Add canchat permission as well as godmode being a toggle command.

This commit is contained in:
Zack Piispanen 2013-10-01 04:20:52 -04:00
parent 4e9698b6ee
commit ce73b0c0b5
6 changed files with 71 additions and 16 deletions

View file

@ -231,6 +231,7 @@ namespace TShockAPI
add(Permissions.whisper, Reply, "reply", "r");
add(Permissions.annoy, Annoy, "annoy");
add(Permissions.kill, Kill, "kill");
add(Permissions.godmode, ToggleGodMode, "godmode");
add(Permissions.butcher, Butcher, "butcher");
add(Permissions.item, Give, "give", "g");
add(Permissions.clearitems, ClearItems, "clear", "clearitems");
@ -3922,6 +3923,41 @@ namespace TShockAPI
args.Player.SendSuccessMessage("Tried to grow a " + name + ".");
}
private static void ToggleGodMode(CommandArgs args)
{
TSPlayer playerToGod;
if (args.Parameters.Count > 0)
{
string plStr = String.Join(" ", args.Parameters);
var players = TShock.Utils.FindPlayer(plStr);
if (players.Count == 0)
{
args.Player.SendErrorMessage("Invalid player!");
return;
}
else if (players.Count > 1)
{
TShock.Utils.SendMultipleMatchError(args.Player, players.Select(p => p.Name));
return;
}
else
{
playerToGod = players[0];
}
}
else if (!args.Player.RealPlayer)
{
args.Player.SendErrorMessage("You cant god mode a non player!");
return;
}
else
{
playerToGod = args.Player;
}
playerToGod.GodMode = !playerToGod.GodMode;
}
#endregion Cheat Comamnds
}
}

View file

@ -270,6 +270,7 @@ namespace TShockAPI
[Description("The number of reserved slots past your max server slot that can be joined by reserved players")] public int ReservedSlots = 20;
[Description("The number of reserved slots past your max server slot that can be joined by reserved players")] public bool LogRest = false;
/// <summary>
/// Reads a configuration file from a given path
/// </summary>

View file

@ -1322,7 +1322,7 @@ namespace TShockAPI
args.Player.PlayerData.maxHealth = max;
}
if (args.Player.Group.HasPermission(Permissions.godmode) && (cur < max))
if (args.Player.GodMode && (cur < max))
{
args.Player.Heal(args.TPlayer.statLifeMax);
}
@ -2937,7 +2937,7 @@ namespace TShockAPI
return true;
}
if (args.Player.Group.HasPermission(Permissions.godmode))
if (args.Player.GodMode)
{
args.Player.Heal(args.TPlayer.statLifeMax);
}

View file

@ -286,6 +286,9 @@ namespace TShockAPI
[Description("Player recovers health as damage is taken. Can be one shotted.")]
public static readonly string godmode = "tshock.godmode";
[Description("Player can chat")]
public static readonly string canchat = "tshock.canchat";
/// <summary>
/// Lists all commands associated with a given permission
/// </summary>

View file

@ -282,6 +282,11 @@ namespace TShockAPI
/// </summary>
public bool LoginHarassed = false;
/// <summary>
/// Player cant die, unless onehit
/// </summary>
public bool GodMode = false;
/// <summary>
/// Whether the player is a real, human, player on the server.
/// </summary>

View file

@ -914,21 +914,31 @@ namespace TShockAPI
Log.Error(ex.ToString());
}
}
else if (!tsplr.mute && !TShock.Config.EnableChatAboveHeads)
else
{
Utils.Broadcast(
String.Format(Config.ChatFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix, args.Text),
tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
args.Handled = true;
} else if (!tsplr.mute && TShock.Config.EnableChatAboveHeads)
{
Utils.Broadcast(args.Who, String.Format(Config.ChatAboveHeadsFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix, args.Text), tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
args.Handled = true;
}
else if (tsplr.mute)
{
tsplr.SendErrorMessage("You are muted!");
args.Handled = true;
if (!tsplr.Group.HasPermission(Permissions.canchat))
{
args.Handled = true;
}
else if (tsplr.mute)
{
tsplr.SendErrorMessage("You are muted!");
args.Handled = true;
}
else if (!TShock.Config.EnableChatAboveHeads)
{
Utils.Broadcast(
String.Format(Config.ChatFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix, args.Text),
tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
args.Handled = true;
}
else
{
Utils.Broadcast(args.Who,
String.Format(Config.ChatAboveHeadsFormat, tsplr.Group.Name, tsplr.Group.Prefix, tsplr.Name, tsplr.Group.Suffix,
args.Text), tsplr.Group.R, tsplr.Group.G, tsplr.Group.B);
args.Handled = true;
}
}
}