diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs index ec2783d7..2738af60 100644 --- a/TShockAPI/Commands.cs +++ b/TShockAPI/Commands.cs @@ -1398,13 +1398,13 @@ namespace TShockAPI if (!TShock.Config.DisableHardmode) WorldGen.StartHardmode(); else - args.Player.SendMessage("Hardmode is disabled via config", Color.Red); + args.Player.SendMessage("Hardmode is disabled via config.", Color.Red); } private static void DisableHardMode(CommandArgs args) { Main.hardMode = false; - args.Player.SendMessage("Hardmode is now disabled", Color.Green); + args.Player.SendMessage("Hardmode is now disabled.", Color.Green); } private static void ConvertCorruption(CommandArgs args)