlayer.cs b/TShockAPI/TSPlayer.cs index e6d1722d..7a4b9835 100644 --- a/TShockAPI/TSPlayer.cs +++ b/TShockAPI/TSPlayer.cs @@ -34,6 +34,7 @@ namespace TShockAPI public Group Group { get; set; } public bool ReceivedInfo { get; set; } public int Index { get; protected set; } + public DateTime LastPvpChange { get; protected set; } public bool RealPlayer { get { return Index >= 0 && Index < Main.maxNetPlayers; } @@ -171,10 +172,12 @@ namespace TShockAPI { if (TPlayer.hostile != pvp) { + LastPvpChange = DateTime.UtcNow; TPlayer.hostile = pvp; - NetMessage.SendData((int)PacketTypes.TogglePVP, -1, -1, "", Index); All.SendMessage(string.Format("{0} has {1} PvP!", Name, pvp ? "enabled" : "disabled"), Main.teamColor[Team]); } + //Broadcast anyways to keep players synced + NetMessage.SendData((int)PacketTypes.TogglePVP, -1, -1, "", Index); } } diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index 7fe102f7..5dd14940 100755 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -39,6 +39,7 @@ namespace TShockAPI public static TSPlayer[] Players = new TSPlayer[Main.maxPlayers]; public static BanManager Bans = new BanManager(Path.Combine(SavePath, "bans.txt")); + public static BackupManager Backups = new BackupManager(Path.Combine(SavePath, "backups")); public override Version Version { @@ -101,6 +102,9 @@ namespace TShockAPI Commands.InitCommands(); Log.Info("Commands initialized"); + Backups.KeepFor = ConfigurationManager.BackupKeepFor; + Backups.Interval = ConfigurationManager.BackupInterval; + HandleCommandLine(Environment.GetCommandLineArgs()); } @@ -178,6 +182,10 @@ namespace TShockAPI private void OnUpdate(GameTime time) { UpdateManager.UpdateProcedureCheck(); + + if (Backups.IsBackupTime) + Backups.Backup(); + foreach (TSPlayer player in TShock.Players) { if (player != null && player.Active) diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj index 8938288a..473f3abd 100644 --- a/TShockAPI/TShockAPI.csproj +++ b/TShockAPI/TShockAPI.csproj @@ -12,6 +12,7 @@ TShockAPI v4.0 512 + false publish\ true Disk @@ -24,7 +25,6 @@ true 0 1.0.0.%2a - false false true @@ -69,6 +69,7 @@ + @@ -133,7 +134,7 @@ - +