Remove Console debug output.
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@ -304,7 +304,6 @@ namespace TShockAPI
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GetDataHandlers.projectileCreatesTile[Main.projectile[p.Index].type] == editData))
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{
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TShock.Log.ConsoleDebug("Bouncer / OnTileEdit rejected from (inconceivable rope coil) {0} {1} {2}", args.Player.Name, action, editData);
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Console.WriteLine("Bouncer / OnTileEdit rejected from (inconceivable rope coil) {0} {1} {2}", args.Player.Name, action, editData);
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args.Player.SendTileSquare(tileX, tileY, 1);
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args.Handled = true;
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return;
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