diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 0ae658fd..496a7053 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -3696,35 +3696,6 @@ namespace TShockAPI return false; } - - private static bool HandleSyncRevengeMarker(GetDataHandlerArgs args) - { - int uniqueID = args.Data.ReadInt32(); - Vector2 location = args.Data.ReadVector2(); - int netId = args.Data.ReadInt32(); - float npcHpPercent = args.Data.ReadSingle(); - int npcTypeAgainstDiscouragement = args.Data.ReadInt32(); //tfw the argument is Type Against Discouragement - int npcAiStyleAgainstDiscouragement = args.Data.ReadInt32(); //see ^ - int coinsValue = args.Data.ReadInt32(); - float baseValue = args.Data.ReadSingle(); - bool spawnedFromStatus = args.Data.ReadBoolean(); - - return false; - } - - private static bool HandleLandGolfBallInCup(GetDataHandlerArgs args) - { - byte playerIndex = args.Data.ReadInt8(); - ushort tileX = args.Data.ReadUInt16(); - ushort tileY = args.Data.ReadUInt16(); - ushort hits = args.Data.ReadUInt16(); - ushort projectileType = args.Data.ReadUInt16(); - - if (OnLandGolfBallInCup(args.Player, args.Data, playerIndex, tileX, tileY, hits, projectileType)) - return true; - - return false; - } private static bool HandleSyncTilePicking(GetDataHandlerArgs args) { @@ -3750,6 +3721,20 @@ namespace TShockAPI int coinsValue = args.Data.ReadInt32(); float baseValue = args.Data.ReadSingle(); bool spawnedFromStatus = args.Data.ReadBoolean(); + + return false; + } + + private static bool HandleLandGolfBallInCup(GetDataHandlerArgs args) + { + byte playerIndex = args.Data.ReadInt8(); + ushort tileX = args.Data.ReadUInt16(); + ushort tileY = args.Data.ReadUInt16(); + ushort hits = args.Data.ReadUInt16(); + ushort projectileType = args.Data.ReadUInt16(); + + if (OnLandGolfBallInCup(args.Player, args.Data, playerIndex, tileX, tileY, hits, projectileType)) + return true; return false; }