Merge branch 'general-devel' into patch-1

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Chris 2023-06-06 20:42:37 +09:30 committed by GitHub
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4 changed files with 8 additions and 5 deletions

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@ -63,7 +63,7 @@ namespace TShockAPI
/// <summary>VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.</summary>
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// <summary>VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.</summary>
public static readonly string VersionCodename = "Thank you, everyone, for your support of TShock all these years! <3";
public static readonly string VersionCodename = "Intensity";
/// <summary>SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).</summary>
public static string SavePath = "tshock";

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@ -18,11 +18,11 @@
Also, be sure to release on github with the exact assembly version tag as below
so that the update manager works correctly (via the Github releases api and mimic)
-->
<Version>5.1.3</Version>
<Version>5.2.0</Version>
<AssemblyTitle>TShock for Terraria</AssemblyTitle>
<Company>Pryaxis &amp; TShock Contributors</Company>
<Product>TShockAPI</Product>
<Copyright>Copyright © Pryaxis &amp; TShock Contributors 2011-2022</Copyright>
<Copyright>Copyright © Pryaxis &amp; TShock Contributors 2011-2023</Copyright>
<!-- extras for nuget -->
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
<PackageLicenseExpression>GPL-3.0-or-later</PackageLicenseExpression>

@ -1 +1 @@
Subproject commit e0e2df24dbc618683cc75595c59bf7f88acada08
Subproject commit 8a3fffd71db401736ea80619122c70c449c10ff3

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@ -78,7 +78,10 @@ Use past tense when adding new entries; sign your name off when you add or chang
* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. -->
## Upcoming changes
* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team.(@CelestialAnarchy, #2617, @ATFGK)
Your changes could be here!
## TShock 5.2
* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team. (@CelestialAnarchy, #2617, @ATFGK)
* Corrected and updated deserialization of the following packets (@ATFGK):
* `ProjectileNew`: Read the third `AI` value.
* Before this change, it was previously possible for the projectile damage limit to falsely trigger, such as when using the Terra Balde and Fire Gauntlet together.