Fix indentation on one line in utils

This commit is contained in:
Lucas Nicodemus 2017-12-26 20:17:11 -07:00
parent 846386f98a
commit cb47240c7e
2 changed files with 2 additions and 2 deletions

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@ -65,7 +65,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* Replace `TShock.CheckTilePermission` with `TSPlayer.HasBuildPermission`, `TSPlayer.HasPaintPermission`, and `TSPlayer.HasModifiedIceSuccessfully` respectively. (@hakusaro)
* Fix stack hack detection being inconsistent between two different check points. Moved `TShock.HackedInventory` to `TSPlayer.HasHackedItemStacks`. Added `GetDataHandlers.GetDataHandledEventArgs` which is where most hooks will inherit from in the future. (@hakusaro)
* All `GetDataHandlers` hooks now inherit from `GetDataHandledEventArgs` which includes a `TSPlayer` and a `MemoryStream` of raw data. (@hakusaro)
* Removed _all obsolete methods in TShock marked obsolete prior to this version (all of them)_ (@nicatronTg).
* Removed _all obsolete methods in TShock marked obsolete prior to this version (all of them)_ (@hakusaro).
## TShock 4.3.25
* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6.

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@ -585,7 +585,7 @@ namespace TShockAPI
TShock.Regions.Reload();
TShock.Itembans.UpdateItemBans();
TShock.ProjectileBans.UpdateBans();
TShock.TileBans.UpdateBans();
TShock.TileBans.UpdateBans();
Hooks.GeneralHooks.OnReloadEvent(player);
}